FM Vs GT - Discussion Thread (read the first post before you post)

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I know a driving game where everyone leaves the music on.

I'm tired. Off to bed.
Goodnight debaters.
 
Always can, but music in a racing game is fluff. I'm not the rookie in Iron Eagle needing to hear 80s music to get in the zone. I get in the zone hearing my car screaming as I shift down a straight. To me... playing a sim with music on takes away from the immersion you get from hearing the bumps, the engine revving, the tires squealing, the wind passing by, the opponent on your ass, etc. In menus, they can have Britney Spears for all I car... I tend to change the menu BGM to something on the HDD but in game? 1st thing I do to switch it off.

The racing itself is the ambiance to emotions of the game. Story driven games need a good score to give you those feelings.
To each his own, of course. I for one tend to race without music. But as for the menus they kind of set the mood. I dunno, I actually leave the game's music on for the first few hours of play to get a hang of the intended atmosphere of the game. Then I usually shut it off as it tends to get repetitive.

It's just, I dunno, music is part of the game and I want to know how the developers see their game, music wise.
 
Hi, I'm new to the Forums and just wanted to share some of my thoughts about GT and Forza. Before I move on i just want to clear out that my grammar is not the best and yes english is not my native language. So please be lenient ;)

I followed this thread for quite a while now and I think that you can't compare Forza and GT up to the deepest mark. There are a few things like graphics, physics or sounds that can be compared and I think that these aspects are the only aspects that can be compared.

Sure good graphics makes a game more beautiful to look at and sound is making the game more authentic. But I don't want to start these kind of discusions again.

Personaly I enjoy both games. I prefer Forza for its realy strong customisation, but I also play GT sometimes. I have to mention that I don't own GT5 by my own. I'm playing it with a friend, he does have a PS3 and GT.

I like to play Forza more often because of my profession (productdesigner) and realy enjoy the livery-editor and the option to customise nearly all aspects of my cars. It's pure fun to organize a few Xbox-Friends and race a Porsche-Cup Race with individualized liveries for each contender.

On the other hand I like to play GT5 with my friend and have a good time at endurance or night racing. In my opinion the GT career is quite boring if you play it alone. But if you join up with a buddy and play through the game with a friend its quite entertaining. It is so rewarding if you finish a endurace race in GT that you drove by yourself. But its hard.^^

I could go on and on and on,...but I have to say I love both games. By the way, both games have theyr flaws and both are miles away from beeing perfect. But to be honest, which game is perfect nowadays?!

Lastly I have sorted out some of my liveries from Forza 3 that I like to share with you.

Enjoy! ;)

astonj.jpg


panozx.jpg


porscheed.jpg


ferrarii.jpg
 
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I find no reason at all to explore the logic for BGM in a game when I dont care for the music. Thats is just a bit too much. I buy a game for the gameplay, not for the music, and especially when its an od selection that I dont find good (GT5). Unique? So is just about every other big budget games "music". Nothing special about it.

Please read the underlined statments.

Why should I care what Yamauchi and Ohira like? I mean seriously. Because two guys invloved with a game like certain music, it should be enough for me jump to attention and give a rats ass why?

I consider myself open to most generes of music, but to make it sound like GT's is so awesome that people that dont like it, "Just dont understand it", is really dumb. Just like everything else in GT5, cram a bunch of crap in, call it unique, and be done.


There are mental aspects behind that music as well. They don't use pop music because more often then not, it leads to aggravation. First thing I do in Fifa is turn off their ****** music because it annoys me.


But given the current state of pop music, i'm glad Kaz buck the trend. There's that much **** out there it's beyond a joke.
 
Because T10 has decided to eliminate a "mountain" and the "correct setting" for the fantasy track Camino Viejo while replacing it with what some people believe to be a "snow capped mountain" I have decided that Forza is no longer the superior game.
 
Because T10 has decided to eliminate a "mountain" and the "correct setting" for the fantasy track Camino Viejo while replacing it with what some people believe to be a "snow capped mountain" I have decided that Forza is no longer the superior game.

I personally think every fantasy track T10 has made is rubbish, a good fantasy track is carved through mountains with lots of tunnels or bridges and a lake or canyon in the middle like in GT. You know, realistic.

[/sarcasm]

Seriously though, I miss the custom tracks from FM1 and Apricot Hill from GT3 & 4 as they felt like they could be made in real life.
 
