Fast after the X1?

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The Red Bull X1 is by far the fastest car in any gran turismo series so far. But heres my main concerns;

1.Is it possible to create a drivable machine faster than the X1?

2.Will the X1 just remain the fastest vehicle in future GT games?

3.Will it someday have a larger role in GT?

4.What dictates the fastest car in GT is tarmac based? Will we see maybe an x1 equivalent for off road racing?

I really like the work PD and RB have done, but its much more difficult to visualize something faster than a 1600hp 600kg fan car capable of 300 miles per hour.
 
A jet aeroplane? :dopey: Seriously, I don't think any X cars will be featured in future GTs. It was a nice project, but the car doesn't have much use and I'd rather they focused on adding more cars.
 
No, I think it will Definatly be used and honestly i hope it stays in all the future GT's, now there will NOT be an off roading version. But as there is an X2010, X2011 there will be X2012, X2013, X2014...........
 
but the car doesn't have much use

It doesn't? How is it less useful than the other 1000 cars?

You can make lots of cars faster than the X1. GT has never had a top fuel dragster, and an X1 ish car focused on speed instead of cornering could probably reach a higher top speed. As for making improvements on the car every year, it will become harder and harder to do without resorting to increasing amounts of hand waviness. Making the original X1 was easy because Red Bull did not have to be extremely precise with it as nothing else in the game would approach the X1's performance, this let them create a really fast car for comparatively small effort. All they really had to do was take a F1 car and add all the things that F1 bans, then just make sure that all of that technology was within the reach of our current engineering capacity.

With the X1 already in the game, making a modification that would realistically be a better car became harder. This requires finding weaknesses in the X1 and then correcting them. Red Bull managed to do this with the X2011, but this in turn just raised the bar again. To come up with an X2012, Red Bull would need to put in more work than they did on the X2011, which took more work than the X1, and this would go on and on. I don't think that they would want to devote so much time and energy to a virtual car, so I don't think it will happen.

The alternative is to just throw realism to the side and throw more horsepower and downforce at the car while taking away weight and not bothering to verify how realistic the resulting car would be.

They could develop a rally "version" but it would be a completely different car in reality.
 
Giygas
The Red Bull X1 is by far the fastest car in any gran turismo series so far. But heres my main concerns;

1.Is it possible to create a drivable machine faster than the X1?

2.Will the X1 just remain the fastest vehicle in future GT games?

3.Will it someday have a larger role in GT?

4.What dictates the fastest car in GT is tarmac based? Will we see maybe an x1 equivalent for off road racing?

I really like the work PD and RB have done, but its much more difficult to visualize something faster than a 1600hp 600kg fan car capable of 300 miles per hour.

1: Eeehm, take a RC petrol car, give it a big jet plane engine, place a camera in the cockpit and then take a sit down in your chair Connect it to your TV and drive it :lol:
2: Nooooooooooo. It will get deleted.
3: Nooooooooooo. If it gets deleted it would be hard.
4 you serious?!? 300 km on dirt/snow would be cool but comon!?
 
The only reason a Rally version is unrealistic is because the car is a closed-wheel racer. All that downforce, such a low ride height in a closed wheel well? Car would bottom out every jump. I do think that the X2011 can be improved upon, but I think that if it was, it wouldn't be by Red Bull. It would be by PD, and that would be...interesting. I patiently wait for the X2012, but I'm not expecting anything huge. There are things I do want: a V12 is on the top of my list. But at the same time, every improvement they made with the X2011 is an improvement they can't make with the X2012.
 
The only reason a Rally version is unrealistic is because the car is a closed-wheel racer. All that downforce, such a low ride height in a closed wheel well? Car would bottom out every jump.

I think (not entirely sure) that what they mean by this is a car that isn't built to any regulations apart from being 'realistic', which I think the Escudo covers well if the unlimited class for Pikes Peak is true to its name.
 
What i meant to say is not an X1 version for off road, but an equivalent. As an equivalent, it doesnt need to have a fan or super downforce, but things that would make the fastest possible off road car. It doesnt even have to do with anything related to the x1, just something that would blow away every other off roader in gt like the x1 would destroy every other car in the game on road.
 
What i meant to say is not an X1 version for off road, but an equivalent. As an equivalent, it doesnt need to have a fan or super downforce, but things that would make the fastest possible off road car. It doesnt even have to do with anything related to the x1, just something that would blow away every other off roader in gt like the x1 would destroy every other car in the game on road.

That would work...and be awesome to drive!👍
Honestly, in GT6, I hope they replace the FGT races with X2011 races.There's so much more challenge involved!
 
