Gran Turismo 2, Remastered

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I got my copy of GT2 out and looking in the manual I see "The Vector M12 is a trademark of Vector Automotive and used under license to Sony Computer Entertainment".

Vector may be defunct but shouldn't it be just as straightforward as reaching a deal/contract/whatever with whoever holds the right to the name Vector Automotive for the license to reproduce their cars for the game?

There would likely be nothing straightforward about getting the Vector models in GT2 into a game in 2016. The W8? Sure, Gerald Wiegert may be amenable to having it in a racing game, even though the licencing deal during GT2 would have been done without his consent.





But the Vector M12? The bastardized version of Wiegert's WX3 prototype, with redesign work and drivetrain development done by Lamborghini on the cheap? All "paid" for by the company that had essentially stolen Vector out from under Wiegert before firing him (leading to a nasty round of corporate lawsuits) and was rumored to just be using the company as an elaborate embezzlement scheme; which ultimately stopped making cars because they stopped paying Audi for the Lamborghini engines (resulting in even more litigation)?
Licencing for those two would probably be harder to come to terms with.
 
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I worked on this CG render...I'm still working on it, not accurate yet.

2jew6y8.jpg


If this is successful i'll make it into a animation with several cars. Thoughts?
 
-> I could just imagine a Remastered GT2 would have:

1. Original OST plus Best Of from previous games.

2. Graphics similar to GT4 or close to the intro movie-quality (in PS1 standards of course):
feb0f27841fa5a6f2ef07661b8f96d0c-650-80.jpg

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3. Physics like GT3.

4. Vehicle sounds of GT5.

5. Previously unreleased tracks that were omitted during development and/or released in other GT series (ex. Prologue & Concept series),

6. We will finally see SSR11 in GT2! :eek:
r34ssr11.jpg


7. Basically a GT2 if it was never rushed for its release date. History tells us that GT2 was intensely rushed for its Xmas '99 holiday season release, hence with its unfinished graphics (IMHO) & an overall buggy mess!! :indiff:

^ Heck, just call it Gran Turismo Remastered and call it a day! Not a true GT sequel, but more like a Greatest Hits Anthology! ;)

I agree with everything you said until, "Vehicle Sounds of GT5". I would keep the sounds from GT2 or GT3, they sounded much better and more nostalgic. The GT5 sounds weren`t that good.
 
For 2019 doing a GT2 remastered would awesome, as it would mark its 20th anniversary (boy I'm getting old). This game is an entire childhood memory and its intro will stay forever. I feel that GT2 was about pure fun.

The variety of cars was just incredible. You could race anything from a Daihatsu move to an escudo. One thing I really liked in this game was that the street cars were also fully “convertible" to race cars, like in GT1. This could meant you could buy a Nissan Silvia, and try to stick with it for 2/3 of the game. The possibilities were endless. Just imagine an online mode with all this variety of street/race cars.

Pikes Peak runs or different hill-climbing stages could also be really entertaining, in a trackmania nations kind of way, where you race the competitors with a ghost car. I feel also that 6 players in online, on tracks would be enough and stay fun, as when you are more the first corner is always a mess in GT6 for example. More cars on a track doesn’t always make it more entertaining. (Look at F1 it has 22 cars on a track and everybody knows who is going to win the championship after 3 races).

The answer here is to make races close. And for that you need same skilled drivers, and same specked cars. One thing would be to do a progression trough the mode where you race people with the same “skills” as yours, so the races stay entertaining and you don’t get hit by somebody that doesn’t want to race properly. As you keep winning races you go to the next “league” of drivers. If you keep losing or too many penalties you get downgraded to the previous league. Doing a Five league mode would be great where inside there is different championships with all sorts of cars (street/race/rally with Power, Transmission, Weight and Tires limit).

Including also iconic cars and tracks of younger GT games would be nice. Like the Audi R8 of GT4 or the Ford T, or the Zonda C12 of GT3 or the Ruf RGT, Mazda 787B etc... A Grindelwald in HD would be magnificent, as well as a “Citta di Aria” HD for exemple.

As for some licensed cars and disappeared brands, one solution would be to change the names, and the headlights, and the job is done. (You know, a bit like Rockstar is doing for GTA). Another solution would be to look in more detail in legal terms, and see how clearly it can be done to renew licenses. Because MG, Jensen, Lister, Marcos, TVR for example doesn’t exist anymore but they were still in GT6 as well as Hommel, Plymouth, Pontiac Spyker... So I’m pretty certain it’s possible to do something for Vector and others.


SORRY for the long post, but I got very excited to see I’m not the only one wanting a GT remastered.

And Castrol96 you did a great job there !
 
To be honest, as much as I adore GT2, with it being my favourite GT, I don't think I'd be all down for a big HD re-release. For me, being in HD, it would lose some of it's patina and character. Suppose that's because I've only ever known it in it's low poly form. It's like when I see 'HD-ified' versions of a PS1 game on YT. It just looks so odd as all the textures are rounded, polished up and seem somewhat cartoonish, yet it's not technically HD.

If the game had to be improved graphically, then I'd say the only way to do it, would to update so that it resembles Bleemcast (thing I sneaked that in safely...) levels, as that was the perfect example of how to polish up an old low-poly game like GT2.

Anyway, I digress, but if GT2 had to be remastered, then I think the best way to do it would be to include all the content that was promised originally, but sadly never made it. I.e. I'm talking about the fabled 'Drag Mode', the hidden tracks that were supposed to be in the game, e.g. SS11 and Indianapolis Speedway. And of course the many, many cars which didn't make, such as the well-known CLK GTR, the A4 Avant, Escort GTI, SOK Mclaren GTR, the various planned Diablo's etc etc...

In other words if GT2 had to be remastered, then the only way to do it would be to return it to it's former glory, and perhaps 'finish' like Kaz intended, what with all the grand features he had planned for GT2.

Otherwise, I'm quite happy with GT2 in it's current guise, a will continue to enjoy it the way it is. Plus, if 'Searching for Evidence of Hidden things' thread is anything to go by (https://www.gtplanet.net/forum/threads/searching-for-evidence-of-hidden-things.78938/page-84), what with all the awesome stuff people have managed to uncover, modify and manipulate, it seems there's plenty of life left in GT2 yet...

'Removes rose tinted glasses' :lol:
 
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