Hi, I'm new to the Forums and just wanted to share some of my thoughts about GT and Forza. Before I move on i just want to clear out that my grammar is not the best and yes english is not my native language. So please be lenient ;)

I followed this thread for quite a while now and I think that you can't compare Forza and GT up to the deepest mark. There are a few things like graphics, physics or sounds that can be compared and I think that these aspects are the only aspects that can be compared.

Sure good graphics makes a game more beautiful to look at and sound is making the game more authentic. But I don't want to start these kind of discusions again.

Personaly I enjoy both games. I prefer Forza for its realy strong customisation, but I also play GT sometimes. I have to mention that I don't own GT5 by my own. I'm playing it with a friend, he does have a PS3 and GT.

I like to play Forza more often because of my profession (productdesigner) and realy enjoy the livery-editor and the option to customise nearly all aspects of my cars. It's pure fun to organize a few Xbox-Friends and race a Porsche-Cup Race with individualized liveries for each contender.

On the other hand I like to play GT5 with my friend and have a good time at endurance or night racing. In my opinion the GT career is quite boring if you play it alone. But if you join up with a buddy and play through the game with a friend its quite entertaining. It is so rewarding if you finish a endurace race in GT that you drove by yourself. But its hard.^^

I could go on and on and on,...but I have to say I love both games. By the way, both games have theyr flaws and both are miles away from beeing perfect. But to be honest, which game is perfect nowadays?!

Lastly I have sorted out some of my liveries from Forza 3 that I like to share with you.

Enjoy! ;)

astonj.jpg


panozx.jpg


porscheed.jpg


ferrarii.jpg

Outstanding liveries man. The best stuff I've seen in a while.
 
I second that. VERY impressive. Gah, kinda killed my high of being proud of my first few liveries :D

I know what you mean. Makes me not want to do another livery again :(
Bad enough I knew my stuff was weak but man that makes my stuff look like outright garbage.
 
I was planning on going back and re-buying all my old cars to save the vinyls as groups so I could move them to FM4.


Not too sure it's worth the effort now.

Those are fantastic.
 
Welcome to GTP, LAMA. Great job with the liveries and pictures 👍
I was referring to you saying that music is only important for games that evoke feelings, such as rpgs. Which is nonsense really, as I pointed with my example. The importance of music+setting is in the eye of the beholder, and you stated your opinion as fact.

I have no problem with that really, just try to see the whole issue from other angles.
And, as I said earlier, GT5's feature to customize your playlists and even add your own music betrays that thought right there.

Otherwise, you'd be forced to listen to whatever PD had in mind - as they likely can't rely on everyone selecting music that fits the mood they wanted to create, no?

But will you be embarrassed by it?
If I liked that music, no.

If someone asked me "Why do you listen to that?!" and the only answer I come up with is: "Yeah, I don't like that music but I'm listening to it because the producers are great and there's logic behind that selection."
That would indeed be embarrasing.

I wouldn't be embarrased by listening to music I like, ever. Listening to music I dislike because it's what I'm 'supposed to do', though...
 
And, as I said earlier, GT5's feature to customize your playlists and even add your own music betrays that thought right there

How exactly does it betray that thought? I can't see the connection between what I said and what you are saying right now.

Since music is a subjective issue, PD understands it and lets the player choose his own music. However, they have their own ideas on what can convey THEIR feelings the most, and choose the soundtrack based on that.

By what you are implying to, the MUTE button on electronic products betray this feeling too... Come on, you can't tell me that seriously right?
 
Since music is a subjective issue, PD understands it and lets the player choose his own music.
Exactly. How, then, is their jazz music so important to what the GT franchise is? How can it be as important as it is claimed to be, in regards to setting the athmosphere, when I can change from, say, "Moon over the Castle" to "Planetary (GO)!"? If that music is in to create a special athmosphere that is unique to GT, if there is some sort of logic behind it - why would they allow you to change that?

However, they have their own ideas on what can convey THEIR feelings the most, and choose the soundtrack based on that.
Right. And why, exactly, should their feelings matter to me? It's no different from their opinion about music.

By what you are implying to, the MUTE button on electronic products betray this feeling too... Come on, you can't tell me that seriously right?
Are you saying that silence can't convey a feeling? :odd:

Also, no, the mute button of course doesn't betray that thought for the very simple reason that it wasn't specifically designed by the developer of the game to change the music.

