First pics of Race Driver One (TOCA)

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Gosh I wish they would quit this underground street racing theme with everything!!

Robin
 
Wow..... :eek: the graphics looks awesome, same as Project Gotham Racing 4. But is it a street racing game? (i.e. like NFS,Juiced,MC,etc....) Man, if they make that move, it would really make Codemasters look like..... 👎
 
Oh yeah, I cant fault the graphics and it does remind me of PGR aswell but that is not what TOCA is about... TOCA should be DiRT with Astras! :)
 
I don't think it's a street racing game.
This setting is probably just to show of the graphics.
 
I don't think it's a street racing game.
This setting is probably just to show of the graphics.

Yes, it's no different to either of the Paris tracks as used in GT4. It's just a street circuit.
 
The Viper is a render, but the racing looks like modelling. Nice.
 
From that IGN post - http://uk.pc.ign.com/articles/815/815040p1.html

However, the UK publisher was keen to point out that Race Driver is currently only its working title and the finished product is likely to be very different to what fans of the series may have become used to.

First OH NO!:scared:

Fulton explained that he thinks next generation racers have moved too far away from the core racing experience and are now focused on the customisation process or "painting Homer Simpson on the bonnet of your car".

Second OH NO!!!:scared::scared: - When you hear Homer Simpson and Toca in the same article things are not looking up!

So are we getting Project Toca Underground Racing Pro Street One XE!....??:sick:

Well no....

From what we could gather from Fulton, it sounds a bit like Test Drive Unlimited, although we're keen to find out more concrete details.

That sounds good :)👍

Because Race Driver is based on Colin McRae: DiRT's Neon Engine, you could instantly see some similarities between the two.

That also sounds good :)👍

In fairness its too early to tell, but im just having some fun! ;)

Robin

TOCA - The letters dont translate into something but its basically the short form for TOuring CArs
 
Something according to IGN that I definitly don't like....

combining official circuit-based championships with road races and urban street competitions.

No, I don't want a TOCA Pro Most Wanted Underground....
 
Well, I guess if NFS: Pro Street sucks I can try this game but seeing as All codemaster's game have been dissappointing I don't think it will work.
 
combining official circuit-based championships with road races and urban street competitions.

Well i guess it can't be that bad....at least you get the best of both worlds. Street racing and circuit racing, just what i needed.... :D
 
To me it just seems like it's expanding on the formula to offer more, it's a question of how it's implemented I guess. If it's done well then the game should be good.
 
To me it just seems like it's expanding on the formula to offer more, it's a question of how it's implemented I guess. If it's done well then the game should be good.

I agree 100%. You really have to keep an open mind when it comes to next gen games. They may try something new that not everyone will agree with.

Then again Carbon did nothing for the series and seemed like an expansion to Most wanted. Yet it still sold very well.
 
Then again Carbon did nothing for the series and seemed like an expansion to Most wanted. Yet it still sold very well.

Thats because that culture is growing and EA are just going with what is 'hip'....

Robin
 
Codies have realised how far has GT series gone with mixing real-life racing courses with charm of street-racing courses in simulation-based engine.

I find this move very propelling for TOCA series and I hope it will bring whole another level of enjoyment in always great game.
 
The physics in Codemasters games are so bad I really can’t see this being very interesting for me. Especially if it’s based off the physics engine used in DiRT. :yuck:
 
The physics in Codemasters games are so bad I really can’t see this being very interesting for me. Especially if it’s based off the physics engine used in DiRT. :yuck:
I never played DiRT but people say it's very arcadey. TOCA 2 and specially TOCA 3 for the PS2 have very good physics in my opinion. Not on par with GT and Enthusia, but far from arcadey.
 
From that IGN post - http://uk.pc.ign.com/articles/815/815040p1.html



First OH NO!:scared:



Second OH NO!!!:scared::scared: - When you hear Homer Simpson and Toca in the same article things are not looking up!

So are we getting Project Toca Underground Racing Pro Street One XE!....??:sick:

Well no....



That sounds good :)👍



That also sounds good :)👍

In fairness its too early to tell, but im just having some fun! ;)

Robin

TOCA - The letters dont translate into something but its basically the short form for TOuring CArs
I've just noticed in your post how you managed to completely miss what was being said in the "homer simpson" quote. They were not implying that you would be able to paint Homer Simpsn on your car in Race Driver One, they were saying that too many games are focusing on things like that instead of the thrill of the race. Ideally you'd have the thrill of the race, and the deep customisation, but what Codies are saying, is that the game will be more about the thrill of the race than painting decals on your car. Tbh I don't mind that in this game, painting decals on your cars is far more suited to games that follow along the "car collecting" genre like Forza and hopefully GT5.

As for all the Need for Speed Underground refferences, even if the game does feature that, which it may. I don't see anything closely resembling a Max Power car in any of the screenshots I've seen for the game.
 
I've just noticed in your post how you managed to completely miss what was being said in the "homer simpson" quote. They were not implying that you would be able to paint Homer Simpsn on your car in Race Driver One, they were saying that too many games are focusing on things like that instead of the thrill of the race. Ideally you'd have the thrill of the race, and the deep customisation, but what Codies are saying, is that the game will be more about the thrill of the race than painting decals on your car. Tbh I don't mind that in this game, painting decals on your cars is far more suited to games that follow along the "car collecting" genre like Forza and hopefully GT5.

As for all the Need for Speed Underground refferences, even if the game does feature that, which it may. I don't see anything closely resembling a Max Power car in any of the screenshots I've seen for the game.

That post wasn't really meant to be serious I was just joking as I said at the bottom of it. I love customisation as much as the next person and have really been longing for GT to implement something after seeing Forza do it so well!

I know the thrill of the race can mean different things but I still saying they should not turn their back on their past like many devs have done with thier franchises for one lets say NFS... they totally reinvented the brand leaving the people who wanted the classic style with very little. TOCA was always for me quite a serious game and it was heavy on the racing element like GT, you can add and branch into other things but please dont change the core of the brand.

Robin
 
Codemasters is saying that they see sim racing games as a dead-end.

We aren't buying enough of their games for them to continue with things as they are ("diminishing returns" are the words used), therefore, they are going after a different market. I believe CM brought this upon themselves, though, and they shouldn't blame us entirely for their situation. We have to take some of the blame, though, because we didn't buy enough of their games, obviously.

You can get some idea of where RDO will probably be headed by taking a look at their new Nintendo DS release.

Cheers,

MasterGT
 
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