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- Poland
- GTPL_LITECOIN
Is there any good, especially for GT?
Best players don't want to teach their methods, techniques.
Best players don't want to teach their methods, techniques.
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Most of the best players aren't going to come out and say that they are. You can't teach someone technique. They can tell you and you may as well read up on things, as it'll yield the same effect. Either you start to figure it out or you don't. Heel-toeing for example. Can't be taught. Can be told how to do so, but that is it. Trail braking and understanding how to set one corner up in a manner where you're exiting into the line that set you up for the next and so on. If it means being slower in turn x to be quicker in y and z, then on tona straight, so be it. Those are the sort of things that can be taught. I would seek out articles written by SCCA members and their counterparts around the world, if you want to learn about things like that. Pbysical technique just can't be taught in terms of how people negotiate a track. It's like someone asking "how to I throw a baseball 89 mph?" There's no specific or single way, you know? It comes to what works for you and whatever it is, will work for you because of the way you think and how your body responds to said thoughts. You'll get to a point where you're essentially not thinking anymore about driving and it becomes subconscious, because it will benefit you in a race to be focusing on other things as well. Like what your competitor is doing or predicting what he will or won't do, pushing them to make a mistake, etc.Is there any good, especially for GT?
Best players don't want to teach their methods, technics.
I prefer to learn things for myself, but something that could help you out a lot is to download the top ghost replay from every seasonal event available, do the car and track combination yourself, then compare your data against the #1 time in the data logger. See where the differences are, it will tell you everything from the speed each wheel is spinning at, G-forces, pedal and wheel inputs, gear, engine revs and so on. After absorbing the differences in data, go back out there and try to implement them, save your ghost, go back to the data logger, rinse and repeat.
SuzukaS, but in your replays, there is no onboard camera, which is not good for learning.