Forza 4 VS GT5 (read the first post before you contribute)

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You know, I finally set up my wheel for my PS2 and....it's amazing how GT with a wheel still can't compare to Forza on a controller.

The understeer in GT4 is just plain atrocious. NSX's do NOT lazily understeer through corners if you put the pedal to the metal. I never once got a single bit of power oversteer in the All Japan Championship with a 320HP NSX. Even when I planted the throttle down, it would just lazily understeer. ALL the damn cars in that damn game understeer.

And then GT5 improved on the physics heavily, but a game that doesn't have adjustable tire pressure and doesn't model tire width can only be called a sim with great forgiveness. I will admit that tire wear is done way better on GT, though.

Also, playing GT4 reminded me of how much it and GT5's menus SUCK. Let's see how many things I have to do to change my car for a race in both of them:

>Pick car A from Garage
>Go to main GT mode menu. Long wait because PD can't make quick menus to save their lives
>Go to races. Long wait.
>Check race
>See its restrictions
>Go back out of races. Long wait
>Go back into garage. Long wait
>Select car for race. Long wait
>Get into car. Long wait
>Go out of garage into main GT mode menu. Long wait
>Go to races. Long wait.
>Select race. Long wait
>Start race.

To do the equivalent in FM4:

>Select car A
>Go out of garage. Very short and smooth menus
>Go to races
>See restrictions
>Hit Y. It gives me a list of my cars, and even puts the ones that fit best for the race in question first
>Select car for race
>Start race

I rest my case.
 
You know, I finally set up my wheel for my PS2 and....it's amazing how GT with a wheel still can't compare to Forza on a controller.

The understeer in GT4 is just plain atrocious. NSX's do NOT lazily understeer through corners if you put the pedal to the metal. I never once got a single bit of power oversteer in the All Japan Championship with a 320HP NSX. Even when I planted the throttle down, it would just lazily understeer. ALL the damn cars in that damn game understeer.

And then GT5 improved on the physics heavily, but a game that doesn't have adjustable tire pressure and doesn't model tire width can only be called a sim with great forgiveness. I will admit that tire wear is done way better on GT, though.

Also, playing GT4 reminded me of how much it and GT5's menus SUCK. Let's see how many things I have to do to change my car for a race in both of them:

>Pick car A from Garage
>Go to main GT mode menu. Long wait because PD can't make quick menus to save their lives
>Go to races. Long wait.
>Check race
>See its restrictions
>Go back out of races. Long wait
>Go back into garage. Long wait
>Select car for race. Long wait
>Get into car. Long wait
>Go out of garage into main GT mode menu. Long wait
>Go to races. Long wait.
>Select race. Long wait
>Start race.

I rest my case.
^LOL!
And to think I put a fricken solid state drive in my ps3 (ocz vertex2 120gb) still slow as crap!

Also PORSCHE in FM4!

SUCK IT PD & SONY
 
Yeah, GT is just BAD now.

The fact that GT5 was released in its sorry state is just sad. Hopefully Kaz can save face with GT6, but given how the GT fans eat this 🤬 up without even TRYING to realize how bad the game is means that he can pump out whatever crap and still make millions.

Maybe if he actually out-sourced his modelling GT6 could have a decent amount of premium-level cars. Just about 500 would be nice.

And for the love of god, re-make the GT4 tracks. That was one of the best track selections in racing game history, IMO.
 
I couldn't agree more with you, Chagen. I'm just hoping PD don't make the same mistakes with GT6, regardless of whichever PS system it lands on, that they did with GT5. :/
 
Chagen, don't bypass the swear filter. Either type the entire word out and allow it to be properly censored, or use the "🤬" smiley.
 
My post from GTPlanet.

----------

I recently traded in FM3 to get Forza 4, and I am absolutely hooked. It's so much better than FM3.

A few things I like is how the world tour is improved. For example, I found mountain races in FM3 so boring but they are a lot more fun in FM4 now that they added in traffic. It's basically like street racing, which is cool. The Top Gear challenges are a fun break from racing as well.

But I really love how rewarding the game is. I absolutely love Rivals mode, which is basically Forza 4's "seasonal events". There are so many different events to participate in and earning money by beating other player's records is a wonderful idea. I honestly wish GT5's time and drift trials were like this. I also love how now we are able to pick a car we want out of a selection every time we level up. *There are of course the usual things that I love about Forza over GT like the career mode, car selection, better visual and tuning customization, and storefront.

Overall, I think Forza 4 is a much better and rewarding experience than GT5. My biggest problem with GT5 is that it lacks the fun that previous GT games and Forza has. What bugs me most is how short and uninspired GT5's A-spec is. And heck, I was playing GT2 prior to getting FM4 and I was having more fun playing that with a DS3 than GT5 with a wheel. It should not be that way at all.

So to summarize everything: GT5 is not a fun racing game; Forza 4 is.