1.Is it possible to create a drivable machine faster than the X1?

If by driveable you mean aiming it at the finish line, press fire and it automatically launches towards it, yes I think that's possible.

2.Will the X1 just remain the fastest vehicle in future GT games?

If by vehicle you mean a manned ballistic missile constructed by Adrian Newey and sporting a Red Bull livery, then no, the X1 will have become obsolete by then.

3.Will it someday have a larger role in GT?

If future GT's also include an FPS element, my X1 successor-proposal might indeed play a larger role than the current X1 is capable of.

4.What dictates the fastest car in GT is tarmac based? Will we see maybe an x1 equivalent for off road racing?

Again, my proposal is usable on road and offroad environments as it mostly uses the air for travelling through.



;) Seriously, I doubt we'll get an even faster car, probably a few further evolutions, or a different answer to the same concept by another designer (although that's very unlikely) but it'll remain 'state of the art' for a while.
Would you even want a faster car? It's an interesting idea but now we have a possible answer to what a racing car could look and drive like without any regulations it's perhaps more interesting to explore another question (whatever that might be) if a new fantasy-concept would be introduced.
Something unrelated to outright speed and extreme G-forces perhaps.
 
gamerdog6482
That would work...and be awesome to drive!👍
Honestly, in GT6, I hope they replace the FGT races with X2011 races.There's so much more challenge involved!

I prefer the fgt cup to any x-challenge. It's much more fun in an fgt as it drifts more and tuning matters a lot!
 
The X2012 would have rockets next to the ground effects fans.

EDIT: And the Thrust SSC would be pushing it
 
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What i meant to say is not an X1 version for off road, but an equivalent. As an equivalent, it doesnt need to have a fan or super downforce, but things that would make the fastest possible off road car. It doesnt even have to do with anything related to the x1, just something that would blow away every other off roader in gt like the x1 would destroy every other car in the game on road.
There's always the Hyundai Genesis that featured in DiRT 3

Real life footage at Pike's Peak: Rhys Millen

Okay, it's mostly tarmac these days but there are still some dirt sections.
 
It's an interesting idea but now we have a possible answer to what a racing car could look and drive like without any regulations it's perhaps more interesting to explore another question (whatever that might be) if a new fantasy-concept would be introduced.
Something unrelated to outright speed and extreme G-forces perhaps.

We only have an answer up to the accuracy of GT5's physics. Even if the X1 remained unchanged, it would be interesting to see in future games if the physics improves. I think the car would only get more fun.
 
The Red Bull X1 is by far the fastest car in any gran turismo series so far. But heres my main concerns;

1.Is it possible to create a drivable machine faster than the X1?

2.Will the X1 just remain the fastest vehicle in future GT games?

3.Will it someday have a larger role in GT?

4.What dictates the fastest car in GT is tarmac based? Will we see maybe an x1 equivalent for off road racing?

I really like the work PD and RB have done, but its much more difficult to visualize something faster than a 1600hp 600kg fan car capable of 300 miles per hour.

1. Yes it is possible to *create* something faster than the X1. It may not be possible for a human to drive it near its limits while retaining control and without losing consciousness, but it can be created. (That begs the question: how will we know it's faster if nobody can drive it? LOL Sorry I digress.)

2. Nobody but PD knows about future GT games. Either the X1 will evolve, or PD will come up with another silly-crazy-fast vehicle that's more rocketship/hovercraft than car.

3. Again, only PD knows this. I hope so. Time will tell. With the recent Ferrari F1 seasonals, I can easily see some X1 seasonals in our future and that would be awesome. Just not sure if the AI is going to put up any more fight than it ever does... again I digress.

4. If "fast" means only straight-line speed, the driving surface is mostly irrelevant until you get high into the triple-digits, where traction and power and wind resistance are all fighting each other and you need all the grip you can get. Once turning and cornering speed enter the "fast" equation, the track surface means everything. I guess an X1 for off-road use would be like the Escudo with half the weight, twice the downforce, a super-slick body, keeping all the suspension travel, 4wd drivetrain, etc. Can you imagine that kind of travel with full wheel fairings?! LOL
 
The Red Bull X1 is by far the fastest car in any gran turismo series so far. But heres my main concerns;

x1x2010.jpg

1.Is it possible to create a drivable machine faster than the X1?

2.Will the X1 just remain the fastest vehicle in future GT games?

3.Will it someday have a larger role in GT?

