Done with the series after 5 games.
Sold it for $14.
Alright. That's fine. That still leaves several million other GT fans out there, so I'm sure PD and the GT franchise will limp along alright after you're gone.
Fantasy tracks(Cape Ring, Aiger?, Grand Valley, Trial Mountain, Tokyo, Autumn Ring, Clubman, Rome, Spain track all suck).
Alright, but you're complaining about almost all racing games and not just GT, since almost all racing games have several fake tracks. Few racing games exclusively run with just real-world tracks.
Real world tracklist is very disappointing (reused Fuji, Tskuba are terrible, Laguna Seca, Le Mans, Nurburgring, Monaco also reused and lost their appeal since they were also the only decent ones in GT4). Daytona, Monza, Indy, Nurburgring GP are fine. 4 decent new tracks for a "racing" game.
There's nothing wrong with using the same tracks over and over again, although it helps if they're graphically updated from game to game. Since GT5 is the first GT game that I've spent more than thirty minutes with, I don't know how many of these were in previous GT games and, if so, how closely they graphically resemble them as seen in older GT games, but I have to say that they don't look quite up to snuff. Graphics aside, there's no harm in having tracks return for future games. It's not as though any serious racing fan is thinking, "Man, I wish the game
didn't have La Sarthe or the Nurburgring."
They made bspec more prominent (WTF?) and 99% of the prize cars are standard. F1 championship, I have to grind 4.5 million for a standard f1 car...WOW.
Can't argue with the gripe about B-Spec or the prize cars being Standard, since the general consensus is that B-Spec is a boring chore and 80% of the game's cars are undeniably Standard models (sub-standard). I do want to note that the Formula GT championship isn't technically an F1 championship. The only true F1 cars in the game are the Ferrari F2007 and F10, neither of which can be used in the actual core game.
Cockpit views, FINALLY!!!!! Only you made them so you can't see out of half of them, even with the zoom feature.
Now, the funny thing about this is that nobody is happy with cockpit views no matter what the developers do. Here you appear to be complaining about how far back your perspective is in the cockpit, which means much of the screen is consumed by the car's interior, but a year earlier in Forza Motorsport 3 people were complaining about the view being farther forward in the cockpit, which they described as driving like their grandmother, hunched over the steering wheel. Move it forward so you can see out of the window better and they complain that you drive like an old lady, but move it back near where the driver's real eyes would be and they complain that you can't see anything.
Online racing! Great! Too bad every cuts every possible corner and rams you. Game is full of non racers who buy the game for graphics.
This is again a common issue with most games. I've often seen the same complaints of FM3. It's not the game's fault that players are d-bags, but rather it's the human race's fault. The only way you can fix that is to go around selectively killing all jerks. You'd make the world a better place, but probably won't be playing many video games in prison.