The only complaint I have about Forza 4 is how you can only have 550 cars. That number should be doubled at least. It's good GT5 allows you to hold so many cars.
 
My post from GTPlanet.

----------

I recently traded in FM3 to get Forza 4, and I am absolutely hooked. It's so much better than FM3.

A few things I like is how the world tour is improved. For example, I found mountain races in FM3 so boring but they are a lot more fun in FM4 now that they added in traffic. It's basically like street racing, which is cool. The Top Gear challenges are a fun break from racing as well.

But I really love how rewarding the game is. I absolutely love Rivals mode, which is basically Forza 4's "seasonal events". There are so many different events to participate in and earning money by beating other player's records is a wonderful idea. I honestly wish GT5's time and drift trials were like this. I also love how now we are able to pick a car we want out of a selection every time we level up. *There are of course the usual things that I love about Forza over GT like the career mode, car selection, better visual and tuning customization, and storefront.

Overall, I think Forza 4 is a much better and rewarding experience than GT5. My biggest problem with GT5 is that it lacks the fun that previous GT games and Forza has. What bugs me most is how short and uninspired GT5's A-spec is. And heck, I was playing GT2 prior to getting FM4 and I was having more fun playing that with a DS3 than GT5 with a wheel. It should not be that way at all.

So to summarize everything: GT5 is not a fun racing game; Forza 4 is.

The only complaint I have about Forza 4 is how you can only have 550 cars. That number should be doubled at least. It's good GT5 allows you to hold so many cars.

But most of GT5 cars are duplicates or forgettable, at least 80 to 90 percent of forzas car list consists of great and fun cars to drive
 
But most of GT5 cars are duplicates or forgettable, at least 80 to 90 percent of forzas car list consists of great and fun cars to drive
He wasn't talking about the car list, but the fact that can "only" own up to 550 cars in FM4, because that's the limit of your garage. On the other hand, with the custom liveries, I'd say that it could get out of hand wothout a limit like that...

Personally, I've never even come close to that, though :lol:
 
Like I said on a post in FM.net, the rule for garage spaces should be all the cars in the game, plus 100. Since they probably know how many cars they will put out for DLC, this wouldn't be hard to figure out.
 
Not necessarily. Given that they have to save all the data of your cars (liveries and such) and also have to be able to display all of that data in the preview screen (lots of liveries can cause slow downs even with the limit in place), it seems like there are more constraints to the garage than there are to the level cap.
 
Yeah, GT is just BAD now.

The fact that GT5 was released in its sorry state is just sad. Hopefully Kaz can save face with GT6, but given how the GT fans eat this 🤬 up without even TRYING to realize how bad the game is means that he can pump out whatever crap and still make millions.

This, this and more of this. This irks me to no end. This is the number one reason why GT5 is what it is now. It's called the "Madden Effect". One thing I give long time Forza fans is the will make noise if something isn't up to snuff in their opinion , they don't just swallow it and ask "Yes sir can I have another".
 
Well, that's the only reason why I hope that Forza doesn't get to that level of popularity.

I still hope that GT will return to form, though. I won't bother with it this generation (as I expect the next Xbhox to be too close to get involved with another GT on the PS3). But I do hope that we can get a GT game on the next generation of consoles that doesn't take a few steps back and actually shows some consistency.
 
GT won't get to form until someone tells Kaz that having ludicrously detailed cars isn't neccessary, that out-sourcing modelling work is a good idea, that "pretty != intuitive" when it comes to menus, that tires posses this thing called "pressure", that fostering a community and interacting with them is beneficial, and that shafting others for your own dream sometimes doesn't work (not that he shouldn't follow his dream, just that he needs to balance it with making a good product).
 
GT won't get to form until someone tells Kaz that having ludicrously detailed cars isn't neccessary, that out-sourcing modelling work is a good idea, that "pretty != intuitive" when it comes to menus, that tires posses this thing called "pressure", that fostering a community and interacting with them is beneficial, and that shafting others for your own dream sometimes doesn't work (not that he shouldn't follow his dream, just that he needs to balance it with making a good product).

The problem here is that the real issue may be a cultural thing.....
Look at Japanese DEVs these days. Need to give them a smack and a wake up call, especially Kaz. The thing is practices on the PSone/PS2 era aren't so applicable anymore. Not that there are good devs taking the best out of Western And Japanese Style development; not very many of them are doing it.
 
You know, this isn't 100% related to this thread, just something I noticed.

After selling my PS3 and all the peripheral equipment and, thus, recouping a lot of the money I invested to play GT5, I feel much less inclined holding a grudge against PD. Not that I suddenly won't mind that one of my favourite franchises went downhill anymore... It's just that I am much more laid back about it.

I guess this kinda shows how disappointing the whole game was to me...

