So the takeaways so far is this race is doable with standard cars.
I'm sorry OP but clearly this a skill dependent issue not a "can't be done" and is hard sort of thing.
Mileage varies in these things naturally but the harder races are just harder but not something that can't be overcome.
If you've done the licences and circuit experiences which for CE are almost all GR.3 cars for CEs then this should be a challenge but trivial.
What the races you are talking about are not designed for is pick up and treat them like the bash to win events new or old.
Being a GT fan from day one doesn't magically make you faster. Practice does and when I take my rose tinted glasses off I did many of the early GT races over and over because I wasn't as fast as the AI and it took brute force or dedication to get through them.
I do understand some of the frustration but thinking about it, it's a little bit of forced expectation that's the main issue.
I understand and agree with what your saying, but let me say this, if I started in the pole position in the race then I would be winning most times, like I have said, I am in no means a pro like some I have seen playing this game. I am however above average, my lap times are competitive. And I will eventually win the race in question, my point is that on the “easy” level, one race should not be this difficult when all the others are not. I don’t expect, nor do I want the races to be overly easy so that I can just smash my way through and no skill is involved, that would bore me and make me not want to play more than anything.
But let’s admit the AI in the game is designed to slow you down, and a rolling start from the rear is a joke.
You should be able to take a bone stock car without having to tune it other than maybe throw some tires on it and have a good chance at winning the race in “easy” mode and then it should progress from there.
The only time the races are so difficult is with a few select races, one being the GT Cup Gr3 race at Suzuka and that’s ok, but if I can win every race in the game other than that one, and achieve gold in all the license categories other than just a few, it tells me it’s not my skills that are in question, you can’t argue that.
A prime example of the obscurities in the game are easily seen in the Missions. They give you ridiculously poor cars to compete with and have cars purposely block you from getting ahead, that is a big tell in itself of how the AI is built.
Please don’t misunderstand my comments here as a hatred for the game, I’ve enjoyed GT since it’s inception and as a whole I still love the gameI just think it can be improved and if I was a new player never having played GT before and my first go at it was GT7 I would not be impressed, perhaps that is why so many moved to Forenza when it came out and why there has been such a negative outcry towards GT7.
Hey I get the frustration, but you are posting on the forum which has pinned topics at the top to overcome these things.
There are few bits to think about in what you said. Not dissecting or quoting but just generally musing.
Above average? The average person is expected to complete the game with effort and perseverance? The controls and races are mostly designed around average players or those slightly above as to make it a challenge (like all the previous GTs)
Rolling starts are awful, AI is awful but predictable.
Yeah sure starting from the front you win? Whilst I don't like the gameplay choice of rolling starts (especially online) I get how they are used to mask awful AI which is pretty easy to pass on all difficulties.
You are conflating a few things when you talk about tuning with the races you find challenging. To win them you don't need to tune a single car, they are all GR.3 cars and the AI regardless of difficulty will brake on certain apexes. It's designed to allow you to catch up or pass with one car being the "tough" one but that's not true it's the appearance of being the top car until late in the race.
The mission races 1-7 are easily doable except the drift ones towards the end because my god is that hard to string the sectors together!
The missions don't throw you in to rubbish cars, they give you a competitive car to get the most out of (ignoring the missions that let you use your own cars...)
We all think the game can be improved and has many flaws.
But I mean this fairly, as a new player you have to do the Menus and love or hate them are a very slow but rewarding introduction to the game as a new player? Cars, exposing you to licences, unlocking circuits as you go, championships and races as you go? So as a new to the game player it's probably not as awful as we who post on here think?
thanks, I am new to this forum and haven’t had a chance to go through it very much, but look forward to doing just that so I can learn a thing or two, because even us old dogs can learn new tricks.
and as I have said, I do love this game and will strive to git gud 😜
appreciate you taking the time to respond