Gran Turismo 7: Latest news and discussion thread

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This is why you can tune your cars, you HAVE the ability to make them stable to your liking...
Frankly I have had limited success using tuning, it is a big turn off to drop money into the cars and then have them be very poor out of the box, especially compared to games like GT2, and considering the physics update changes that happen every few months that are done to service the online (racing cars) component of the game.

They could have chosen a lot of other tracks, there are plenty to chose from, they lack imagination or motivation, not sure.

In the meantime I am all for new track too.

I definitely agree they lack imagination and motivation, but also I think their issue is that the tracks they've added for GT7 aren't good fits for the vehicle classes that are well balanced.

The new Alsace track is crap, the Maggiore tracks are not used (some variants might be worth a try), Lake Louise is never getting high rotation.

So you are left with four tracks that weren't in GT Sport - Watkins Glen, Daytona, Trial Mountain and Deep Forest. It's a slim offering
 
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Frankly I have had limited success using tuning, it is a big turn off to drop money into the cars and then have them be very poor out of the box
There is a section here in the GT7 forum that is nothing but tunes and there are two garages I can recommend...

 
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Forza Motorsport has added 3 tracks since it's launch 4 months ago. How many tracks have been added to GT7 in the space of 22 months? Also 3. Why? PD are asleep at the wheel yet again when it comes to new content. Why can't we have Motegi? Why can't we have Sugo? Okayama? Imola? How pathetic. It's as if PD are putting up all these barriers and excuses to justify their reasoning for such neglect of a huge IP that has been part of Sony's PlayStation portfolio for many years. But PD won't care because the game is still raking in the cash. Concurrent player numbers don't mean anything, do they? I want this game to be better. I want to see more effort being put in but I don't and it's frustrating.
 
Forza Motorsport has added 3 tracks since it's launch 4 months ago. How many tracks have been added to GT7 in the space of 22 months? Also 3. Why? PD are asleep at the wheel yet again when it comes to new content. Why can't we have Motegi? Why can't we have Sugo? Okayama? Imola? How pathetic. It's as if PD are putting up all these barriers and excuses to justify their reasoning for such neglect of a huge IP that has been part of Sony's PlayStation portfolio for many years. But PD won't care because the game is still raking in the cash. Concurrent player numbers don't mean anything, do they? I want this game to be better. I want to see more effort being put in but I don't and it's frustrating.
Interestingly, next month it will be a year since Grand Valley Highway was added to the game. It's a bit strange to think that GT7 spent its second year with the addition of just one asphalt circuit, competitive and suitable for Sport Mode.

It's strange considering the GT Sport updates and the first year of GT7, which saw two important circuits added. I would say that not even the worst of pessimists would bet that 2023 would be the year of just Grand Valley Highway.

PS: I don't count Lake Louise, because, let's be honest, it's a circuit without any appeal. It is never used in the Lobby, nor in Sport Mode. My heart wishes 2024 would be different, but my mind says that if we have a circuit it will be a great victory.
 
Forza Motorsport has added 3 tracks since it's launch 4 months ago. How many tracks have been added to GT7 in the space of 22 months? Also 3. Why? PD are asleep at the wheel yet again when it comes to new content. Why can't we have Motegi? Why can't we have Sugo? Okayama? Imola? How pathetic. It's as if PD are putting up all these barriers and excuses to justify their reasoning for such neglect of a huge IP that has been part of Sony's PlayStation portfolio for many years. But PD won't care because the game is still raking in the cash. Concurrent player numbers don't mean anything, do they? I want this game to be better. I want to see more effort being put in but I don't and it's frustrating.
I wouldn't compare that to Forza because they had low number of tracks from the start and now they rushing to add them back , plus that game lost appeal quite quickly

GT7 added Watkins Glen , Road Atlanta , Grand Valley Highway 1 , Lake Louise + other layouts to existing tracks

