Here's all the details of festival playlist Series 1 & 2, and car pass
https://forza.net/news/forza-horizon-6-series-1
https://forza.net/news/forza-horizon-6-series-1
Seems also the Honda CR-X SiR it's a re-scan model too.Here's all the details of festival playlist Series 1 & 2, and car pass
https://forza.net/news/forza-horizon-6-series-1
What's interesting to me is that you can see that the reviewer has an internal conflict.This snippet caught my eye, seems to fly in the face of every other opinion.
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Everyone saying Japan is amazing, progression is improved, UI is cleaner. Odd.
There is always that one guy. The fact that the summary of the review has factually false statements in it and even has spelling mistakes... well... it speaks volumes.This snippet caught my eye, seems to fly in the face of every other opinion.
View attachment 1536945
Everyone saying Japan is amazing, progression is improved, UI is cleaner. Odd.
In fairness to Steam, their approach is the sensible one and it's MS who should change to everyone getting access at the same time. It doesn't make any sense for people in some countries to have a competitive advantage for getting legendary tuner/painter status by getting their tunes/liveries up first.
In other words, they got run over by their own hype train and somehow it's the developer's fault for not knowing what exact cherry picked list of features they had been dreaming of for the last year or two.What's interesting to me is that you can see that the reviewer has an internal conflict.
While they think the game is executed "masterfully" and recommend it, they also wish PGG had experimented more. It seems like they'd give it a 90+ if scoring on what the game actually is and does, but give it a 50 based on what they wish it would try to do differently (even though they never specifically say what that is).
Hence they score it a 70 to balance out the two. At least that's my amateur opinion after having taken an introductory psychology class 40 years ago...
Thank god they better have gotten rid of them god awful body kit options and added some decent ones instead.Seems also the Honda CR-X SiR it's a re-scan model too.
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I don't think you understand how getting legendary status works. The meta is to flood the game with low quality tunes and liveries as early as possible. They get early downloads, which makes them more visible, which makes it impossible for others to catch up in those years to come, at least not without an absurd amount of work compared to the ease of spamming them on release.If getting access to an arcade game 16 hours after someone in New Zealand for a game that will be around for many years to come is too much of a disadvantage... I don't know what to tell you.
I will be honest of my ignorance but it seems a but outrageous that a 16 hour advantage would be so insane.I don't think you understand how getting legendary status works. The meta is to flood the game with low quality tunes and liveries as early as possible. They get early downloads, which makes them more visible, which makes it impossible for others to catch up in those years to come, at least not without an absurd amount of work compared to the ease of spamming them on release.
For the official article:Did the devs mention the possibility of Festival Playlist cars appearing as aftermarket cars?
I remember that they mentioned that there's a possibility of past playlists becoming replayable, and the "Series History" reward in the achievements.
Festival Playlist has always contained cars you can't get in the Autoshow.I think they mentioned they are looking into ways for festival playlist cars to be obtained this way.
Also, I saw that there are certain cars locked only to the Festival playlist, can someone confirm that? And I mean cars that are on the official car list.
Unfortunately I'm getting a "something went wrong" error. In the meantime, how do you like it? Are there any significant improvements that haven't been touched on much in the reviews?
I’ve not done anything today other than file management as I have 400 logos to sort before I start painting/driving.For the painters: https://www.xbox.com/play/media/jZZnGt5NhT
- Shapes are the same as usual.
- Layer counts are unchanged.
- 1000 layers per window.
- Side windows are a single plane.
- Logos are the same as usual but there’s lots of new ones in there, some unlockable.