Forza Horizon 6 - General Discussion

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Noticed something earlier while comparing cars across games, the numberplate is larger than the version we had on most cars in Mexico.

I did some napkin math with the livery editor on a car that appears in both games and I think it’s about 37.5cm wide, which is a little bit larger than most real-life Japanese plates, which are 33cm for most cars.

View attachment 1534436

Big Board is mostly for trucks and such, Middle Board is the most common: https://en.wikipedia.org/wiki/Vehicle_registration_plates_of_Japan

Anyway, with all cars in the game using a unified plate design (with colour swaps for Forza Edition cars), the plate can be used as a reference point for any livery design elements that have specific size requirements in real life (like numberboards for various racing series).

Forza’s mapping means that the livery editor isn’t uniformly scaled across cars, so a 1.00x1.00 square could be different sizes depending on what car it’s applied to.
Now that I can check against in-game instead of a video I can confirm the Horizon plates match real life Japanese medium sizes, 33x16.5cm

Don’t know if Kei cars have smaller plates in this game or just different colour, but at least I have a consistent reference for some measurements.
 
Ultimately, there's only one thing I am waiting to find out, and this will have a critical impact on how long I play FH6 for.
Which is, is there going to be an alternative to the weekly FOMO other than waiting for Backstage Passes to appear in about 4 years time.
We now know that weekly FOMO is back, due to the season 1 details. Albeit I think we still don't know how points are won towards the 20 and 40 totals?
I CANNOT go through another 3.5 years of having to play every, single, week, without fail.
I had to take 2 breaks in FH5 as I was completely burnt out on the game due to the endless FOMO, but was at least able to catch up on the cars I missed this year.
 
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Ultimately, there's only one thing I am waiting to find out, and this will have a critical impact on how long I play FH6 for.
Which is, is there going to be an alternative to the weekly FOMO other than waiting for Backstage Passes to appear in about 4 years time.
We now know that weekly FOMO is back, due to the season 1 details. Albeit I think we still don't know how points are won towards the 20 and 40 totals?
I CANNOT go through another 3.5 years of having to play every, single, week, without fail.
I had to take 2 breaks in FH5 as I was completely burnt out on the game due to the endless FOMO, but was at least able to catch up on the cars I missed this year.
Don't be afraid of missing out some cars and you'll be much happier. I will have a month long summer family trip and I won't give a damn about any FOMO contents.
 
I've gone through the "official" (joke) car list and the actual game Autoshow/Car Pass/Barn Find & Treasure Car/DLC Add-Ons lists and update the Master Car List with details and acquisition locations. There's a bunch I've no idea about, which will probably be Wheelspins/Playlist rewards. Haven't looked at the playlist announcement yet...

PS5 user here with a question.

Has anyone checked the R246 yet?

Pics please?
Anyone? Please.
I'm not sure quite what you're asking. If it's whether the road, or the Gran Turismo circuit which features the road as its main straight, is in the game then no. The map is interpretative, not exact.

However, there is a location which looks like it draws inspiration from the road layout:

1778806015694.webp


But, bearing in mind that the map isn't quite as aligned to the compass in the game as it is in the real world, you need to rotate it a bit...


1778806478213.webp


Edit: Only really the approach to the loop resembles the GT circuit in driving.
 
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I found my first barn find (that's good) but it may be haunted (that's bad). I also tried the quality 30 fps mode, and if your display handles motion well, say a 120hz capable OLED TV it's OK.
 
I wish you could teleport to Stunt Parties. By the time I drove up to the top of the map everyone had packed up and gone home already. 😭

I'm going back to Tokyo to do "the knowledge" by discovering all the roads and mascots but some of the roads are so narrow that I've ended up destroying more of the city than Godzilla did in the first movie. I've put my racing career on hold temporarily while I try and do it region by region.

Fortunately the map zoom is a bit zoomier which helps. I think I'm leaving the bonus boards for when I'm a bit more familiar with the map as some of them have traditionally been harder to get.
 
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Can anyone confirm if the Nissan Stagea now has Autech parts in customization? Seems like they added new parts to other vehicles since the pre release build.
 
IGN Deutschland on the other hand... 😬
The almost complete absence of animals also surprised me. No cats on the roofs, no Shiba Inus in the audience, no wild animals darting by. At least I occasionally hear cicadas or a few birds gliding overhead.
What a strange critique to have about the game.
For those who want to unwind after work in a breathtaking miniature version of Japan, collect cars, and experience spectacular set pieces along the way, there are currently few better options.
Huh? Such as what exactly?

I think this is the more standard IGN review people have come to meme about where the reviewer is expecting more than they're familiar with on a franchise.
 
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I've gone through the "official" (joke) car list and the actual game Autoshow/Car Pass/Barn Find & Treasure Car/DLC Add-Ons lists and update the Master Car List with details and acquisition locations. There's a bunch I've no idea about, which will probably be Wheelspins/Playlist rewards. Haven't looked at the playlist announcement yet...



I'm not sure quite what you're asking. If it's whether the road, or the Gran Turismo circuit which features the road as its main straight, is in the game then no. The map is interpretative, not exact.

However, there is a location which looks like it draws inspiration from the road layout:

View attachment 1537018

But, bearing in mind that the map isn't quite as aligned to the compass in the game as it is in the real world, you need to rotate it a bit...


View attachment 1537020

Edit: Only really the approach to the loop resembles the GT circuit in driving.
its so strange see meiji gaidai without the sports stadiums around it, specially the meiji stadium that even shows up on gran turismo 4

also one the first things i will try find on the game is find a baseball field, its strange if they dont have any considering how big baseball is in Japan cof cof showei ohtani and dodgers truck

Looks like IGN really liked it. Gave it a 10.
it will be the best game of year not named GTA6
 
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I started playing at 3:30 pm and I was exhausted and I wasn't able to stop myself until 15 after midnight. What a fantastic game.

The map is absolutely massive and unlike Mexico you don't feel like your driving around the same road loop over and over.
 
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Man...I know there's a few people out there calling this FH5.1 (much like people called FH5, FH4.1 and so on etc) but I feel like that's such a disservice to PG efforts this time around.

A couple hours in and I can't stop playing. PG have outdone themselves here IMO.
 
Is the Toyota Celica GT-Four one of the cars that was updated? I swear it looks different than in the previous games. More on model with a real one.
 
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I'm not sure quite what you're asking. If it's whether the road, or the Gran Turismo circuit which features the road as its main straight, is in the game then no. The map is interpretative, not exact.

However, there is a location which looks like it draws inspiration from the road layout:

View attachment 1537018

But, bearing in mind that the map isn't quite as aligned to the compass in the game as it is in the real world, you need to rotate it a bit...


View attachment 1537020

Edit: Only really the approach to the loop resembles the GT circuit in driving.
For me that was a cracking track from GT3,many happy hours on it.Ah,the whiff of nostalgia.👍
 

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