I just don't see that as low number tracks added , don't get me wrong i would love all those japanese tracks + add weather to more tracks but as usual PD takes it's own time to do stuff

and who knows maybe we will get that Montreal GP someday :P
 
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Forza Motorsport has added 3 tracks since it's launch 4 months ago. How many tracks have been added to GT7 in the space of 22 months? Also 3. Why? PD are asleep at the wheel yet again when it comes to new content. Why can't we have Motegi? Why can't we have Sugo? Okayama? Imola? How pathetic. It's as if PD are putting up all these barriers and excuses to justify their reasoning for such neglect of a huge IP that has been part of Sony's PlayStation portfolio for many years. But PD won't care because the game is still raking in the cash. Concurrent player numbers don't mean anything, do they? I want this game to be better. I want to see more effort being put in but I don't and it's frustrating.
Forza launched with 20 tracks and GT7 with 35…

My take is that Turn10 did hold back some tracks from release just to drip feed content and make impression that they are doing more. Notice that all of added tracks in Forza were in FM7 and are mostly ports with some improvements. PD did actually make new tracks first time in series. So yeah. If Turn10 will match GT7 track number and still keep adding 1 track every month the we can compare these two. For now PD did better job with their game giving us more polished expirience with more content.
 
Forza Motorsport has added 3 tracks since it's launch 4 months ago. How many tracks have been added to GT7 in the space of 22 months? Also 3. Why? PD are asleep at the wheel yet again when it comes to new content. Why can't we have Motegi? Why can't we have Sugo? Okayama? Imola? How pathetic. It's as if PD are putting up all these barriers and excuses to justify their reasoning for such neglect of a huge IP that has been part of Sony's PlayStation portfolio for many years. But PD won't care because the game is still raking in the cash. Concurrent player numbers don't mean anything, do they? I want this game to be better. I want to see more effort being put in but I don't and it's frustrating.
Rather interesting that you say this while ignoring some very glaring issues that Turn 10 only recently finally admitted to, which include:

  • Incredibly painful progression (Possibly even slower grind then GT considering the whole upgrade system is per individual car)
  • Less then ideal AI (which is interesting considering it was advertised as something using "Machine Learning")
  • Insufficient Penalty system (Because you know what players really ask for from another big name simcade? More instances of you being rammed off the track and the perpetrator not being sufficently punished enough)

Let's not sit here and pretend for a minute that Forza has been miles better just because they released more content more often for your taste (Some of which is literally content from the last game that for some reason wasn't in from Day 1).
 
I still dream of being able to race against GT Sophy in longer races.

I'm sure we'll get to a stage where we can race against them driving more cars across more tracks.

As much I want Endurance events, I want to race GT Sophy in them.

Actually, what I still dream about is having a GT League with progression tied to all those regular and master licenses I worked so hard to get...

Doesn't hold much value against what the main campaign mode is.

Hopefully in GT8 we'll get GT Sophy as the default AI, as well as a properly designed career mode with a healthy number of events for each car category (and more importantly sub category) in the game.

There are still too many cars with no use in the Event Directory.

Hoping that if there's a January update, it comes with a decent set of endurance races
 
Rather interesting that you say this while ignoring some very glaring issues that Turn 10 only recently finally admitted to, which include:
I wish that Kaz & PD would communicate like that ._.
 
I wouldn't compare that to Forza because they had low number of tracks from the start and now they rushing to add them back , plus that game lost appeal quite quickly

GT7 added Watkins Glen , Road Atlanta , Grand Valley Highway 1 , Lake Louise + other layouts to existing tracks

I just don't see that as low number tracks added , don't get me wrong i would love all those japanese tracks + add weather to more tracks but as usual PD takes it's own time to do stuff

and who knows maybe we will get that Montreal GP someday :P
Wise words Sir.
 
Forza Motorsport has added 3 tracks since it's launch 4 months ago. How many tracks have been added to GT7 in the space of 22 months? Also 3. Why? PD are asleep at the wheel yet again when it comes to new content. Why can't we have Motegi? Why can't we have Sugo? Okayama? Imola? How pathetic. It's as if PD are putting up all these barriers and excuses to justify their reasoning for such neglect of a huge IP that has been part of Sony's PlayStation portfolio for many years. But PD won't care because the game is still raking in the cash. Concurrent player numbers don't mean anything, do they? I want this game to be better. I want to see more effort being put in but I don't and it's frustrating.

