Yes they do. in GT5 the equivalent was A-Spec in the GT Life section as it encompassed all the aspects of your GT Life such as B-Spec, Licences, Special Events. GT6 calls it Career and seems to have the whole game as your GT life.To be fair PD themselves don't call it a career mode either. It's A-Spec.
Well personally I like the career mode ok in GT and it is similar to what i have come to expect from GT.
Forza did the whole calendar thing and I thought it was very lame, did not like it at all. Thought the career mode was much better in Forza 2 which ironically was much like what GT has been doing for quite some time. Forza added leaderboards but did not have the special events that GT normally throws in there
A career mode where you have to move up through the ranks could be interesting, starting in karts or on dirt tracks or whatever and having to obtain sponsors and win races to move into the next tier could be fun, but just adding a calendar system would not do much for me and quite likely make it less appealing
I hope that is not what PD wants it to be.Career....Meh.
I dont find it very exciting the way its been set up, but in all honesty, its nothing buts a credit creator so i can get he cars i need to run in our racing leagues. For me thats where the game is at, real racers, real point scores, real battles. Once i get through the game just for the sake of "finishing it" i only do online and the seasonals in case there is a particular car i decide i want.
If the race series was 6 or 8 races to a "season", with decent AI and some sort of team feel about it (like grid for example) then it would be much more immersive and i would be more likely to spend a little more time there.
I did the GT500 races last night, i think for the whole "season' it was 25 laps and about 40 mins. Meh !
Arcade has not enough options for that. Only very few cars, not possible to select opponent number/cars, not possible to deaktivate AI slowdown. (when you set difficulty PRO ans agression 10 they still slow down to let you catch up, WTF?)gnormanIf you just want to drive, then the arcade style quick races should be done to allow that fix and not prevent you from what you see as most fun.
The core problem with GT6.GT does the driving pretty well IMO but the career mode doesn't knit the driving together as well as it could.
Makes you wonder what that "human drama" nonsense was about.
Could career be better ?
Arcade is just as half finsihed as the rest of career.
Also, don't forget that not everyone has always on connectivity with their PS3 as I've seen said on here over the last few days.
I hate "career mode", always have done through the Gran turismo series, every game its the same, "do this race on this track with 3 laps, then next difficulty up is same race with 5 laps, then 10 laps, etc..". I can beat them in the first place, so why would I want to repeat it over and over?
Online ( lobby's and seasonals ) is where its at.. Why would you want to race again dumb AI? when you can race against real people? there is not one game I can think of that's better against AI than human, chess, street fighter, fifa, command and conquer, cod....
Your entire Gran Turismo experience should be viewed as your "career mode"
Online is the way all games are going, look at the Call of Duty series, every time a new one comes out, you know the main game will be half arsed and the multiplayer will have had the most attention.
That's how i feel. I would personally like a GT Career mode WITH the A-spec thing we have now. A-spec is like a driving experience like you said, and if A-spec is incorporated into a Racing Career mode i feel that you may be forced to go through a linear career instead of doing what you want to, for example, if i hated all race cars for some reason, i wouldn't enjoy that type of career mode because it would seemingly forces you to drive race cars if you want to make it to the top tier in the game.(LMP, FGT) GT6 has a nice, healthy balance of this now, you can race road cars all the way to Super Class or use race cars all throughout your career, it lets you do what you want. (Albeit an event creator would do this nicely too but that's another discussion for another time)It's more of a structured driving experience than a career.
I'd like to see an AI difficulty select option, and rolling starts scrapped in favour of grid starts. This should make the first few tiers a bit more engaging for people of all skill levels.
Also, none of the events in-game are currently labelled as "endurance". I don't think the endurance events from previous games have been dropped, I just think they'll get re-added alongside B-Spec.
Some of us prefer the offline experience, just like you prefer the online experience. It's that simple. I enjoy online to an extent depending on the game, but I personally don't think it is the end all be all, especially when you need to rely on a bunch of other people to have a good time. And on occasion, I just want to relax and not have to deal with other people period. Just me and the game.
I would hate that type of structure, it would make the game much less playable and not nearly as enjoyable for me.Exactly, and that's my point, its more of the same, it is just OK, not WOW or fantastic.
I've not played any other racing games in the last 10 years beyond Motorstorm and Real Racing 3, but there was a in GT3 or 4 and I think it was the start of a nice idea, could tie in with the social aspect by being a blog, but also form the race structure as a calendar. There are Tennis games in the 80s & 90s that had did the pro tour, golf games that do it even better. The point is these sim games are to get as close to the real experience as possible. GT does the driving pretty well IMO but the career mode doesn't knit the driving together as well as it could.
Online ( lobby's and seasonals ) is where its at..
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Online is the way all games are going, look at the Call of Duty series, every time a new one comes out, you know the main game will be half arsed and the multiplayer will have had the most attention.
Unfortunately I think you may be right on your last point. GT is not so bad, since I play mostly to time trial and hot lap I don't care about the AI so much, but I don't have the time nor inclination to put the effort into the tedium of public racing, or being able to structure my life around making friends to race against at specific times - even on the one occasion I did try racing online with GTPers, it was still laggy at times, and the racing might have been clean, but you still had to put up with some pretty poor behaviour sometimes. I'm not suggesting online doesn't offer a lot, but it's not for me.
What I do have a problem with, is how half-arsed offline games are getting. GTA:V is an astonishing game, except for the fact it's simple a glorified tutorial for the online version, which I've ZERO interest in playing. Consequently, though it felt like a finished product (unlike GT6), i still feel let down because the amount of gameplay was so small, despite what could have been acheived... and all so R* could make more money from the online community.