Stop kidding yourself show me some real proof where that picture comes from no premium interior looks like that. You just posting a picture does nothing to support your argument.



Stop kidding yourself show me some real proof where that picture comes from no premium interior looks like that. You just posting a picture does nothing to support your argument.
Hopefully you are. No disrespect lol.
Guys when racing In FM4 do the cars look as detailed as they do in Autovista? No Its not even close. People Bragging about Autovista graphics mean nothing to me because its a mode where you cant drive the cars. The details are amazing but its just a mode where you get some info take pictures and open up doors, they don't look like that in game play. That's what I was saying.
After all these years, Turn 10 cannot get models right whether it's the geometry or the lighting either. Their shaders look like some cartoonish smear during real time gameplay.
Really? You need to stop lying. There are 800 cars that you can't even put wheels on.
Sparks that looks awful. Where are they from mate?
After all these years, Turn 10 cannot get models right whether it's the geometry or the lighting either. Their shaders look like some cartoonish smear during real time gameplay.
That's what outsourcing does. No quality control. You only have to look at Sony corp for first hand experience. Back then they used to build all their stuff. The quality was supreme. Until they decided to outsource most of their production to china and taiwan to cut costs and as a result their quality suffered. What the morons in japan were thinking off when they partnered with that cheap ass korean **** copycats known as samsung on their flagship bravia in the early 2000s i will never know. As a result sony went from 1st in TVs to number 3 in less than 5 years. All their technical expertise was basically copied and simulated from scratch by the koreans samsung and LG and you have what you have right now. 20 years if you told sony execs that they would be outsourcing their materials and working with competitors and korean at that they would have told to get the **** outta here. Nowadays we have gaijins and western bureaucrats running the company who are driving all tech knowhow away from japan.
Thankfully someone in PD said we will built our stuff inhouse even if it takes till the next decade. At least then the cars would look their counterparts for real.
Turn10's new lighting system is at the top of its class, the shaders have improved greatly from FM3, and many car models have been fixed.
You might laugh but putting wings on them is a form of customization (albeit quite low on the customization spectrum of Forza)
the shaders have improved greatly from FM3, and many car models have been fixed.
Turn10's new lighting system is at the top of its class
Still, looks pretty damn good to me.But it still has some ways to go before we can tout it;s photo-realism.
That's the BMW M3 E92, the ingame/replay/photomode LOD... When using the interior view the game changes to the "phototravel" interior since it doesn't have to show the outside of the car, but from the external cameras, that's how the interior of the cars looks like. Of course it does the trick when seen from a distance, but not when you get close...
You do understand that consoles have a certain amount of framebuffer which they cannot exceed right?
Turn10's new lighting system is at the top of its class, the shaders have improved greatly from FM3, and many car models have been fixed.
Still, looks pretty damn good to me.
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Can't say the same for 800 of GT's cars though....
Like the Forza picture, they look pretty good as well. But, I don't see either title looking photo-realistic in-game. 95% of the shots I've seen people post from both games look just that; a game.What about the other 200?
My point is that JDMKING13 said that there was a bigger gap between photomode and ingame models in FM4 than between phototravel and ingame models on GT5, and I don't agree, using those pics as proof.
But it still has some ways to go before we can tout it;s photo-realism.
Like the Forza picture, they look pretty good as well. But, I don't see either title looking photo-realistic in-game. 95% of the shots I've seen people post from both games look just that; a game.
It's almost just as close as GT5's
It's almost just as close as GT5's
What proof !?! What car is that all you did was post a picture last time i checked these are how the interiors looked in GT5
Stop kidding yourself show me some real proof where that picture comes from no premium interior looks like that. You just posting a picture does nothing to support your argument.
I did say 95%, not all. There are exceptions, esp. when the game photo attempts to mimic a real one, such as the one you just posted. The majority though, are not photo-realistic at all.![]()
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Like this?
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Like this?
In the end, I really don't care. If you cannot comprehend the fact that T10 outsource to save money then be my guest. Of course the proof is in the pudding and while GT's premiums have minor flaws, they don't look slapped together like alot of the interiors in Forza 3 do. When you have such differences 'minor or large' in quality amongst cars that are considered the same in a game, something doesn't add up 'maybe, just maybe, the five different modelling studios go about business in slightly different ways...!!!!'. It's fantastic achievement that Forza has 400+modeled interiors, but don't tell me that they're not doing it to cut costs.
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Like this?
So I guess you missed the Picture of the Jag