4 Tracks have been added since gt7 launch witch is not a lot, but it launched with 34 Tracks while fm only launched with 20 Tracks, so fm needs to push out tracks in a faster rate, and its pretty clear that they had more track ready but decide to dripfeed instead, there is no way they make a conpletly new track from scratch in 1 month, and a lot of content in latest update is recycled content from previous game, i am not defending gt7 lack of content and how slow it has been, but mostly they add new stuff thats not been part of franshise, even after 2 years gt7 is not where it needs be, gt7 is still in a far better state than fm is in, feels more polished overall,
 
Forza Motorsport has added 3 tracks since it's launch 4 months ago.
you do realise these are tracks that were in FM7 right?
How many tracks have been added to GT7 in the space of 22 months?
and that these tracks are not from GT Sport
Also 3. Why? PD are asleep at the wheel yet again when it comes to new content. Why can't we have Motegi? Why can't we have Sugo? Okayama? Imola?
Licensing, you should google it
How pathetic.
it's rather pathetic that you've fallen for T10's drip feed content thinking its a success to of added 3 tracks from the previous title in 4 months.

Edit: just to add it took 4 months from launch for GT7 to have a new track added, it's 4 months into FM2023 and they're only adding in tracks from FM7, work out the math on that one for me...
 
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OK liveries on hold for the next update.....................

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If the email is to be trusted, silhouettes this weekend.
I think it's a safe bet. We already know we are getting a January update. Update usually come on Thursday, so it can only be the 25th since the Thursday after is 1st February.
 
PS: I don't count Lake Louise, because, let's be honest, it's a circuit without any appeal. It is never used in the Lobby, nor in Sport Mode. My heart wishes 2024 would be different, but my mind says that if we have a circuit it will be a great victory.
I disagree that Lake Louise shouldn't count. It's having quirky stuff like Lake Louise (or Alsace Test) that in my mind separates GT's track list for the better from the legion of sims out there (including FM8 since people have brought it up) that have curated their track list to be exclusively about standard circuit racing and maybe ovals. Which is cool for the people for whom that's the focus, but for me it gets stale.
 
Mate, it's literally my e-mail. Tell me what you would like to see and I can show you.
While I don't doubt that the email is real, I wouldn't put full faith into a PlayStation support employee being correct about this.

Of course, I don't doubt the date at all now, since it's the only one that makes sense, but when it was first posted I wasn't entirely sure.
 
Forza Motorsport has added 3 tracks since it's launch 4 months ago. How many tracks have been added to GT7 in the space of 22 months? Also 3. Why? PD are asleep at the wheel yet again when it comes to new content. Why can't we have Motegi? Why can't we have Sugo? Okayama? Imola? How pathetic. It's as if PD are putting up all these barriers and excuses to justify their reasoning for such neglect of a huge IP that has been part of Sony's PlayStation portfolio for many years. But PD won't care because the game is still raking in the cash. Concurrent player numbers don't mean anything, do they? I want this game to be better. I want to see more effort being put in but I don't and it's frustrating.
Please. If you think what PD is doing is "pathetic" you haven't seen anything yet. What FM2023 has now is content that should have been in the game since day1. It's STILL bareboned and it's embarrassing for T10. Adding more tracks and more cars won't change anything if the basic formula of the game is wrong in every way possible.
I've played FM 3-4-5-6-7 religiously over the years and I've never been this angry at T10. I bought the Xbox Series X and FM2023 a few weeks ago. I never play it anymore for obvious reasons. 6 years of development for nothing. The game has no soul, the career is boring, the car progression system is just outrageous and doesn't make you want to progress at all. There's nothing even remotely interesting to do.
If you check the official forum, out of 429 users who voted 52% said that they stopped playing the game.

T10 acknowledging the issue after 3-4 months of bad reviews, bad comments, low number of active players, won't make them magically change the system. The game is what it is. They literally say they will keep the dumb car progression because for some users it works...(wut?).
Communication was supposed to be Turn 10's strong suit. Somehow it isn't, since they came up with such horrendous next gen sequel and they refuse to cut the 💩 .

I used to criticize GT7/PD a lot and I regret it, because I didn't know what was happening on the other side of the fence yet.
I only stopped playing GT7 when 1.41 dropped because for some reason PD weakened to the minimum the vibrations on the dualshock4 and I couldn't feel the road anymore. My PS+ expired and I fired up GT7 again a few days ago: I did a bunch of qualifying laps for Daily B and it seems like they "ninja patched" the game and the vibration went back up a notch. I'm gonna renew my PS+ and play in Daily B again because I love it, despite the flaws in the penalty system.
 
