For Those Of You Who Have Forza 6 And GT6, Which Do You Like More?

"Like" is an opinion so if you own both, play both, then your preference is your preference.

I like them for being good at different things. GT6 is all about seasonals, the holidays seasonals and quick match. I want to say its about VGT but its been 6 months right?

Forza 6 has a particular problem to me. Here's the tracks, here's a single player career, he's some new and interesting DLC cars every month, but you cant actaully use some of the more interesting cars in the single player campaign so you end up hotlapping these wonderfully pretty and nice driving cars by yourself on the tracks. It is a VERY sterile and ultimately depressing experience... they made such nice cars and tracks but they forget to meld them together into a game.

And monthly rivals and monthly VIP rivals? Where are they?

GT6 has strengths that transcends hardware and car catalogue.
I agree with you about how you can't use some of your cars in career mode, majority of my cars for some reason are never eligible. I really enjoy free mode though.
 
Look, dont get me wrong, many many people love running custom races with say the DLC cars with their own defined field and laps. I get that, I just never liked it, nor do I like time trials but I'm forced into that a bit due to the GT6 seasonals.

Its just that many people arent that freefrom and want some structured races or series/events.
 
"Like" is an opinion so if you own both, play both, then your preference is your preference.

I like them for being good at different things. GT6 is all about seasonals, the holidays seasonals and quick match. I want to say its about VGT but its been 6 months right?

Forza 6 has a particular problem to me. Here's the tracks, here's a single player career, he's some new and interesting DLC cars every month, but you cant actaully use some of the more interesting cars in the single player campaign so you end up hotlapping these wonderfully pretty and nice driving cars by yourself on the tracks. It is a VERY sterile and ultimately depressing experience... they made such nice cars and tracks but they forget to meld them together into a game.

All good points. Though I have noticed that most of the DLC in FM6 melds quite nicely in the career. The exception this month is the Formula Mazda, which is in a class of one at the moment. It'd be nice to have the special events like the enduros or the Moments In Motorsport expand as new DLC comes in (the Lancia being an option amongst the Group 5 stuff, for example).

But GT6 has this problem in its career too. It's unfortunate that XBox One-era Forzas have taken this inspiration from all the possible ones in GT, as it's easily one of the worst. Looking back at FM4, the career was massively bigger, and offered a lot of races where the player was only really limited by PI. You could take any car you wanted into most races, and that made it a lot of fun to try new things.

With the current classes, you're boxed in, especially as the PI stays the same across all three series in each volume.

The online hoppers allow for car freedom bar PI, but then you're at the mercy of the other players. If you're in a room with leaderboard drivers running leaderboard cars, there's not much option but to conform or fall behind. Personally, I like to stick in the lower class rooms (D Class), since a fair amount of cars can challenge for the lead on most tracks (other than the inevitable muscle car dominance on high-speed courses like Daytona).

This is the same feeling I get from GT6, though. I'm boxed in. There's double the cars from Forza, but most of them aren't very useful for a lot of the career. In both games, there's a lot of pressure on the player to find fun.

And monthly rivals and monthly VIP rivals? Where are they?

Good question!

GT6 has strengths that transcends hardware and car catalogue.

Indeed. And weaknesses that can't be blamed on the PS3, either. Same with FM6, and, I imagine, pretty much every racing game we'll ever get on consoles.

👍
 
I haven't played Forza so I can't add to this thread much.
Isn't Forza 6 next gen anyway?

GT6 seems very polished to me though, now that I've finally managed to get the updates installed without failing.

The driving is fun, when you have a car you enjoy using.
It's not fun when you are forced to do the karting events to progress in career mode for example.
But I guess you can skip most of them if you wish and progress some other way.
 
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I haven't played too much of Forza 6 but it feels more like a Forza game than GT6 felt like a GT game in my eyes. Past experience with both series tells to say Forza 6 if only for the fact that it's so similar in feel to the older games.
 