Anyways, I can think of a lot of games that rely on their music to set the mood. Final Fantasy, Shadow of the Collossus, Red Dead Redemption, Metal Gear Solid - there are possibly hundreds of games that do so. Because they have specific feelings to convey. When Aerith died in FF7, that was supposed to be a sad moment - hence, sad music. What kind of mood is there to be conveyed in GT5's main menue? Anxiety? Anger? Fear? Sadness? Eagerness?

And that's why I'm saying that that specific music isn't important in the least to GT5. I just can't see any sort of emotion being attached to a menue screen, so what should the music convey, then?
 
I think the the jazz music (in the menus) serves it's purpose quite well.. afterall it's there to create some kind of ambiance... and for me personally, that works!, though i can fully appreciate for some it just does'nt... which is fine! the developer realises this too, that is why unselfishly they've given people the option to either turn it off, or adapt it to something that they would prefer.

As for some peoples thoughts about it not being important to the game... i'd have to disagree... for me i'd class it as a trademark for the GT franchise.
 
Well, this is just an assumption, but might it be nostalgia that makes some people think of GT's jazz so highly? I mean, that for sure would be a feeling that could be conveyed by sticking to the traditional music of the GT series.

This is a feeling I've rarely felt with video games, though, and generally felt it only by playing the actual old games, if at all.
 
Well, the best news here is that with FM and GT, you can do your own custom music so you can satisfy your own needs.
 
70 posts almost entirely arguing about music in games that allow you to change the music to what you like.

Really.jpg

 
70 posts almost entirely arguing about music in games that allow you to change the music to what you like.

Exactly... and like I said before the menu BGM can easily have Britney Spears for all I care, I'll either leave it or change it to my liking. The actual racing gameplay for a racer though doesn't need music to create a mood or ambiance like a story driven game, and is why the vast majority of racers out there switch off the music in game.
 
THAT is when you know the thread has run it's course.

Couldn't agree more.

Hopefully we will have some new topics when FM4 comes out in a couple weeks. We should be able to get back on the topic of physics anyway.
 
You know the GT5 logo is pretty bad. I mean its a G and a T. Forza has much better logo, because it has the F, and the Zah sound in Forza is just awesome.

So yeah GT5 logo < FM3 logo.

I mean we got down to the BGM debate might as well keep nitpicking the smallest detail, no?:sly:
 
Exactly... and like I said before the menu BGM can easily have Britney Spears for all I care, I'll either leave it or change it to my liking. The actual racing gameplay for a racer though doesn't need music to create a mood or ambiance like a story driven game, and is why the vast majority of racers out there switch off the music in game.

First off.. Luminis, i think you might be on to something with regards to nostalgia being a possible part of it.

Cuco33, you may be right in your theory about some.. if not most racers opting to lock the music off whilst racing, though me personally, i choose to leave it on, some music can indeed provoke reaction whilst racing, adding a sense of urgency perhaps or even euphoria.. and i believe this can indeed have an affect on some racers and the outcome of a race.
 
If music gets you in that zone then the mere fact that both games allow you to add your own soundtrack makes any argument invalid over which one is better or worse. It's one of those. Most racers race without music, at least to my knowledge. I personally see it as a disadvantage since it can affect how I play based off of sound. Shifting, braking, tire losing traction, etc is harder to do when you're listening also to music then if music was off. It's why I shut it off.
 
.........

What the heck are you talking about?

You stated that music is important only in games that have story.

I replied with "you are wrong", because that is your opinion while you stated it as fact. I then gave some examples as to why you are wrong.

You then said that the fact that PD giving you a choice in music negates the importance of their music.

Again, I said you are wrong. You know why? Because that is an opinion. Them giving you a choice, does not make their choice unimportant. Why? Because music is subjective, and what they believe suits GT most is not what everyone else think. They understand it and give you choice.

Please explain how and where in the nine hell did I said you should like what they think?

From what you are writing, it sounds as if you think that them giving you choice, makes their choice unimportant. How is that even logical?

I'm sorry if I sound upset, but what you are saying is completely besides my point. Which is: Music is important in every aspect. The significance of that is subjective per individual. Choice DOES NOT make someone elses choice unimportant.

So, you do not have to like PD's taste in music, and you can even disagree with them. But you can't say its universaly unimportant because this or that (a car game or a rpg). Disagreeing with something or disliking something does make it wrong. It just makes it your opinion.
 
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