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While I don't doubt that the email is real, I wouldn't put full faith into a PlayStation support employee being correct about this.

Of course, I don't doubt the date at all now, since it's the only one that makes sense, but when it was first posted I wasn't entirely sure.
I see. I guess we all experienced how difficult it is to reach support and PD at all for anything. So me actually getting answer and even the date confirmation if one in a million haha... maybe I should go buy lottery, an answer mail from PD is a sign.
No seriously I am just persistent and I already reported this bug and others and got many "no"'s but eventually after many contacts from my side they did replied.
Check one of my earlier reports. It's in swedish and this time it was after 1.40 B spec update. And answer I am getting is that I am wrong. But I didn't gave up and eventually got right and it will be fixed.
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There is a section here in the GT7 forum that is nothing but tunes and there are two garages I can recommend...


Which is great, I just have the expectation from GT that upgrading your car gives something driveable out-of-the-box, and my experience was that it wasn't the case. If I have to start copying settings from the internet just to not crash the car then it's not really better than ACC.

PD did the same after the backlash surrounding the GT7 economy at launch.

PDs only acknowledgement about game issues was that the game was offline for two days.

They did not apologise for removing high paying races, and then ended that message with:

"We would really appreciate it if everyone could watch over the growth of Gran Turismo 7 from a somewhat longer term point of view."

Which is telling fans to shut up and consume product. That is absolutely not the same as actually conceding aspects of your game aren't good enough.
 
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Please. If you think what PD is doing is "pathetic" you haven't seen anything yet. What FM2023 has now is content that should have been in the game since day1. It's STILL bareboned and it's embarrassing for T10. Adding more tracks and more cars won't change anything if the basic formula of the game is wrong in every way possible.
I've played FM 3-4-5-6-7 religiously over the years and I've never been this angry at T10. I bought the Xbox Series X and FM2023 a few weeks ago. I never play it anymore for obvious reasons. 6 years of development for nothing. The game has no soul, the career is boring, the car progression system is just outrageous and doesn't make you want to progress at all. There's nothing even remotely interesting to do.
If you check the official forum, out of 429 users who voted 52% said that they stopped playing the game.

T10 acknowledging the issue after 3-4 months of bad reviews, bad comments, low number of active players, won't make them magically change the system. The game is what it is. They literally say they will keep the dumb car progression because for some users it works...(wut?).
Communication was supposed to be Turn 10's strong suit. Somehow it isn't, since they came up with such horrendous next gen sequel and they refuse to cut the 💩 .

I used to criticize GT7/PD a lot and I regret it, because I didn't know what was happening on the other side of the fence yet.
I only stopped playing GT7 when 1.41 dropped because for some reason PD weakened to the minimum the vibrations on the dualshock4 and I couldn't feel the road anymore. My PS+ expired and I fired up GT7 again a few days ago: I did a bunch of qualifying laps for Daily B and it seems like they "ninja patched" the game and the vibration went back up a notch. I'm gonna renew my PS+ and play in Daily B again because I love it, despite the flaws in the penalty system.


The most important difference is, at least for me, the quality of the content.
I’ll I didn’t play FM8, but what I saw and read about it, is that there’s still cars in the game which have very old and therefore inaccurate car models. And seeing comparisons in videos, even the new car models are miles behind the ones from GT7, the details (for example the lights, the interiors,…), the paint and the overall presence of the cars (i don’t know how to articulate it in a better way), you just feel that PD puts in the extra amount of work to reach this level that is almost divine imo. Sure GT7 car models still have flaws like low poly parts, for example round shapes, but that’s a technical limitation that I think can easily be solved with better hardware, nothing that needs them to create a totally new car model.
As much there is to criticize about GT7, as much as it lacks content in some departments, it doesn’t lack soul.
 
IMHO, GT7 is better than GT6 yet still behind GT5 in its current state. Just hoping for more cars, tracks, missions and event variety in future updates. Moreover, lobbies also need to be tweaked a little and GT7 will get on par with GT5.
 
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