For me it is definitely Forza 6. Everything about it is just so much better. There's so much more variety in the car list despite it being half the size of GT6 and none of them have "standard" interiors. The PI system is so much better than GT6's "PP" system, seems to be a much better judge of overall performance. Career mode is miles better, just so much more in it than GT6. The Drivatars, while aggressive (I've had a few instances where they have purposely tried to ram me off the road) are a lot more challenging to race against than GT6's AI. Sounds are also way better on Forza.

Although I do prefer GT6's online to FM6's.
 
I play GT6 with a wheel (G27) and FM6 with a controller.

Forza 6 has stunning visuals. It manages to look beautiful and have a smooth gameplay at the same time, something that I think GT6 doesn't achieve. GT6 looks good for old gen but gameplay is not smooth and I face many frame rate drops.

On the controller, I think FM6 has okay physics. At first I tried steering as simulation but that was terrible. I feel the way the car snapped was way too exaggerated. I switched the steering to normal and it felt better. Still, every car I tried oversteered a lot, even race cars and that felt a bit unrealistic. FF cars were nice to drive though. Maybe with a wheel FM6 will feel better.

Physics of GT6 aren't very good either. But I found them a little better than Forza's physics. I feel the way the car handles is better simulated in GT6, though grip levels are quite exaggerated.

GT6 has a better menu in my opinion. Its easy to navigate and the music is nice. Maybe its because I've gotten used to it.

When it comes to engine sounds, Forza thrashes Gran turismo. Cars sound so much more better in Forza. After playing FM6 for months and going to GT again, I could easily bear the graphics but the sounds just became unbearable.

But the only reason why I play GT6 all the time are hardly play FM6 is because of the community. Online races are a pain on FM6 and I haven't done a single clean race on it. Everyone is drifting and doing drag racing and I'm not into that type of racing.

On GT6, its very easy to find like minded people. Everyone is clean and fun to race with

Mostly, I'm glad I own both games and can play anyone whenever I want :)
 
Excuse me?

Yep, I'm definitely not a car fan, considering I've played GT for the last 10 years. :rolleyes:



The standards have to be ditched. Do you not see how out of place PS2 assets will look on a PS4? The cars look awful as it is on the PS3.

Just your opinion there. Let me say mine now: Since I like driving in GT from the camera which doesn't show the car at all, it doesn't mind me at all if all standards stay. They just need to select and get rid of some duals tbh. Massive variety is the biggest plus for GT franchise for all its career and it's better to gain more advantages, not kill the ones in hand. It is a plus for anyone who like it and not a con for anyone as he simply can ignore the standards if he is so picky about pixels...
 
"The cars look awful on the PS3"

I'm not sure what your definition of awful is, but I thought they look pretty swank.

I guess the graphics could do with deinterlacing, but the PS3 probably couldn't handle that given everything that's going on in the game.
The PS3 is pretty old compared to the next gen Xbox though.

The PS3 still gives me that feeling of 'car porn' when I'm watching one of my favourite cars though.

It would be fairer to compare next gen Forza to GT7 when it comes out.

I already know which one will look better ;)
 
"The cars look awful on the PS3"

I'm not sure what your definition of awful is, but I thought they look pretty swank.

I imagine the definition probably stretches to include things like this:

upload_2016-1-12_22-33-24.png

upload_2016-1-12_22-33-34.png

upload_2016-1-12_22-33-46.png


In the face of PCars, Driveclub, and FM6/FH2, yeah, those would look pretty awful. The little Alto gets a break this time, in black and behind another car. I've also not bothered with the other poster child, the Hommell.

It would be fairer to compare next gen Forza to GT7 when it comes out.

I already know which one will look better ;)

When you're done with the time machine, can I borrow it? I have some stocks to take care of...
 
I guess the graphics could do with deinterlacing, but the PS3 probably couldn't handle that given everything that's going on in the game.

You should probably look into your technical terms. GT5+6 are delivered entirely progressively already, no frames are interlaced. I think you perhaps meant anti-aliasing.
 
