I agree with the increased head movement. I really like that on rFactor in the official ISI BMW Sauber F1.07, that if you get near the top speed, you really get the impression of that speed with the head movement. It would be amazingly immersive.
just curious, whats the top speed of GT5p's F2007 w/minimal downforce?
Someone here got it to go 407 km/h (about 250 mph). linkjust curious, whats the top speed of GT5p's F2007 w/minimal downforce?
Sorry to go off topic but is the same scotracer from ps3forums??? If so, hi dude its notanovice from the time trial thread
On topic: Sure the F1 cars specs might be a little off, but I'm assuming some of it is best guess. Ferrari wouldn't want the specs of the car so easily accessible to the other teams seeing is how secretive F1 can be (remember the spy scandal last season???). Yes I know its last seasons car but it would still give people a very good idea about certain aspects of this seasons car.
SpyderVR4The thing I'm curious about is the accuracy of it having 687 horsepower.
I don't know Kimi 's weight , but if he weights around 60 kg , then the car 's weight is acceptable.
Meh!.. Go play with your Xbox Forza Fanboy...
Can anyone see the rearview mirrors from the cockpit view because I can't (this is assuming the car has them which it must right?).
If you're in the cockpit and you can't see the rearview mirrors then there is something fundamentally wrong with the design of them!
No one really knows. I can't find any info on 2007 and 2008 power values. Maybe they did have the HP as GT says, maybe they did not. I don't think we will get the facts till the F1 seasons end
Ok what is the displacement in game?
So far I found on WIKI that they used 2.4L V8 engines not 3.0L On what I thought.
OK then I found this
730 bhp (544 kW) with the 2007 regulation 2.4 L V8
Its from Wiki as well
so game is off at about 50 HP. But it could be right since Wiki only specifies the engine power in general.
The F1 engines were homologated at the end of 2006 and a rev limit was placed on the cars of 19,000rpm. Engine development is frozen from now until 2013 but from next year onwards, KERS systems will be allowed so power will increase in 2009 to around 830BHP.
The 2007 and 2008 cars have the same power, which will be similar to 2006 (around 750BHP).
kimi weight is around 80 kg
In game whats the rev limit?
And can yo see the Power Curve in the Tunning menus?
By the way, What does it say on the quick info of the car with HP and HP info in the Tunning mode? I hear there is a glitch, I think it was F40 that in TUNE menus the HP seemed to be a lot lower.. or was it the weight. Maybe the car in game has around 730-750 HP but it just won't display as it is?
Can somone call Ferrari and confirm this? HAHA
I guess there wont be damage in GT5, and PD will say that the PS3 is just not powerfull enough atm to do this.
Source - http://www.computerandvideogames.com/article.php?id=186046Gran Turismo creator Kazunori Yamauchi has revealed that a "major update" is coming for Gran Turismo 5 Prologue later this year, which will add among other things long-awaited vehicle damage.