CodeRedR51
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It's pretty clear that the body-color bumper cover kisses the tarmac in that vid.
The black splitter underneath is plastic, and could flex and bend back upon impact with the ground. I don't see the issue.
It's pretty clear that the body-color bumper cover kisses the tarmac in that vid.
apparently the damage modeling isn't perfect.
No one else looking at this wondering why the front splitter on the front driver wing is going down through the tarmac?
OK forget the hit obox if it was you'd just see sparks flying.
My point is its rolling too much. Because Nissan don't sell q sports car like that.
It's not the damage modelling that concerns me but my point is that I doubt Nissan sell a 360z that you scuff the front splitter by braking and turning?
It's not the damage modelling that concerns me but my point is that I doubt Nissan sell a 360z that you scuff the front splitter by braking and turning?
To top it off there is still no deadzone setting, so with a brake pedal that even with the slightest touch of pressure acts in a way that adds considerable braking power (unrealistic even by sensitive modern powered brake car standards).
And for the fifth time in two days.....
The black splitter underneath is plastic, and could flex and bend back upon impact with the ground. I don't see the issue.
What I would expect to see is material being ground away...
Well yeah, of course it's faster.CoolColJBut a control pad is much faster than a wheel...
I steered exactly once and the car spun out.I just had another go on the demo and i'm not convinced on the physics. Try this yourselves, go on the Clubman Cup first race in the 370Z and turn off all assists except ABS1. Now on the GV main straight get up to about 80 in third and start countersteering left to right violently. The car visually rolls but It's near impossible to lose control, even with crazy angled slides either way and quick countersteers, it's a piece of cake to catch it, very unrealistic. I did this with a controller, sensitivity 7.
Well yeah, of course it's faster.
Still, you can't turn your wheels all the way full lock on a DS3.
I steered exactly once and the car spun out.
I didn't even have to use weight transfer by steering to one side and then quickly to the other.
And now?
EDIT: Wheel btw.
EDIT2: 80mph, third gear.
The edit might interest you.There is an issue with controller input then. If I can be bothered i'll make an off screen video.
I did the same test as Samus yesterday. While it's pretty easy to prevent the car from completely spinning out with a controller, I don't think one can react as fast with a steering wheel. But thats also the case for almost any racing game/simulation I've driven so far. Controller = better reaction time.
And for the fifth time in two days.....
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The edit might interest you.
I'll try it with a pad too. Just a minute...
EDIT: With pad and without using throttle it's indeed hardly possible. If you stay on throttle it's easy though.
nickg07Im not sure what your trying to show me because that pic shows the splitter not entering the tarmac.
True but I was getting to crazy angles and easily catching it, it didn't seem realistic even with the controller smoothing. The car never felt like it would snap on me.
Maybe you wouldn't be able to see it.I doubt you would be able to see that anyway.