- São Paulo
I asked Igor Fraga if PS5 players have advantages over PS4 players with GT Sport and he said no. This has always been my concern regarding cross-gen, but I see that there is no reason for this.Horizon runs at 30fps on PS4, they automatically have a lot more processing room to render higher quality assets at 30hz compared to GT PS4, so the difference here will already be notable when comparing what assets are made with the base platform in mind. Not only that, Guerilla Games is 350+ people and they rely heavily, heavily on outsourcing companies to create most of their art assets while Guerilla designs the games and programs. 18 different outsource companies worked on Horizon assets for Guerilla. They could be having outsource companies create ps4-specific or ps5-specific models and props for all we know.
Polyphony prides heavily on in-house artists, we have no news of them even using outsourcing for track art yet. They won't be able to match Guerilla's production flow in any manner, so they will never be able to create two different versions of the same game. We've already seen Polyphony re-use track model props from GT5/6 for GTSport just because of the time it takes them to create new models. We've already seen GTSport-quality assets in the GT7 reveal trailer. And with this cross-gen news, that won't be changing any time soon. And that's not to mention the potential physics upgrades, AI, & dynamic systems being held back or completely absent because GT7 needs to run on a base PS4 with the same experience for all players for FIA esports.