- 32
- UnStunGun
Just the bad:
GT5 needs more events and more real-life events. The only reason it has so many tracks is because of multiple different variations. I'd like to see some more real-life tracks, too. The leveling system just seems to prevent people from buying cars. This has been beaten to death, but, while there are 1000 cars, only 200 are premium. GT3 showed, though, that these games do not need so many cars, having 180. I would have rather had 300-400 premium cars than all of these 1000. B-spec is boring and frustrating; to win a new race relatively quickly, Bob's car has to be ungodly overpowered. Polyphony just removed the ability to change TCS in-game via the DFGT for all events AFAIK. The Special events add a little to the game, but in the right direction. Only if there could be more rally events like the ones in Special, NASCAR, etc (and tack them on to A-Spec mode). 8/10
GT5 needs more events and more real-life events. The only reason it has so many tracks is because of multiple different variations. I'd like to see some more real-life tracks, too. The leveling system just seems to prevent people from buying cars. This has been beaten to death, but, while there are 1000 cars, only 200 are premium. GT3 showed, though, that these games do not need so many cars, having 180. I would have rather had 300-400 premium cars than all of these 1000. B-spec is boring and frustrating; to win a new race relatively quickly, Bob's car has to be ungodly overpowered. Polyphony just removed the ability to change TCS in-game via the DFGT for all events AFAIK. The Special events add a little to the game, but in the right direction. Only if there could be more rally events like the ones in Special, NASCAR, etc (and tack them on to A-Spec mode). 8/10