Originally posted by DiabolicalMask
I just wouldn't like it to be obligatory, just in case things went wrong.
Welcome to the world of racing, not to mention driving...
We don't know just what will happen if you run low on fuel, so far it's all speculation, your car may not simply stop outright, but, in the event it does, it'll be your fault.
Like tyre wear I don't expect fuel consumption to feature in the shorter events, the Beginner events as they are, but when you choose to enter the more challenging leagues, it should be there, as a further challenge and another element of realism. I hope you can actually control the load, so you can qualify on fumes or start a race light, skip out ahead then pit early for a full tank and make a regular length stint from then.
Ideally, I'd like to see the AI cars use about 75% of their fuel tank. That'd mean, if you were struggling on a race, you could go for a heavier load than them and pit less, or alternatively, you could match them or opt for a lighter load, it adds so much strategy to the racing, I think it'd be great.
Btw, my tiny Mitsubishi Mirage has a 50L fuel tank (at least according to the manual, I've yet to run it down to empty) and the TS020 for example has a 90L tank, pretty much the same as an F1 car actually and they seem to manage to get about 100k from a tank at 900+BHP.