Well, I have been playing FM6 a lot more than GT6. So, I guess that means I prefer FM6.

In which, it is pretty much a no brainier when I think about it. FM6 seems to triumph GT6 in car selection, customization, gameplay, physics, sounds, consistency, and framerate. I can't think of many things that make me want to go back to GT6 other than its fantasy tracks, the course maker, and a few cars I like in GT6.
 
I imagine the definition probably stretches to include things like this:

View attachment 500979
View attachment 500980
View attachment 500981

In the face of PCars, Driveclub, and FM6/FH2, yeah, those would look pretty awful. The little Alto gets a break this time, in black and behind another car. I've also not bothered with the other poster child, the Hommell.



When you're done with the time machine, can I borrow it? I have some stocks to take care of...

Well, they look fine to me.

Funny about the time machine.
As you well know, I was merely saying the consoles are a generation apart, and the same gen Gran Turismo will look better then the same gen Forza.

The PS3 GT6 looks great for its hardware, who can disagree?


"
You should probably look into your technical terms. GT5+6 are delivered entirely progressively already, no frames are interlaced. I think you perhaps meant anti-aliasing."

I did indeed, sorry.
 
Funny about the time machine.
As you well know, I was merely saying the consoles are a generation apart, and the same gen Gran Turismo will look better then the same gen Forza.

The PS3 GT6 looks great for its hardware, who can disagree?

It looks good, but it's hardly a slam dunk. Gran Turismo looks better than any other racing game of it's generation, as long as you only use premium assets and you don't watch it in motion.

Those are some pretty big ifs.

There are decent arguments for other racing games on platforms of the same generation giving as good or better visual experiences than Gran Turismo, if you take some of those ifs out of the equation. FM4 always looks worse than Gran Turismo's best, but also always better than Gran Turismo's worst. F1 2010 has absolutely incredible weather, but a lower frame rate. Shift 2 does night and general racing atmosphere really, really well, but the game itself is a pile.

Gran Turismo is only the best if you selectively ignore all the things that drag the visual quality down. A field of standard cars racing on Trial Mountain doesn't look better than any other racing game of that generation. Gran Turismo does well, but I think putting it head and shoulders above anything else graphically is a bit disingenuous.

Gran Turismo is the undisputed king of bullshots, in game it merely looks pretty good, as do most games of the time. Whether you find it to be the best or not is largely down to what compromises you're most willing to accept.
 
It looks good, but it's hardly a slam dunk. Gran Turismo looks better than any other racing game of it's generation, as long as you only use premium assets and you don't watch it in motion.

Those are some pretty big ifs.

There are decent arguments for other racing games on platforms of the same generation giving as good or better visual experiences than Gran Turismo, if you take some of those ifs out of the equation. FM4 always looks worse than Gran Turismo's best, but also always better than Gran Turismo's worst. F1 2010 has absolutely incredible weather, but a lower frame rate. Shift 2 does night and general racing atmosphere really, really well, but the game itself is a pile.

Gran Turismo is only the best if you selectively ignore all the things that drag the visual quality down. A field of standard cars racing on Trial Mountain doesn't look better than any other racing game of that generation. Gran Turismo does well, but I think putting it head and shoulders above anything else graphically is a bit disingenuous.

Gran Turismo is the undisputed king of bullshots, in game it merely looks pretty good, as do most games of the time. Whether you find it to be the best or not is largely down to what compromises you're most willing to accept.

Well, I have F1 2010, 2013 and Championship Edition from 2006.
The 2006 version is the most fun for me.
Better viewing angles and more fun arcade/sim style.

Maybe the F1 2010 and 2013 need to be played with a steering wheel - they are a travesty when trying to use a PS3 controller, especially 2013.

Out of all my F1 games 2013 is graphically the best, but I enjoy more watching the GT6 cars going round the track. Just something about it that seems very polished to me.
 
