- 84

- Brazil
Yes, a lot of racing modifications apply to standard models.Can the racing modification be applied to standard models?
Yes, a lot of racing modifications apply to standard models.Can the racing modification be applied to standard models?
High Speed Ring and Eiger Nordwand have a sunrise to sunset cycle. Actual night time isn't possible because headlights don't work, but I'll get the time set up well for the Endurance. SSR5 endurance will in fact will be called Special Stage Route 5 All Night.I hope, if these Endurances are modded in, if possible, could have day-to-night time lapse. I recall having seen that you added a time-lapse to High Speed Ring and Eiger Nordwand.
Of course, it's just me. You don't need to add them if you don't feel like it. Edit: Would the Special Stage Route 5 have a good ol' retro name like "SSR5 All-Night"?
Oh nice, a nod to not only the SSR11 All Night, but also the SSR5 All Night from GT2 (where SSR11 was absent from the game). However, the thing is, GT2's SSR5 All Night had race cars in it. While you have said it'll be for slower cars, are you going to have it with race cars instead, as a nod to the GT2 equivalent?High Speed Ring and Eiger Nordwand have a sunrise to sunset cycle. Actual night time isn't possible because headlights don't work, but I'll get the time set up well for the Endurance. SSR5 endurance will in fact will be called Special Stage Route 5 All Night.
It'll use tuned road cars at around 450 PP. The point of adding more Endurances is to have lower end cars and shorter lengths as an introduction to this form of racing. There are enough race car Endurances, in my opinion.Oh nice, a nod to not only the SSR11 All Night, but also the SSR5 All Night from GT2 (where SSR11 was absent from the game). However, the thing is, GT2's SSR5 All Night had race cars in it. While you have said it'll be for slower cars, are you going to have it with race cars instead, as a nod to the GT2 equivalent?