Fantastic Contraption!!!

  • Thread starter Thread starter Jim Prower
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Man, those are awesome. The first one is just so neat, and the second one has a very Goldberg-y feel to it. Awesome.
 
Both of those are awesome, mcsqueegy! 👍

I tried editing the just for fun GTP one, but I busted the physics again. :lol:
 
When you see it, you will **** amazement. The single most awesome contraption in the history of silly challenges, bar, of course, the TB-Metar Longest Contraption Challenge.

But....it just falls off the other side. Is it meant to do that?
 
Well, poopie! I was trying to build the same thing ^^^^ with mine, but it wouldn't push it over the start of my bridge. I stupidly never thought to use a different bridge.

Damn senile brain stuck in preconceptions again.

Good job!

Also, made a variation on throw+catch. No catch, but still cool.
 
You didn't watch long enough.

Erm...I watched it for ages, the piece goes over the top slowly and then lands in the contraption the other side. That then moves about for a while before eventually chucking the pink piece off the map. Does it magically re-appear on the screen if I wait longer?
 
Move to the right, you'll see that the contraption is out there to catch it, and finish the level in the most complicated, insane way imaginable.
 
I still don't get how you guys get consistent results with these bombs. Whenever I build one, the results vary wildly... Take 'The Wall Bomb' Once, I got a red piece lodged inside the green surfaces, and once it finished the level by knocking down the wall. Another time, it went over the "clouds", then back down, and finished - and another time, it went off the map. Once it knocked that triangle out of it's place, and once it even broke it.
 
I still don't get how you guys get consistent results with these bombs. Whenever I build one, the results vary wildly...

You don't. The smallest tiniest change completely changes the behavior. Moving a joint one pixel is a completely different result. You just keep going and eventually get lucky.

The ones I built I just threw stuff at it and watched what happened. If it works I save it. If not I move something, add something, delete something.

Edit: BTW, pink wheels don't go grenade, just yellow ones.
 
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That's a different thing - I mean that even without touching anything, I still get different results whenever I run the one I posted. I consistently get the same results on the contraptions you guys post, though.

But changing anything in most contraptions, in timing, slingshot or aim-based contraptions, can change the results. I've seen times when adding an independent blue rod structure (disconnected to the launcher) changed the landing - and deleting it made it work again.
 
Oh, I see. Internally inconsistent.

I've had one that works on every PC I've run it on except my PC at home, where it doesn't work, and I've had one that if you click Back, then stop and restart it (without exiting and reloading) it doesn't work the second time.

Otherwise they've been consistent in their misbehavior.

I wonder if the installed Flash version has anything to do with it? I haven't actually tried updating the one at home. . . . .

And as for adding something and making it work or not work, if you make a small change to a normal contraption, if it fails afterwards it fails by a small amount, a little bit off on the timing, or the toss is short, whatever. You can see what's wrong and adjust. Changing a bomb device changes EVERYTHING. The bomb gets weaker or stronger, goes off at a different time or a different direction, subsequent booms time differently as well. There is absolutely no way of predicting the outcome.

(But the outcome should be the same every time you run it.)
 
Close, but just as it approached the goal and wheelied, the bottom corner stayed out as it came over, and the big boom just missed. Dang!
 
Move to the right, you'll see that the contraption is out there to catch it, and finish the level in the most complicated, insane way imaginable.

I've done that, I've moved all the way to the right and tried zooming out too. It catches it the other side but then the piece sits upright for ages before eventually falling off the bottom right of the screen leaving the contraption doing nothing.

I'll make a video of it tomorrow, it takes about 6-7 minutes before it falls off.
 
Hmm. I built one level that behaves differently on one computer, but it was an intentional use of the bomb glitch. I've never seen it in "normal" designs.

The machine that catches it off the right side (lots of pink wheels on top) eventually passes it back to the left, dumps it into the space at the goal, and even then takes a few shots to get it upright and fully within the goal.
 
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