Maybe the F1 2010 and 2013 need to be played with a steering wheel - they are a travesty when trying to use a PS3 controller, especially 2013.

I thought we were talking about graphics, not gameplay.

You were claiming that GT is significantly better than anything else on the same hardware, and were extrapolating that to the current generation. I don't think that GT was actually far ahead if at all on PS3/360, for reasons that I've explained. Depending on how you weight frame rate, additional effects, and quality of assets then any of a number of games could be considered the best.

It's not too bad, I just wish there was some anti alaising sometimes.

AA can't fix it when it's the actual livery that is blocky, or panel edges and wheel arches that are blocky because of their (admittedly clever at the time) transparent panel trick.

A lot of the stuff that is blocky on standard cars stays blocky no matter how much AA you have. That's kind of the problem.
 
I thought we were talking about graphics, not gameplay.

You were claiming that GT is significantly better than anything else on the same hardware, and were extrapolating that to the current generation. I don't think that GT was actually far ahead if at all on PS3/360, for reasons that I've explained. Depending on how you weight frame rate, additional effects, and quality of assets then any of a number of games could be considered the best.



AA can't fix it when it's the actual livery that is blocky, or panel edges and wheel arches that are blocky because of their (admittedly clever at the time) transparent panel trick.

A lot of the stuff that is blocky on standard cars stays blocky no matter how much AA you have. That's kind of the problem.

Has it ever occured to you that I have no idea what I'm talking about?lol

Well, anyway. GT6 may have it's quirks, but there is something about it, I enjoy looking at it.
People make it sound as if its an 8bit game or something.
Even the worse pictures posted here don't look that bad to me.
Maybe I'm easily pleased since I only recently got a PS3.
 
Has it ever occured to you that I have no idea what I'm talking about?lol

Well, anyway. GT6 may have it's quirks, but there is something about it, I enjoy looking at it.
People make it sound as if its an 8bit game or something.
Even the worse pictures posted here don't look that bad to me.
Maybe I'm easily pleased since I only recently got a PS3.

Nobody is really arguing personal preference here though. You're welcome to enjoy what you enjoy.

But to suggest that a PS4 GT will look the best of the generation with carry-over assets like the ones posted on this page is to be blinded by that preference. Those cars looked worse than just about anything on the last gen, and no amount of great lighting – and PD really are quite talented in that department – will mask that.

"I'm fine with these assets" =/= "These assets are the best in the genre"

As you well know, I was merely saying the consoles are a generation apart, and the same gen Gran Turismo will look better then the same gen Forza.

I don't know that, and neither do you.

We can assume that parts of the game might look better, but that's all it'd be. An assumption.
 
Has it ever occured to you that I have no idea what I'm talking about?lol

I guess, but it would seem rude to simply jump to that conclusion. I gave you the benefit of assuming that if you were having the discussion then you'd at least put some thought into what you were saying.

If you have no idea what you're talking about, you're basically trolling.

Well, anyway. GT6 may have it's quirks, but there is something about it, I enjoy looking at it.
People make it sound as if its an 8bit game or something.
Even the worse pictures posted here don't look that bad to me.
Maybe I'm easily pleased since I only recently got a PS3.

No, people make it sound like it looks like a PS2. Which it kind of does. If you take a standard car on Trial Mountain it looks like GT4HD: Now With Extra Shiny.

Regardless of whether you're bothered or not by standard cars (many people aren't and that's fine), there's no valid argument I can think of by which they actually contribute to making the game visually more impressive. You seem to have moved the goalposts from "GT6 was unquestionably the best looking racer of the generation" to "I'm not bothered by standards".

It's fine for you to enjoy GT6, and it fine for you to think that it's the best looking racer of the generation for you. But blanket statements like "GTS will look better than the X1 FM games" are wishful thinking at best. We'll see when we get it, and realistically it'll probably be swings and roundabouts again, because it's two highly competent and highly funded developers that take fairly different approaches to their graphical styles.
 
