Gr.1, Gr.2, Gr.3, Gr.4, Gr.B - BoP Tables

Discussion in 'Gran Turismo Sport' started by Tassie_tiger, Feb 20, 2018.

  1. vvise

    vvise

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    730
    the Z4 nerf lol...

    [​IMG]
     
  2. Rangeraus

    Rangeraus

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    Will give these a test to see how it affects them. But some of those numbers do not look promising.

    Also not sure why these are getting changed with 17 rounds of the season remaining.
     
    Last edited: Jun 28, 2019
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  3. Groundfish

    Groundfish Premium

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    1,746
    Does changing the cars RATING really mean much? Isn’t the hp and power what makes em go?
     
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  4. Tassie_tiger

    Tassie_tiger

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    I have no evidence that these changes were made when introducing v1.40
    In fact, I would be surprised if these changes haven't happened slowly over the past handful of months.

    It used to be quite easy to have all of these figures continually up to date because PD used to be constantly adjusting the BoP.
    But as you would have noticed, the amount of BoP change notifications have become less and less as time goes on.
    The (now) archived sheet for Gr.3 was for v1.34, which is quite some months ago.
    And I don't bother trying to get fresh numbers for near enough 100 cars every time an update drops, as it's quite a lot of work.

    I will put a note on the spreadsheet this time to show that all cars have been re-checked.
    But I just wanted to clear up that these changes aren't strictly because of v1.40 and happened only two days ago. :tup:
     
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  5. talhaONE

    talhaONE (Banned)

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    Did they really nerfed it?
     
  6. Guffaluff

    Guffaluff

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    Couldn't this simply be a fix/change from PD on how the ratings are defined? Maybe they weren't correctly presented before?

    If the power and weight is still the same, I really doubt this is a actual BoP change and has any effect on the cars.
     
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  7. Tassie_tiger

    Tassie_tiger

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    Yep, sure.
    The formulas used to calculate the ratings may have changed.
    And of course, if we use a random example such as something rated 5.8, there is a range higher and lower before it will change to 5.9 or 5.7.

    But for my money there are too many anomalies for it to be as simple as that.
    Look at Gr.3's Max. Speed numbers for example.
    Sure plenty have dropped by 0.1, although only 11 of the 35 cars have.
    But two cars have dropped 0.2, one car has dropped 0.3, and one car has actually improved by 0.1
    And not one of the Gr.3 cars has had a change in Power, Torque, or Weight.

    It's not the first time this sort of thing has happened.
    Here's a quote of mine from 4 months ago ...
    "And as I've mentioned before, there is some evidence of more than just Power and Weight changes.
    The NSX has gained Power but now is rated to have less Acceleration and less Stability, whereas the Renault has lost Power but has increased in Max. Speed while also losing some Stability."


    At the end of the day I guess you can test it for yourself anyway.
    Does the McLaren F1 still have a top speed advantage, or is it really not much better now than the Peugeot VGT or Ford GT?
     
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  8. talhaONE

    talhaONE (Banned)

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    421
    F1 still reaches 290 km/h at the straight of sarthe with bop on and no tuning with racing hard tires. So i guess nothing changed about it. And they nerfed ford gt lm spec btw.
     
  9. LeGeNd-1

    LeGeNd-1 Premium

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    I'm wondering if the changes are to reflect the effects of the physics change in last update? Seems crazy to me if the numerical specs are the same, there are no BOP announcements and the change happened midway through the FIA season. In any case, I always value driving the cars myself over these performance bars. They have no place in a racing sim IMO.
     
  10. Tou2istTrophy

    Tou2istTrophy

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    Anyone done testing?
     
    Last edited: Jun 30, 2019
  11. TheFlash05

    TheFlash05

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    So surely, they have a reference car in each category to balance against right?

    One car must stay at 100% power & weight throughout each update?
     
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  12. Tassie_tiger

    Tassie_tiger

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    Yay, I've finally updated GR.4. :p

    Sorry if a few of you have been grumbling under your breath at me.
    And yep, I've been a lazy so-and-so. :guilty:
    But it's all done now. :tup:

    So currently we have Gr.4 fully updated to 1.43, and Gr.3 updated to 1.40.
    I'll check on Gr.3 tomorrow, and then wait to see if the new Time Trials involve Gr.1 or Gr.2.
    If not I'll update those 2 via the Lobby system.

