Formula Legends Coming to PC and Consoles from September 18, Free Demo on All Platforms

  • Thread starter Thread starter Famine
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Got a discount code for the GOG version of the game, gets you 25% off, first come first served.:

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Star Code:

1. The initials of the technology that the Meta Quest is.
2. The number of the of the 2025 Game Of The Year at the Golden Joystick Awards.
 
Wheel support and visual damage now added.


Tried the patch some minutes ago:

- 3DClouds, you might wanna tuned down the IAs speed again, Very Hard have become almost unbeatable again (especially in the more modern classes) :ill:

- Hitting the kerbs fully can now make you understeer more :indiff:

- New collision system functions well, visual damages are pretty cool :D
 
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A new track is coming, alongside the new Monza variant for what is now known as the Late 50s Class ! :dopey:
 
Well, while I wait for iArcade for console I suppose I can try out FL. I might pick it up later this week. A big problem I currently have is that I have too many racing games that I haven't finished yet.
 
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I think I might have already asked this question but I can't remember. If you're on PC, is the Xbox controller the best controller for this game or is there something better?
 

Not a fan of the new F1 rules in real life, and from the look of it they are no better in game form. Will likely pass on this DLC era.
The late 50s one looks great though.

I'm trying to hold off on buying until the legacy/complete version is out, but it's getting difficult.
 
Big fan of the 1996 Season. Monte Carlo, Williams, Hill, Gerhard Berger of course. Is this a game where i can get a bit of that nostalgia? Reviews write about the 60's and 70's but I don't find anything about the nineties and if it's fun? Good one on Dualsense? I absolutely hated the physics on GRID Legends, the only arcade game. i played in the last years.
 
I'm increasingly tempted to give this another go now too, will download it again I think. My take on it first time round was idea 10/10, presentation 9/10, gameplay 4/10. I wasnt even particularly struck with the new handling model. I liked the slightly more challenging physics etc, I just found it unenjoyable as it was - it didnt need dumbing down into being just like any other arcade racer, it needed proper tweaking. I gave up on it. But it sounds like things have changed again and there's such a good game in there if they make the tweaks that turn it into that - maybe it's happened by now?
 
Big fan of the 1996 Season. Monte Carlo, Williams, Hill, Gerhard Berger of course. Is this a game where i can get a bit of that nostalgia? Reviews write about the 60's and 70's but I don't find anything about the nineties and if it's fun? Good one on Dualsense? I absolutely hated the physics on GRID Legends, the only arcade game. i played in the last years.
It was designed to be played on pad and there is a demo on the PS Store, so you should be able to see if it works for you. I didn't like the original handling model, the alternate one works better for me.



Early 90s (with Gerd Berg on the grid)




Mid 90s (don't think he's there now)


If you're looking for nostalgia though you might be better off waiting for the Geoff Crammond game re-releases.
 
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Thanks! With nostalgia i mean feeling the 90s F1 vibes, not having a retro game. Was that clear in my writing?
 
Tried both the new championships, both on hard difficulty:

  • the late '50s are so cute :embarrassed: but apart from that nothing more worthy to say, still a cool addiction :dopey:
  • the 2026 season is really interesting; admittely I didn't really need to do strange things with the batteries, you can do the entire race on balanced mode without any problems. 11 out 13 races went easy, in the other 2 I got 2nd and there I played with engine maps a little bit more to try catching the leader and almost got him :)

The new tracks are great, of course :D
 
Tried both the new championships, both on hard difficulty:

  • the late '50s are so cute :embarrassed: but apart from that nothing more worthy to say, still a cool addiction :dopey:
  • the 2026 season is really interesting; admittely I didn't really need to do strange things with the batteries, you can do the entire race on balanced mode without any problems. 11 out 13 races went easy, in the other 2 I got 2nd and there I played with engine maps a little bit more to try catching the leader and almost got him :)

The new tracks are great, of course :D

Love this game. I managed to win the championship on hard as well but not as easily as you did.

The battery management is fun to play around with. Some races I was using a chunk at the start to make up for poor qualifying, then using the extra boost you get for being within a second of the car in front to chain together a number of overtakes. Other races like you I'd simply leave it on balanced and concentrate on the driving. Some races I'd use it around the pitstops to try and fend off the AI trying to undercut me.

Some races I'd be swapping between the modes within the same lap. Spa was a good example. High deployment on the pit straight and the straight after La Source and up the Kemmel and then switch to the harvesting mode around the long right hander as you seem to be grip limited anyway so you may as well use the opportunity to charge the battery. Keep it on the harvesting mode around the last sector and then switch back to the high deployment mode as you go onto the pit straight.

I'd say a lot of the time I'd use it to really attack the last laps though. Trying to time it so I'd go into high deployment mode without changing for the last lap or two and leaving myself with single digit amounts of battery life by the end. Had some thrilling finishes with that.

The 50s championship was a good reintroduction to the game after some months off. But like you say nothing particularly special. Just the cars are a bit slower than the 60s ones with a bit more understeer.
 
I bought this game last weekend but I haven't installed it yet because I need to buy a controller and one of those cheap chairs that sit on the floor.
 
Having picked this up during the spring sale, I have to say that as much as people complained about the original handling model... I kinda prefer it over the alternate one. Maybe it's because I'm doing story mode in order and starting with the older cars, but the heavier feel of the original model seems to fit better. I tried a couple races with the alternate one and it feels a little too... snappy, I guess? Almost like the car is trying to magnetize itself to specific lines on the track. Still, good to have the option to use either.

Speaking of, this game also gets bonus points for doing something no other F1 game has done... making Monaco not feel like a torture session. It's still difficult, but I'm not immediately going for the restart after the slightest mistake. I presume that's also due to the more simplified nature of the tracks, but I'm fine with it.
 
I prefer the original too but having deleted this game then gone back to it months later after several patches i feel like they've quietly improved the original handling too? Might be placebo I guess and the AI is definitely much better. It's just more satisfying all round now and the content is superb. I kinda hated this first time round, I really don't now. The can usually take or leave games with a cutesy art style and would slways gravitate towards something like Grand Pro Circuit instead - but I'm very glad this exists and is good now.
 
Standard Xbox controller should be fine for this game on PC right? Shouldn't need the more elaborate Elite Series 2 or whatever their top of the line is called?
 
Standard Xbox controller should be fine for this game on PC right? Shouldn't need the more elaborate Elite Series 2 or whatever their top of the line is called?
I've been using a 10 year old 8BitDo controller and it's been perfectly fine. I don't see why you'd need anything particularly elaborate to play, the controls are about as straightforward as it gets.
 
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