I guess, but it would seem rude to simply jump to that conclusion. I gave you the benefit of assuming that if you were having the discussion then you'd at least put some thought into what you were saying.

If you have no idea what you're talking about, you're basically trolling.



No, people make it sound like it looks like a PS2. Which it kind of does. If you take a standard car on Trial Mountain it looks like GT4HD: Now With Extra Shiny.

Regardless of whether you're bothered or not by standard cars (many people aren't and that's fine), there's no valid argument I can think of by which they actually contribute to making the game visually more impressive. You seem to have moved the goalposts from "GT6 was unquestionably the best looking racer of the generation" to "I'm not bothered by standards".

It's fine for you to enjoy GT6, and it fine for you to think that it's the best looking racer of the generation for you. But blanket statements like "GTS will look better than the X1 FM games" are wishful thinking at best. We'll see when we get it, and realistically it'll probably be swings and roundabouts again, because it's two highly competent and highly funded developers that take fairly different approaches to their graphical styles.

I have my opinion, and humour, which is wasted in here it seems.
Trolling... lol

And it doesn't 'kinda' look like a ps2 game.
Now who's being vague ?

I said last gen Forza doesnt look as good as the PS3 Turismo.

And I assume the PS4 will be the same.
 
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And it doesn't 'kinda' look like a ps2 game.
Now who's being vague ?

It does, and I explained how. You didn't bother to read, obviously.

I said last gen Forza doesnt look as good as the PS3 Turismo.

And I assume the PS4 will be the same.

And I explained why that blanket statement is incorrect, and why the assumption that PS4 GT will look better than X1 FM is also incorrect.

But clearly you're unable to comprehend anything outside your own perception, so I'll leave you to it.
 
It does, and I explained how. You didn't bother to read, obviously.



And I explained why that blanket statement is incorrect, and why the assumption that PS4 GT will look better than X1 FM is also incorrect.

But clearly you're unable to comprehend anything outside your own perception, so I'll leave you to it.

Well, PS2 games look 'kinda' like PS1 games.
Depends how far you want to stretch 'kinda'

Lets see what happens with GT7 then, I know where I'd place my bets.
 
Well, PS2 games look 'kinda' like PS1 games.
Depends how far you want to stretch 'kinda'

Lets see what happens with GT7 then, I know where I'd place my bets.


I don't understand how you'd go so far as saying that the worst picture here still looks good, but then go on and insinuate the Forza series is lacking in the visual department in comparison. That makes no sense. The way FM6 looks in comparison should not bother you in any way if you readily accept the Standards in GT.
 
I don't understand how you'd go so far as saying that the worst picture here still looks good, but then go on and insinuate the Forza series is lacking in the visual department in comparison. That makes no sense. The way FM6 looks in comparison should not bother you in any way if you readily accept the Standards in GT.
I didn't say it's lacking, just that if the same gen games are compared, then the results maybe different.
Next gen vs old gen seems a tad unfair.
So, let's see GT7.
My money is still on it being the best we've seen so far.
 
I didn't say it's lacking, just that if the same gen games are compared, then the results maybe different.
Next gen vs old gen seems a tad unfair.
So, let's see GT7.
My money is still on it being the best we've seen so far.
I know you didn't say it outright, that's why I said you're insinuating. Either way, at that point what does it matter to you? You don't seem to care either way so it's odd to bring it up into discussion. Visually, they don't need to change much concerning their modeling, lighting, and some tracks. I think they can leave premiums at the level their at and get along just fine. With the extra power they'll have available, I'm hoping for a more stable frame rate than anything.

For GT, as a whole, to be the best we've seen so far, standards would have to be removed all together. Not that I want that, I would prefer them to be updated, but that will take alot of time.
 
PS1:
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PS2:
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PS3:
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Which two look most 'kinda' the same?
The last two I suppose, but it's still a 'kinda'.
You could say that about many games.

PS4 Grand Theft Auto V looks 'Kinda' like the PS3 version too.
 
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