    I've added the Power and Weight percent ratios to Gr.4 ... because ... why not. :)
    I guess the one car that stands out is the Renault Megane, as it's the only car that sits at 100% / 100%
    Whether that means this is some sort of baseline performance car is anyone's guess.

    Anyway, just a quick headsup that I haven't forgotten about the spreadsheet.
    And I'll try to get all sheets fully updated to 1.43 over the next few days. :tup:

    Link to the spreadsheet can be found in the first post.
     
  13. FPV MIC

    FPV MIC

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    In Gr.4 I've always wondered if it was the Mustang as it's never been changed to my knowledge, and I think it's the only one that hasn't ever had any love/hate.

    And great job :tup:, thanks for keeping it updated :cheers:.
     
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  14. Tassie_tiger

    Tassie_tiger

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    Cheers. :tup:

    I have an archived sheet for Gr.4 that goes back to v1.05.
    Looking at that, and comparing only the HP and Weight of all cars from then until now, neither the Megane nor the Mustang show that they've never been changed.
    In fact there are 3 cars that still have the same HP and Weight now as they did just a couple of weeks after the release of the game.
    (Whether they have bounced up or down during that time I didn't bother to check)
    Those cars are the Chevy C7, Dodge Viper, and Hyundai Genesis.
    All other cars have changed.
     
  15. Tassie_tiger

    Tassie_tiger

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    Phew ... that was a lot of numbers. :ouch:


    A quick heads up to say that the spreadsheet is completely up to date. :tup:

    All cars in Groups 1, 2, 3, 4, and B have been checked and adjusted for v1.43.
    All cars now have Power and Weight % ratios added.
    All old sheets have been archived.

    There really isn't anything noteworthy to add, so I won't bother.

    But on that note, I'm putting the spreadsheet into retirement for a while. :lol:
     
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  16. dcart77

    dcart77

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    This has been a great help, good work! Thanks for sharing :tup:
     
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  17. KepleroGT

    KepleroGT

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    282
    Can you update this to 1.45-46? Thank you
     
  18. HERE4BEER3

    HERE4BEER3

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    @Tassie_tiger I'm assuming the tables are up to date? I love referencing your work when looking for a new manufacturer!
     
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  19. Granadier

    Granadier

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    @Famine could we have this stickied? It would be awesome to have it as a quick reference, and might help it stay updated if other users contribute.
     
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  20. Tassie_tiger

    Tassie_tiger

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    Hi mate.
    Nope, my bad. :guilty:

    As far as I know, almost all of the numbers were good up until the 18th of this month.
    But I haven't updated the spreadsheet to account for the recent changes.

    I'll try to find some time in the next few days to sort it out. :tup:
     
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  21. Granadier

    Granadier

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    If it helps, from what I've heard no changes were made outside of the Gr.4 Supra being added to the tables.
     
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  22. Tassie_tiger

    Tassie_tiger

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    1,643
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    Thanks for the heads up. :tup:

    I had a look, went through Brand Central to double check I had all cars in the 5 groups, and then jumped into the Nations event while it was still open for me because I could get Gr.4 Sport Mode numbers on all cars.
    And as you say, very little has changed.
    There is a handful of cars that have had a 0.1 change to top speed, and of course the new Supra added, but that is it.

    I'll get Gr.2 & 3 numbers tomorrow from Sport Mode, and then update the spreadsheet.
    Gr.1 & B numbers I'll just get from a lobby in the next day or two.
     
  23. HERE4BEER3

    HERE4BEER3

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    422
    Thanks Tassie.

    I saw one of your earlier posts saying you were putting the spreadsheet into retirement for a while so, in your absence I went through the gr.4 and Gr.3 and updated my own copy of your sheet. Like you said, only a few cars had actual BoP changes, and some 0.1 changes to top speed without a BoP change.

    I truly appreciate the effort you put into making this! Like I said, I copied your spreadsheet so I could edit it but I had to delete all weight, torque etc since my North American version of thegame has everything in lbs not kg and I dont see a way to change that. I did not feel like redoing all those numbers or converting your kg to lbs. Let's just say it gave me a deeper understanding of all the work that went in to making this.

    Thanks again!
     
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