Gran Turismo 7 Custom Race thread

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I have a split class of Group C/LMGT. And I can sort of see the advantage.

I think you guys have hit on a "sweet spot" (that is essentially a bug). I went to the extreme and put a Red Bull at the front. It ruined the race by being so fast that it ended 2 laps early for me. But, also, I didn't notice a difference in the rest of the field.

In my mixed races/multi make races, they race itself tends to create a rabbit. There's always on car that pulls away from the field. It's rarely a car that starts on pole, but rather one that starts in the top 5, with the power to bring itself to the lead. Those races tend to be the most fun.

So, I think what you guys have found is something close enough to pull the field along with it, but not so much that the field ignores it. I'm thinking it's maybe 10-25pp advantage.

I need more testing.
In the race I did last night, I passed a Porsche for 4th spot and over the course of 8 laps trying to catch 3rd, the Porsche slowly dropped off and fell behind. To me, it wouldn't do that if rubber banding was in effect.
 
In the race I did last night, I passed a Porsche for 4th spot and over the course of 8 laps trying to catch 3rd, the Porsche slowly dropped off and fell behind. To me, it wouldn't do that if rubber banding was in effect.
Disclaimer - I want to be clear that I am not disagreeing with the rabbit idea, I am merely trying to zero in on what it is doing.

What you are describing is normal for me, sometimes. It depends on the car. It could be the difference in how we are setting the cars for Sophy. I have a PP target and I try to keep everything equal, but as we all know, you can hit the same PP target in a myriad of ways. I have some cars that are straight up screamers at the same PP level.

The 787B and Merc C8 are example of the opposite ends. At the same PP level, the Mazda blows the doors off the Merc. The Mazda is ridiculously fast and needs a big nerf. The C8 needs a big boost.

Generally speaking, even though I shoot for balance in my races, I am also trying to maximize the performance of each car while maintaining the PP target (unless a nerf or boost is necessitated). Another example is the Countach. I have one with an engine swap and it's a KILLER at the same PP. This MIGHT be why I get the rabbit behaviour without making a proper rabbit.
 
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