- 5,737
- Edison NJ
- jdmking13
- Lucid killer 58
Seriously?
Most of cars drives more or less similar in both Prologue and Forza, which is a great achievement consider what the bull**** was instead physics in GT4.
But I guess you can't make everything perfect making simulator for the first time, that's why GT5 Prologue has holes here and there.
No doubt. PD is serious when it comes to track design, lets take Suzuka for example try to drive a car thats in both games. (RX-7 Sprit R for example) If you own a Wheel this would make it even better. Drive on Suzuka in both games and you should notice the geography difference. Example the last turn on Suzuka, In GTP that turn makes the driver have complete control/balance of the car to complete correct. In Forza the track seem to flat I remember when i first played GT5P on Suzuka I was like "What the heck this is a completly different track then Forza I never knew this track had so many up's and downs geography changes.