GR.2 Bi-Weekly Monday Nights: Next Race 8/17/20 Sardegna B II

  • Thread starter TexasJDC
United States
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Welcome to the ARL GR.2 Cup! When we decided to start a GR.2 series we noticed that there are not many leagues that cater to this type of racing and wanted to get the full potential out of this series. As with any ARL sanctioned race clean racing and drivers etiquette is strictly enforced so we ask that all drivers show respect for other drivers in this series. This series is open to any and all ARL drivers, We hope to see you on the track and if you have any questions feel free to PM me @TexasJDC

ARL Drivers Etiquette 101
As sim racing drivers sometimes we forget that this is a game and let our competitive nature take over to the point we ruin other drivers races, forget the rules from time to time or have a brief lapse of judgement. We all enjoy racing that is why we are here, with that being said we need to remember others are here for the same reasons. The ARL way has and will always be clean and fun first! When we practice/race we all need to remember we are representing ARL and all the hard work that has been put in to make this one of the best up and coming leagues on GT Sport. These guidelines are not meant to single out a driver but are here to ensure that while racing hard all drivers understand what's expected of them. ARL has built a reputation of being a fun, competitive, clean series the following rules and guidelines are here to help drivers remember and learn the correct form of driving etiquette.

BoD: the body of directors are here to insure this is a well managed league and take everyone's best interest to heart to also insure fun competitive and clean driving.
Chief Stewards: @Herimopp89 & @Neutty are here to help with any grievances that a driver may have. They also have the FINAL say so when carrying out penalties.
Assistant Chief Steward: will assist the Chief Stewards in any decision making needed.
Minor Stewards: are in charge of getting replays, pictures, or anything needed to assist the Assistant or Chief Stewards when needed.
Score/Data: as you all know @Nick Cannella is a wiz when it comes to data and scoring. He handles all scoring and data for each league. Along with confirmations for the races if there are any issues with these the BoD will help any way we can.

Remember none of these guys are getting paid for this we all do it so everyone can enjoy racing and having fun. All we ask in return is to help make the jobs easier drive respectively and enjoy racing with like minded guys/girls who like to sim race.

• Drivers need to clear cache and even though this is not a must, it is highly recommended that drivers run a network test to insure drivers have a good solid connection.
• If a driver is seen lagging, glitching, or teleporting we recommend someone who sees the driver having problems report what they are witnessing in the chat so we can get the situation handled properly before the race starts.
• If you are one of the drivers that is experiencing this problem we will issue 1 restart, if the problem persists we will require you to go back clear cache, reset the router, run a network test. We will wait 10 minutes before starting the race so these requirements are met and you will start last on the grid. If the problem is still occuring the BoD will take note of the issue and award the driver last place points and ask you to exit the race. We know its not the ideal but we can not postpone the race any longer for connection issues.
• Once PSN implements the 16 person chat lobby all drivers in the lobby will need to be in the chat, no you don't have to have a mic or talk but this will help insure that drivers can communicate freely and should help cut down on any situation.

• Drivers are expected to form a single file line once room has been reset in a quick orderly manor.
• Typically the faster drivers should be in the front followed by slower drivers to insure drivers don't get caught on the outlap or hotlap.
• If for any reason you are caught while you are qualifying do NOT hold the other driver/drivers up. This is another reason faster drivers should be towards the front of qualifying.
• If you wreck in qualifying and do not receive damage you may continue to qualify on one exception, you must and I repeat must wait till the last car has passed you to continue your qualifying lap.
• If you wreck in qualifying and receive damage no matter how big or small your qualifying session is over. We ask that you please park your car out of the other drivers way and engage your hand brake.


As stated multiple times above drivers are expected to race with the highest regard to clean competitive racing. Below are some examples on what to do or not to do to help ensure we are representing ARL the way it was meant to be.

Track Cutting: better known as all 4 wheels off, if a driver find him/herself abusing the track limits an IR can be filed. When racing and pushing hard sometimes you can push the car past its capability and run a corner wide or short depending on the corner, if this does occur you must keep at least 2 wheels on the rumble strips or inbounds on the white track limit line. If a driver fails to do so he or she must lift off the gas for a full second before continuing and give any advantage back if this occurs.

Minor incidents: This is when a driver may accidentally cause another driver light damage (aero, suspension, etc.) but not enough to cause engine damage or damage to 2 or more parts of the vehicle. If this does occur the typical guideline is to give any places gained from the collision back to the driver who received the damage. Failure to do so can result in an IR.

Flag Rules: We have a video in place to clear up flag rules but one thing it does not go over is blocking. If you are being lapped by a driver we ask that you hold your line and allow them to pass cleanly but not block them. There are multiple grey areas in this statement but if we feel that a driver is being purposely blocked there will be a IR filed and the Chief Steward will levy any penalties needed.

Lapse of Judgement: hey it happens your racing the same track for 15 minutes, 30 minutes, 45 minutes or longer something is bound to happen from time to time. I myself am guilty of this very thing but I hold myself to the same standards ARL is held to. If there is a lapse of judgement we ask that you don't risk ruining someone else's race because you spaced out. Example if i go off track i will not re-enter the track until it is 100% clear to do so and expect the same from any driver who finds themselves in that situation, if I miss my braking zone it's better for me to use the run off areas to regain control and composure opposed to trying to make the corner spinning, taking a driver out, causing us both damage that could have been avoided.

Divebomb: We have all been guilty of this one from time to time. A divebomb happens when a driver is trying to make a pass in the corner and has little to no regard for the driver they are passing and cause a collision. You have to be smart when passing a good rule of thumb and an ARL must is when a driver is overtaking another driver they must do so in a clean respective manor and it is their job to do so not the driver being passed.

