Feast Your Eyes on the First Assetto Corsa Competizione Gameplay Footage

Discussion in 'Assetto Corsa Competizione' started by GTPNewsWire, Jun 13, 2018.

  1. GTPNewsWire

    GTPNewsWire Contributing Writer

    Messages:
    7,334
    Location:
    United States
    Whitestar likes this.
  2. QRacer_31

    QRacer_31 Premium

    Messages:
    387
    Location:
    Canada
    My PC will finally become useful again! I’m glad the intros make this game less dry than AC! Early access can’t come soon enough!
     
  3. deththrasher

    deththrasher

    Messages:
    186
    Crazy talk, all the best racing sims are on PC!
     
  4. Donnced

    Donnced

    Messages:
    1,360
    Location:
    Spain
    Hopefully once ACC hits the 1.0 oficial release version they announce the port to consoles.

    Impressive work already for what they have shown with the gameplays of the pre alpha ...
    And also a great championship, one of the best of the world for me, just love the endurance series and gt series of the Blancpain

    Only thing that didn't convince me is the helmet cam... Seems like the head of the driver is fixed and glued an only all the rest is moving..

    But, it's a pre alpha... Sure the game will improve lot during the early access
     
    FPV MIC likes this.
  5. GumballCGT

    GumballCGT Premium

    Messages:
    410
    Location:
    United States
    Thanks for the mention! Looking forward to getting my hands on the new AC and seeing how it compares to the real thing ;)
     
  6. iCyCo

    iCyCo

    Messages:
    1,038
    Location:
    Barbados
    What was the driver doing when he took his right hand off the wheel driving along the straights?
     
  7. SlipZtrEm

    SlipZtrEm Administrator

    Messages:
    26,252
    Location:
    Canada
    And we're looking forward to your thoughts on it, given your experience! :D
     
    Johnnypenso, Pete05 and Scaff like this.
  8. Auditore

    Auditore

    Messages:
    1,237
    I think they should tone down the head movement in the cockpit view,it may feel realistic but by the end of the lap i felt a little dizzy
     
  9. GumballCGT

    GumballCGT Premium

    Messages:
    410
    Location:
    United States
    Happy to give my thoughts and feedback! Now who can get me an advanced copy? :)
     
  10. MSiAventador

    MSiAventador

    Messages:
    29
    Location:
    Ukraine
    1. Small drops of water at the height behind the cars have become the most beautiful.
    2.Differentials became closer to рCARC2
     
  11. RaceFuchs

    RaceFuchs

    Messages:
    612
    Location:
    Germany
    Looks lovely. But i dont want another lazy port like the original AC was on consoles. Give us the full flat experience or wait till next gen.
     
  12. Dopplegagger

    Dopplegagger

    Messages:
    1,169
    Location:
    United States
    Shifting... I hope.

    :p
     
    letsdothis97 likes this.
  13. iCyCo

    iCyCo

    Messages:
    1,038
    Location:
    Barbados
    It's paddle shift, and he only does it twice i think

    Edit
    I think it got my answer after rewatched it, seems like they animated the driver making adjustments, as seen as he was cycling thru settings on the wheel. That's a very nice touch, first ever in a racing game???
     
    05XR8 and marcvic like this.
  14. seco46

    seco46

    Messages:
    84
    Changing the TC value.
     
    Sick Lenny and iCyCo like this.
  15. andrewhake

    andrewhake

    Messages:
    296
    Location:
    United States
    Finally a PC sim that doesn't have terrible visuals! Actual lighting, quality sound! Really looking forward to giving this a go.
     
    winet and Johnnypenso like this.
  16. 05XR8

    05XR8

    Messages:
    23,316
    That's what made excited over anything else. Maybe activating wipers and calling for pitstops are animated and maybe more.
     
    marcvic and iCyCo like this.
  17. user3392345

    user3392345 (Banned)

    Messages:
    529
    Day/night cycle looks great. With real light cones and shadows.
    They have hold their word as they sayd: our next game will have rain & night :)
    Hope there are other cars too, gt3 class is boring.

     
    marcvic and SmnSyz like this.
  18. marcvic

    marcvic Premium

    Messages:
    767
    Location:
    United States
    It looks great, and sounds great. Also, they've livened it up a bit... Fireworks? Pre-race music? I can dig it!
     
    th3o likes this.
  19. Calmlity

    Calmlity

    Messages:
    239
    It is made for Pros. :tup:
     
  20. Haitauer

    Haitauer

    Messages:
    1,313
    Location:
    Finland
    I think this is thanks to PDI and GTS. They created great lighting and now other studios just cant put that aside as simracers have seen more realistic lighting is possible.

