- 10,007
- Upside-down in the final corner
- rallymorten
2nd Akasaka Grand Prix
Time and date: November 26, ??:?? CET (click for countdown) (tba)
Event Introduction
A little more than 15 years ago, Gran Turismo 3 was released as the series' first main entry on the PlayStation 2, a hardware much more capable than the original PlayStation, and, if Polyphony is to be trusted, better in many ways than even the PlayStation 3 that succeeded it.
All this fancy new stuff meant a graphical revolution. The cars were as beautiful as they had ever been in any game before, and the locations where far more detailed as well. So naturally, to really showcase all this, Polyphony not only updated a few fan favorites from previous entries (including the thus-far latest appearance of Special Stage Route 11), but introduced a couple of new tracks as well. Among those was Tokyo R246.
As was par for the course in those days, to properly introduce it and give players some extra track time on it, an endurance race was created. Originally set at 100 laps at its debut, it was shortened to an arguably more sensible 60 laps for Gran Turismo 4, the event was discontinued by Gran Turismo 5.
As was the case with Trial Mountain 2 Hours, a similar event was hosted by me about 3 years ago, however, also like aforementioned event at Trial Mountain, this revised edition is only similar in name, this time being a 2 hour timed race.
Simulation Options
Tyre wear and fuel consumption: Normal
Damage: Visual, Heavy
Slipstream: Real
Grip: Real
The Classes
All three classes present at the Trial Mountain 2 Hours will be open for entry again, and are joined by a fourth one.
680PP Racing Cars
Restrictions:
Max. PP: 680
Minimum weight: none
Vehicle type: Racing cars - prototypes
Drivetrain: 4WD banned
Other: Pescarolo C60 Hybride - Judd Race Car '05 banned
The 680PP class is the one most likely to claim overall victory. The relatively high PP setting aims this class squarely at Le Mans Prototypes, Group C racers and other cars of similarly high performance.
After two dominant victories by the Pescarolo C60 Hybride - Judd Race Car '05, the car has been banned from participation.
600PP Racing Cars
Restrictions:
Max. PP: 600
Minimum weight: none
Vehicle type: Racing cars - GT and touring
Drivetrain: 4WD banned
Other: Cars of the GT500 category limited to 580PP
The 600PP class may not have the speed of the 680 prototypes, but it features racing cars from around the world and is always an exciting mix of motorsport culture.
Due to their extreme levels of downforce, cars from the GT500 category will have an extra 20 PP added. Thus, in order to comply with regulations, they cannot run more than 580PP.
500PP Production Cars
Restrictions:
Max. PP: 500
Minimum weight: 900 kg
Vehicle type: Production - at least two seats
Drivetrain: Open
Other: 4WD cars limited to 495PP
The 500PP class is traditionally the most varied class, as it offers plenty of opportunity for creating your own racing machine.
Due to their advantage in power delivery and stability, cars with four wheel drive will be capped at 495PP. Furthermore, cars entered must have at least two seats and can weigh no less than 900kg in "race spec".
400PP Open
Restrictions:
Max. PP: 400
Minimum weight: none
Vehicle type: Open
Drivetrain: Open
Other: none
The 400PP class is the result of a test race at the last event, and it's open for people to try it out. There are basically no regulations, apart from the obvious PP limit.
Live Streaming and Voice Chat
As with the previous event, I will livestream this event from my POV. However, this does mean a change to voice chat.
Voice chat will be moved from the games system onto Discord. This will hopefully allow the streaming service to pick up not only my voice, but the voices of other competitors as well, giving the full experience.
Qualifying
Qualifying for this event will be done in the GT6 Community Club that has been set up specifically for this event, and is similar to the original qualifying setup used in the 2016 edition of Midfield Sportscar Trophy.
The objective in qualifying is to complete as many laps as possible within a set amount of time in race-like conditions.
Links
Sign up
Time and date: November 26, ??:?? CET (click for countdown) (tba)
Event Introduction
A little more than 15 years ago, Gran Turismo 3 was released as the series' first main entry on the PlayStation 2, a hardware much more capable than the original PlayStation, and, if Polyphony is to be trusted, better in many ways than even the PlayStation 3 that succeeded it.
All this fancy new stuff meant a graphical revolution. The cars were as beautiful as they had ever been in any game before, and the locations where far more detailed as well. So naturally, to really showcase all this, Polyphony not only updated a few fan favorites from previous entries (including the thus-far latest appearance of Special Stage Route 11), but introduced a couple of new tracks as well. Among those was Tokyo R246.
As was par for the course in those days, to properly introduce it and give players some extra track time on it, an endurance race was created. Originally set at 100 laps at its debut, it was shortened to an arguably more sensible 60 laps for Gran Turismo 4, the event was discontinued by Gran Turismo 5.
As was the case with Trial Mountain 2 Hours, a similar event was hosted by me about 3 years ago, however, also like aforementioned event at Trial Mountain, this revised edition is only similar in name, this time being a 2 hour timed race.
Simulation Options
Tyre wear and fuel consumption: Normal
Damage: Visual, Heavy
Slipstream: Real
Grip: Real
The Classes
All three classes present at the Trial Mountain 2 Hours will be open for entry again, and are joined by a fourth one.
680PP Racing Cars
Restrictions:
Max. PP: 680
Minimum weight: none
Vehicle type: Racing cars - prototypes
Drivetrain: 4WD banned
Other: Pescarolo C60 Hybride - Judd Race Car '05 banned
The 680PP class is the one most likely to claim overall victory. The relatively high PP setting aims this class squarely at Le Mans Prototypes, Group C racers and other cars of similarly high performance.
After two dominant victories by the Pescarolo C60 Hybride - Judd Race Car '05, the car has been banned from participation.
600PP Racing Cars
Restrictions:
Max. PP: 600
Minimum weight: none
Vehicle type: Racing cars - GT and touring
Drivetrain: 4WD banned
Other: Cars of the GT500 category limited to 580PP
The 600PP class may not have the speed of the 680 prototypes, but it features racing cars from around the world and is always an exciting mix of motorsport culture.
Due to their extreme levels of downforce, cars from the GT500 category will have an extra 20 PP added. Thus, in order to comply with regulations, they cannot run more than 580PP.
500PP Production Cars
Restrictions:
Max. PP: 500
Minimum weight: 900 kg
Vehicle type: Production - at least two seats
Drivetrain: Open
Other: 4WD cars limited to 495PP
The 500PP class is traditionally the most varied class, as it offers plenty of opportunity for creating your own racing machine.
Due to their advantage in power delivery and stability, cars with four wheel drive will be capped at 495PP. Furthermore, cars entered must have at least two seats and can weigh no less than 900kg in "race spec".
400PP Open
Restrictions:
Max. PP: 400
Minimum weight: none
Vehicle type: Open
Drivetrain: Open
Other: none
The 400PP class is the result of a test race at the last event, and it's open for people to try it out. There are basically no regulations, apart from the obvious PP limit.
Live Streaming and Voice Chat
As with the previous event, I will livestream this event from my POV. However, this does mean a change to voice chat.
Voice chat will be moved from the games system onto Discord. This will hopefully allow the streaming service to pick up not only my voice, but the voices of other competitors as well, giving the full experience.
Qualifying
Qualifying for this event will be done in the GT6 Community Club that has been set up specifically for this event, and is similar to the original qualifying setup used in the 2016 edition of Midfield Sportscar Trophy.
The objective in qualifying is to complete as many laps as possible within a set amount of time in race-like conditions.
Links
Sign up
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