Ok, great. Will try that. Thanks for the reply, much appreciated.I first install spec2 mod every time I install a new version of career mod and everything works well
Ok, great. Will try that. Thanks for the reply, much appreciated.I first install spec2 mod every time I install a new version of career mod and everything works well
Hello, I really don't added any new event on ver. 2.8, I just changed some events rounds tracks for the Top gear Test track, and I made some engine sounds adjustments, that's it. Don't worry about this.Hi I am new to playing Gran Turismo 6. Played GT4 many years back. I have installed the Spec2 Mod, and Career Mod ver 2.7 on a jailbroken PS3. Working great. I then installed Career Mod 3.0 and 3.1, using FTP, everything seemed to work. However, I actually read the Changelog last night and I see that the changes made from 2.8 onwards do not seem to be in the game. The events you have added are not there. Do I need to first re-install the Spec2 mod, then install the latest Career mod update for the changes to work?
Hi Thanks for the reply. On my International B, at the UK Sports Challenge, the fourth race is Deep Forest, not Top Gear track. I am up to International A category now, can't check the Super Class yet. I also do not see the Novice One Make events from Version 3.0, or the Light Tuners from Version 3.1. I don't seem to have the Top Gear Track at all. I am using the European ISO. Everything else works great, fantastic mod in terms of playability. Am really having a good time with it.Hello, I really don't added any new event on ver. 2.8, I just changed some events rounds tracks for the Top gear Test track, and I made some engine sounds adjustments, that's it. Don't worry about this.
These events mentioned on ver. 2.8 change log are included on my mod since the release.
Everything is fine with your game.
Continue to have fun with it.
Thanks.Hi Thanks for the reply. On my International B, at the UK Sports Challenge, the fourth race is Deep Forest, not Top Gear track. I am up to International A category now, can't check the Super Class yet. I also do not see the Novice One Make events from Version 3.0, or the Light Tuners from Version 3.1. I don't seem to have the Top Gear Track at all. I am using the European ISO. Everything else works great, fantastic mod in terms of playability. Am really having a good time with it.
Thanks. I will do so over the weekend.Thanks.
Try to install the mod again.
Maybe it work.
Try to use an USB driver for transfer the files, is more reliable than FTP.Thanks. I will do so over the weekend.
Ok, will try that. Thanks again.Try to use an USB driver for transfer the files, is more reliable than FTP.
Featuring a new event, more new engine sounds and new course maker tracks.
Hello.hey there, been playing around with some random things recently, and there's two things i wanna take note of:
1. there are a few tracks with the partial day/night cycle which have fully working headlights in the dark (mid-field raceway, brands hatch, gt arena) so i was wondering if it was possible to give them the 24 hour cycle like in spec ii?
2. the highway battles event, why isn't it on the event list like all the other events? it's been in a separate folder for a long time and it feels kinda weird because it could be bundled with the other events. are there any plans to expand it in the future?
ik this may seem nit-picky, but this is truly a great experience, and probably the ultimate way to play gt6, these are just things i'd do to improve it. have a nice day![]()
Hello.Hello Lunard,
I wanted to ask, does your mod include everything from Strato mod? Or only some stuff from there? Thank you!
yeah that's understandable, but what about brands hatch? it does have fully working headlights and is 100% playable at night, in fact the time ranges you've got set for it already have full on night time, so why not let it complete the cycle?Hello.
About the first question, not every tracks works with full time cicle, because the headlights won't illuminate all the road on the dark, I have made this test already.
And about the second question, I made the highway battles events as a non-regular event for save space on event folders, because if I made over 11 events in a career class, the event will take a long time for load the rounds menu, probably due a memory limit issue.
Thanks for feedback.
Continue to enjoy my mod.
Ah, yes, the Brands hatch, I remember this.yeah that's understandable, but what about brands hatch? it does have fully working headlights and is 100% playable at night, in fact the time ranges you've got set for it already have full on night time, so why not let it complete the cycle?