    Say what you want about GTS, but once again PDI is pushing the industry forward. Lighting and online quality in this case.
     
  21. th3o

    th3o

    Messages:
    460
    Location:
    Germany
    I think too that GT Sport put a heavy burden on the shoulders of other developers lighting wise, but also did Driveclub for that matter, it just was not THAT popular of a game (underrated at this point in time in my opinion). For example the lighting system together with the poor opponents cars reflections (matte anyone?) and the low intensity rear lights/brake lights in Forza 7 are my main issues with this otherwise good game. It takes so much away from the immersion when you feel that something in the visuals feels off, especially after seeing what is possible with GT Sport (and i think PCars2 and FH3 for that matter do a great job with lighting). So i am happy to see that ACC looks vibrant already in Pre-Alpha. Looking at how gorgeous lighting in AC actually looks like (i think it's a underrated aspect of the game) comparet to how the game looked when it was in Early Access, then i have the highest hopes that ACC will set new benchmarks in that department.
    Does anyone know if the game will get HDR support btw? My OLED TV is pumped for it :D
     
    Gregfranklin likes this.
  22. Whitestar

    Whitestar Premium

    Messages:
    1,309
    Location:
    Norway
    It's the official game of the Blancpain GT series. So GT3 only. Which is fine by me, I dig GT3 cars. :cool:

    Still, I love vintage cars even more. So hopefully we'll have AC2 one day with these visuals also.
     
    winet and lancia delta hf like this.
  23. th3o

    th3o

    Messages:
    460
    Location:
    Germany
    GT3 cars are also not my first choice, that would be modern street supercars, but i am super looking forward to ACC neverthelesse because i know it will feel and look great and also provide a good technical platform for AC2 in two years time or so. So it's just win win win :)
     
    Dopplegagger likes this.
  24. Whitestar

    Whitestar Premium

    Messages:
    1,309
    Location:
    Norway
    th3o likes this.
  25. ThePotatoKing

    ThePotatoKing

    Messages:
    161
    Location:
    Greece
    At least i hope they will add some older GT3s , like the 458 , the Z4 and the LMS Ultra. If not on day one , then in the near future.
     
    Vandelay likes this.
  26. th3o

    th3o

    Messages:
    460
    Location:
    Germany
  27. user3392345

    user3392345 (Banned)

    Messages:
    529
    Sorry but no. Night in gt-s is just a transparent mask LOL without lights and shadows.
     
  28. Haitauer

    Haitauer

    Messages:
    1,313
    Location:
    Finland
    Well yes.. Night racing is not GTSs thing. But do you know why? If one was to run night racing using the actual light/shadow engine of GTS the PS4 would run out of power. I think that might hold back weather as well.
     
    Vandelay likes this.
  29. th3o

    th3o

    Messages:
    460
    Location:
    Germany
    Night in GT Sport looks bad because they had to cut down on the way shadows work and light falls on objects. I see sometimes really weird diagonal lines crossing the lit up areas, as if the light cones appear to be displayed only 50% in order to get the stable 60 fps.
    Dawn or dusk conditions however look superb in GTS.
     
  30. Slapped

    Slapped Premium

    Messages:
    431
    Location:
    Switzerland
    It's also fine by me as the current crop of driving sims (with some exceptions) have IMO become somewhat unfocused and diluted with the devs throwing everything they can, including the kitchen sink, into them, which, given the workload in doing that, is probably responsible for the slew of bugs in the current titles.

    Now don't get me wrong, I thoroughly enjoy the sandbox nature of GTS PC2 and AC, it's just that sometimes I wish I could load up something with a specific focus on a particular class of motor racing (other than F1). Yes I know that I could use the aforementioned games to roll my own events, but that's not the point for me.

    I know I'm in a minority here, what with most everybody yelling for more cars and more tracks, whereas I would love a game, or games, that just focused on one aspect of the sport, which would mean only the cars and tracks used in that series. For me at least, I think that would lead to a more coherent and well rounded motor racing experience. It would also give the devs the time and space to focus on the technicalities and minutiae that would lead to a good polished title.

    And that is why I am particularly interested in ACC.
     
    bleeder likes this.