The problem here is that the real issue may be a cultural thing.....
Look at Japanese DEVs these days. Need to give them a smack and a wake up call, especially Kaz. The thing is practices on the PSone/PS2 era aren't so applicable anymore. Not that there are good devs taking the best out of Western And Japanese Style development; not very many of them are doing it.
I agree, I've read a few interviews with the likes of Hideo Kojima, pointing out that the western developers have taken the place that the Japanese studios had in the 90s. Then again, there's the odd Dark Souls, which are absolutely amazing.

God, I need to dig out the Super Nintendo an revisit some of those old gems :lol:
 
Japanese studios aren't so bad if you stick to JRPGs and VNs (but those are forever rooted in the niche anime fandom...)

Anyway, I feel like I'm the only person who DIDN'T sell their PS3 after being disappointed by GT5. It still stands proudly with my 360 in my living room.

There's other games for the PS3, guys. It's not like this is 2006 with "PS3 HAS NO GAEMS"
 
The only complaint I have about Forza 4 is how you can only have 550 cars.

How many car models are actually in the game currently? Is the 578 total from myforza.net accurate? If so, does that mean you can't even have one of each? Oddly enough, though, I seem to have less of a problem with the 550 car limit in Forza 4, than I have had with the 2000 car limit in GT5, not to mention with all the other ridiculous limits in GT5. :odd:

Edit: Then again, I haven't yet reached a stage in Forza 4 where I actually want every car in the game, and maybe I never will.

Also, playing GT4 reminded me of how much it and GT5's menus SUCK. Let's see how many things I have to do to change my car for a race in both of them:

>Pick car A from Garage
>Go to main GT mode menu. Long wait because PD can't make quick menus to save their lives
>Go to races. Long wait.
>Check race
>See its restrictions
>Go back out of races. Long wait
>Go back into garage. Long wait
>Select car for race. Long wait
>Get into car. Long wait
>Go out of garage into main GT mode menu. Long wait
>Go to races. Long wait.
>Select race. Long wait
>Start race.

Not sure about GT4, but you don't have to go through all that in GT5, you know. ;)
 
There's other games for the PS3, guys. It's not like this is 2006 with "PS3 HAS NO GAEMS"

That's not what Chad Warden has to say about that ;) .

[Sorry for going off topic, I had to drop in the Chad Warden reference.]
 
Japanese studios aren't so bad if you stick to JRPGs and VNs (but those are forever rooted in the niche anime fandom...)
What are VNs? :odd:

Anyways, the last decent JRPG I played was Tales of Vesperia. Been quite a while... I bought Final Fantasy XIII afterwards. Turned me off. A lot.

There's other games for the PS3, guys. It's not like this is 2006 with "PS3 HAS NO GAEMS"
Absolutely, but with GT5 crossed out, there aren't that many exclusive titles I would feel compelled to buy our own. Especially since I played through some of the ones I wanted to play already.
 
Luminis:

http://en.m.wikipedia.org/wiki/Visual_novel

Less "games" and more interactive books, VNs are basically best described as books with sound and pictures. The best ones can have stories rivalling "real" novels themselves, but to be honest, they barely count as "games" anyway.

They basically only exist in Japan, but are more popular there than you'd think.
 
Ah, thanks, Chagen!

Absolutely not my cup of tea, though. I prefer an actual novel or an actual game, not a hybrid of both :lol:
 
This belongs here, this is my humble opinion......
please DO not take offense..
http://i1154.photobucket.com/albums/p539/saskman_2010/Screenshot2012-03-27at81616PM.png

No problem with a lot of that as its your opinion, but I don't for the life of me see how you give tyres to GT5 and based on Racing Soft tyres bringing a car to life?

RS tyres provide grip levels well outside of even real world racing tyres (with the exception of some 1 lap qualifying tyres from the late 80's / early '90s).

FM4 offers a tyre model that actually has some depth to it, with pressure, width profile and deformation modelled and having an actual effect on the car and how it behaves. The same certainly can't be said for GT5.

Your going to have to explain this one in quite a bit more detail for me to see how you came to the conclusion you have.

BTW - No offence taken at all - I just don't understand the logic here.

Scaff
 
I only got to level. 17 playing GT5, I like many others waited 6 long years for the fifth installment to be released having specifically purchased a brand new PS3 solely for the game and MGS4 at the time.

Having owned & played to death every previous iteration of the GT series (and loving every minute) I simply couldn't stand the clunky UI, constant screen tearing and inconsistent graphics that dogged GT5.

Forza 4 is like a breathe of fresh air, consistent 60fps, no screen tearing, no clunky unintuitive UI, no two tier car models, better TGTT implementation, better engine sounds etc.

One thing that puzzled me about GT5 is why they omitted brake upgrades that had been in all games prior this one!?

Sure GT5 ain't all bad, just like Forza 4 ain't all perfect, but for me the latter comes pretty close.
 
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