Blocking: This is another one of those grey areas but like before if the Chief Stewards felt it was a block an IR will be filed. Blocking is defined as more than one change of direction to defend a position, any driver moving back towards the racing line, having earlier defended his position off-line. The driver should leave at least 1 car width between his own car and the edge of the track on the approach to the corner.

Conceding: This is a big one for me and ARL. If you find yourself in a position where you have knocked a driver off track the correct and respectable thing to do is wait for them to gain the position back not when another car passes but when the driver you have knocked off regained the position ahead of you. Not conceding your position when you've clearly knocked a driver off will not be tolerated and will result in a HEAVY IR or SUSPENSION. Conceding has to do with self respect just as much as it has to do with respecting other drivers no one should want to cheat their way to a podium or win that is not the ARL way.

Retaliation: We all know what it is, we all know we have either done it or thought long and hard about it but it must not be executed in an ARL sanctioned race. It 100% will not be tolerated and is one of the biggest ARL no-no’s, retaliation will result in Suspension there is no way around it. I should not have to explain this any further but if needed private message me and we can discuss this further.

Pit Exit: When exiting the pits always watch for drivers who are on the racing line , do not re-enter the racing line until you are back to full speed and it is clear to re-enter.

A few other notes:

• Contact between cars should be avoided at all cost

• It is the job of the driver that is making the pass to pass clean and not interfere with the driver they are passing.

• With the above being said the driver in front should not intentionally slow the driver gaining on them or do anything to hinder their race either.

To add to the mentioned guidelines above race others how you would want to be raced. The BoD has put a lot of time and effort into making this league what it is and want to continue to see it grow this is where you guys come in and help. People notice who we are and what we are about i don't want to see that perspective change. We all hope that by following these guidelines it will help promote ARL and we continue to watch ARL grow and evolve.

*These same rules apply to any ARL race including ones against other leagues.

  • GR.2 Cars
  • Race length will be 90 minutes or laps equal to 90 minutes
  • ARL tire rules
  • No livery restrictions
  • ABS Assist will be the only Assist allowed
  • Heavy Damage
  • Season 1 will have 1 Lobby making Confirmation a must

  • 15 Minute session
  • ARL qualifying rules
Tires you set your fastest qualifying lap on are the same tires you MUST start the race on & Pitting is allowed


  • 90 minutes or Laps = 90 minutes
  • Heavy Damage
  • ABS assist only
  • Tire Wear 3x (open to any Racing Tire)
  • Fuel consumption 2x
  • BoP
  • Flag Rules will be ON
  • Corner Cutting will be WEAK
  • False start check
  • Pits will be open
  • Flags will be on

ARL IR System & Penalty System

ARL is a clean league and we have a very well put together IR system for you guys. Season 3 we hope with the few minor changes that have been made will make it easier on all the drivers to submit an IR if they feel inclined to do so. The penalty system for this league will be based on points deducted. For any driver who commits a penalty depending on the severity of the penalty will have points deducted off of their season points. If the penalty is so severe that may mean suspended for the season/suspended indefinitely. These rules and points deductions will be included in all ARL sanctioned races, and are expected to be followed. If a driver receives a grid penalty or suspension they will be suspended from all ARL events until penalty is served.

1. 3 POINTS - causing minor damage to another driver's car, unsafe re-entry, cutting corners to gain an advantage
2. 6 POINTS - dive bomb, making a pass using out of bounds, not adhering to flag rules, blocking/weaving
3. 9 POINTS (could include grid penalty) - causing major damage to another driver's car, not conceding spot if you have ran another driver off track/ bumped them going into a corner
4. 12 POINTS (could include grid penalty) - intentionally hitting another driver, retaliation, dive bomb with no intention of using the brakes
5. 15 POINTS (will include grid penalty) - intentionally trying to wreck other drivers, driving the wrong way on the track, pretty much being a jacka$$ I don’t see many of us having a problem with this major point deduction because overall this is a clean group of drivers but you never know when you might have to use this penalty

Penalty points will be reset at the start of each season. With that being said directors will take into consideration past season’s penalties when making any further rulings for future infractions so please drive clean and respectful.

We have completely changed the process for filing a IR. @Herimopp89 has came up with an IR Form that will need to be filled out from this moment forward. The form is pretty self explanatory. Drivers will have until Monday morning to submit an IR to be reviewed. If you have any questions feel free to message @TexasJDC.

Disconnect/Stuck on Grid
With the recent update on GT Sport there have been many instances a driver getting stuck on the grid (including myself). Hopefully this will not be a problem going forward but until GT Sport fixes this problem we will need to adapt a rule for being stuck or disconnecting. The rule we are putting in place for the time being is that if a driver gets stuck on the grid we will restart if the problem persists we will ask the driver to clear cache and restart PS4 then rejoin the lobby, if the same driver is still having issues we will ask that driver to leave for the night and issue last place points to the driver/drivers for that race. It really sucks being stuck on the grid and I want everyone to race each week but at the same time we can’t restart more than twice for the same driver it’s not fair to the others.

ARL Information
Quick Link:
Twitter: @ARLracing214
PSN Community: Gran Turismo Sport - ARL

Youtube channels:
ARL Channel

@Neutty on twitch: Neuttyy
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We are realize some testing would still need to be done to make this perfect. But everything is almost set in stone. We are looking for interested drivers currently to fine the best night. But Monday’s are looking to be ideal.