4.What dictates the fastest car in GT is tarmac based? Will we see maybe an x1 equivalent for off road racing?

1) Of course. There's always improvements in automotive technologies. Looking at Formula One as an example, every year the FIA dial the restrictions in a bit to slow the cars down, and yet they continue being basically as fast as ever because the teams keep finding ways of getting more performance out of the cars. Besides, they can always add a bit more power or something like that.

2) It's up to PD as to whether or not they want more hypothetical cars.

3) I hope not.

4) That may be a trickier feat, because so much of the X2010's performance comes down to it gluing itself to the tarmac, which it can't very well do in gravel or dirt and it can't hug the ground on uneven surfaces. I'd figure something that weighs little enough for a few of us to lift it would probably fly off into a treetop as soon as it hits a big bump at 200+ MPH.

I really like the work PD and RB have done, but its much more difficult to visualize something faster than a 1600hp 600kg fan car capable of 300 miles per hour.

Nah, there's always room for improvement.
 
x1x2010.jpg



1) Of course. There's always improvements in automotive technologies. Looking at Formula One as an example, every year the FIA dial the restrictions in a bit to slow the cars down, and yet they continue being basically as fast as ever because the teams keep finding ways of getting more performance out of the cars. Besides, they can always add a bit more power or something like that.

2) It's up to PD as to whether or not they want more hypothetical cars.

3) I hope not.

4) That may be a trickier feat, because so much of the X2010's performance comes down to it gluing itself to the tarmac, which it can't very well do in gravel or dirt and it can't hug the ground on uneven surfaces. I'd figure something that weighs little enough for a few of us to lift it would probably fly off into a treetop as soon as it hits a big bump at 200+ MPH.



Nah, there's always room for improvement.

I see what youre saying with the FIA bit, its a very good point. The general rule since gt3 is that PD will design a ficticious formula car thats able to outpace everything in the entire game, so i dont see why they wouldnt continue with the x... series? it might have a bit more life in it, unless pd wishes to go on with less realistic endeavors(magnets, anyone? :sly: )
 
The X'10/X'11 is no different then the Nike ONE of GT4. A Completely random made-up car with little basis in reality that was created for the sole purpose of being an advertising gimmick for the company it is branded after (Nike in GT4, RedBull in GT5).
 
I'm not so sure. The ONE was created for a purpose, to see what a human-powered car would look like. The Red Bull X2010/X2011 goes beyond that. I think it's not really an advertising stint. Think about it, if you wanted to build the fastest car in the world, wouldn't you want the people who made the car that one F1 multiple times to work on it?
 
Thrust SSC has held the Land Speed Record since 1997.

Now yeah, OK, it's only good for straight line speed, but still, this thing did 763mph! Which broke the sound barrier. FAR faster than an X2010/X2011 overall
 
Thrust SSC is really a jet without wings. Not exactly a "car" by at least my standards.

If that's what it was it would have crashed.

This one is a bit closer, but I'd bet they did more than take the wings off



I'd actually like to see the SSC in GT. The Bonneville Flats and a bunch of speed record cars would be a nice addition. They could go along with the Auto Union from GT4.
 
A real topfuel dragster is faster than this fictional car but then again the top fuel serves one purpose only.

It does say in the discription that this car was built on the principle of having no rules and ristrictions and maybe when they say ristrictions they mean physics, cars can go faster than the red bull IRL just not round corners. It will almost certainly be tyres that will hold somthing like this up IRL.

But then again what about that sci fi writer (somone needs to help me here) who's ideas and imagination inspired real life science, such as robots.

Maybe Kaz will stick to the X20"" idea in the hope that it may one day tested IRL just imagine the brownie points for being daddy to that brain child :sly:
 
If that's what it was it would have crashed.

Well, it's shaped like a jets fuselage, has a rear rudder & like many jets, is all engine. All that's really different is the undercarriage. Add some wings & the rest of the tailplane & voila!

The new one that they're busy with, Bloodhound SSC, which Andy Green will also be piloting, uses a Cosworth F1 engine.

...

As a fuel pump!

http://www.bloodhoundssc.com/media/car_images/cosworth_nov_2010.cfm
 
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All that's really different is the undercarriage. Add some wings & the rest of the tailplane & voila!

That's pretty significant. The North American Eagle is basically a F-104 shell with a car underneath. Planes aren't made to go very fast on the ground, and I'm sure that the NAE and SSC would be difficult to fly given wings of any kind. The internal structure is probably very different. Jets are not all engine and the weight and weight balance are extremely important for flying. These rocket cars probably have that all wrong.
 
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