An arcade sports game which isn't even about racing is an entirely different licensing prospect to a racing game. Its not an either/or situation.
Could it be because most DLC cars don't fall into the "meta"?Rocket League's been partnering up with a whole bunch of different external organizations to get their names and branding in the game, but a lot of it from what I can tell becomes forgotten after some months.
Could it be because most DLC cars don't fall into the "meta"?
Back when I was active (2016-2017) the Octane and the Dominus were the "meta cars" and any car that didn't have similar body proportions to either of those wasn't as popular.
Totally agree, I've been trying a number of the most-played e-sports games since getting fed up with ramming in racing games, and RL is the game I play the most now. The mechanical skills are extremely hard to master, but the great thing is that it doesn't really matter how good you are at it, because the player base is huge, and because the games are short, people are re-queuing quite frequently, so you can get matched into a game at your skill level pretty much immediately. Being bad at it doesn't really make it any less fun. It's best if you have one or two friends you can team up with and have voice chat to play 2v2 or 3v3 as a pre-made team with them. Just set your rank expectations low - even if you're top 0.1% in racing games, you will not be getting to that level in RL in any sort of short amount of time.Anyone who has not had a go of the game give it a try its fun but also very deep, so much to learn in terms of play style and skills trick shots etc.
Yes, but if you don't buy them during the relatively narrow purchase window then they're unobtainable, and you can't trade items that were purchased.Can you not keep vehicles you purchase?
Before this game got bought out by Epic, there used to be a DLC store where all the DLC car bodies sat in shop available for you to purchase at any time.