Well, I don't like just going on to a 'new' topic just like that, but I think I'll just do that.
See, I've been watching the
interview that Dan gave at Gamescom, and near the end, he talks about how he's always having an eye on the competition and, moreso, that the guys at T10 are gamers. He mentioned how they get inspiration from lots of different games, which i found quite interesting. The reason I bring this up is because it is the exact opposite approach PD, or rather, Kaz, has taken.
I'll have to get my hands on FM4 to say anything about the driving feel it offers, but I sure have the sneaking suspicion that that difference in approach is one of the primary reasons as to why GT5 and FM3 (and, subsequently, FM4) are so unlike each other when it comes to the 'game' bit. It's a bit hard to explain that without going into a full-blown rant, but I think you get the idea.
All I'm trying to say, it's no suprise to me anymore why FM3 always felt like the better game to me, as it seems to be made by people who not only care about cars, but about games as well. And, if FM4 feels as good as jabofu reported, they might have that base covered, too.
Dunno, I just kinda hope that PD/Kaz listens to stuff like this and realizes that GT is still a game, "Real Driving Simulator" or not.