Gran Turismo 7: Latest news and discussion thread

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I’m 99% sure PD are working on a PS5 only GT. Increasingly, I wonder if that’s going to be GT8 or some sort of GT7 Special Edition.

I do think we’ll get a substantial PS5 Pro update later this year. How substantial will determine if GT8 is imminent.
I agree, i also belive we Will se a major update with a release of ps5 pro
 
I think there will be an update for the Pro to take advantage of the upscaling tech it supposedly has, but that update will be graphical enhancements only - it's highly doubtful the PS5 Pro will get its own separate version of games (any, not just GT), so I wouldn't expect anything to do with content or gameplay like bigger grid sizes or more Sophy usage or anything like that.
 
I think there will be an update for the Pro to take advantage of the upscaling tech it supposedly has, but that update will be graphical enhancements only - it's highly doubtful the PS5 Pro will get its own separate version of games (any, not just GT), so I wouldn't expect anything to do with content or gameplay like bigger grid sizes or more Sophy usage or anything like that.
Same thoughts. GT7 could already handle a bigger grid size on PS5 but we are still locked to 20.
 
I have a question about the hybrid system on the ts050 I'm watching a video and the hybrid energy will last the entire lap but in gt7 is no where near like this?

Any reason is it a design choice by pd?
 
Interesting to note according to True Trophies (which uses a sample of 3.2m PSN profiles) GT7 continues to be a top 20 most played title on PS5 & PS4. Most of the top 20 are made up of GAAS, the big sports titles, and the odd single-player AAA.


Top 40 PS5 and PS4 games (week ending Sunday, March 31, 2024)​

PositionGamePublisherLast week
1
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FortniteEpic Games1
2
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Call of Duty: Modern Warfare IIActivision2
3
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EA SPORTS FC 24Electronic Arts3
4
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HELLDIVERS 2Sony Interactive Entertainment4
5
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Grand Theft Auto VRockstar Games5
6
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FINAL FANTASY VII REBIRTHSquare Enix6
7
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Tom Clancy's Rainbow Six SiegeUbisoft7
8
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Rocket LeaguePsyonix8
9
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RobloxRoblox9
10
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MinecraftMojang Studios10
11
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Overwatch 2Blizzard Entertainment11
12
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NBA 2K242K Games13
13
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Apex LegendsElectronic Arts14
14
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Dragon's Dogma 2Capcom Entertainment12
15
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Destiny 2Bungie15
16
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Elden RingFromSoftware16
17
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Gran Turismo 7Sony Interactive Entertainment18
18
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Genshin ImpactCognosphere22
19
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Marvel's Spider-Man 2Sony Interactive Entertainment17
20
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Madden NFL 24Electronic Arts21
I kind of figured that Fortnite would be in the top 5 of the list and I was correct.
 
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I have a question about the hybrid system on the ts050 I'm watching a video and the hybrid energy will last the entire lap but in gt7 is no where near like this?

Any reason is it a design choice by pd?

The hybrid is deployed manually by the driver similar to the super formula expect it recharges under braking. The only possible reason I can think of that it's still automatic in game is that setting it as nitrous would be too restrictive.
 
I’m 99% sure PD are working on a PS5 only GT. Increasingly, I wonder if that’s going to be GT8 or some sort of GT7 Special Edition.

I do think we’ll get a substantial PS5 Pro update later this year. How substantial will determine if GT8 is imminent.

And I think they are more focused on supporting GT7 and preparing GT8 for PS6 release. There is really no need of new title, especially that GT7 still is on „best selling games” lists in many countries.

The „only PS5” GT game won’t be as big leap as some people think it will be.

I think there will be an update for the Pro to take advantage of the upscaling tech it supposedly has, but that update will be graphical enhancements only - it's highly doubtful the PS5 Pro will get its own separate version of games (any, not just GT), so I wouldn't expect anything to do with content or gameplay like bigger grid sizes or more Sophy usage or anything like that.

I think it will end up in just adding two „Pro” modes. 60FPS + RT in gameplay and 120FPS without RT (but better than standard PS5)

I wonder if they will upgrade PSVR2 mode for pro.
 
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Let's just say I have a very small percentage of Finnish blood. :lol:
Do you know Finnish metal bands Amorphis, NIGHTWISH, SONATA ARCTICA and STRATOVARIUS ? I am working for those guys, including swedish death metal HYPOCRISY. So I can speak Finnish not too bad and a little swedish as well.
 
Do you know Finnish metal bands Amorphis, NIGHTWISH, SONATA ARCTICA and STRATOVARIUS ? I am working for those guys, including swedish death metal HYPOCRISY. So I can speak Finnish not too bad and a little swedish as well.
Of course, basics!
 
Do you know Finnish metal bands Amorphis, NIGHTWISH, SONATA ARCTICA and STRATOVARIUS ? I am working for those guys, including swedish death metal HYPOCRISY. So I can speak Finnish not too bad and a little swedish as well.
Music Video Metal GIF by Sabaton
 
Why that? I think they are working on a PS6 title to be honest.
But he's 99% sure! Either there's so much evidence that it's impossible for anyone to ignore objectively or... it's just an opinion loaded with confirmation bias and a silly stat meant to convince others of its validity, but who'd do a thing like that!?
 
And I think they are more focused on supporting GT7 and preparing GT8 for PS6 release. There is really no need of new title, especially that GT7 still is on „best selling games” lists in many countries.

The „only PS5” GT game won’t be as big leap as some people think it will be.
The ‘need’ is to generate hundreds of millions of dollars in revenue. It is a business after all and every studio needs to play their part. GT8 is a sure home run - but we’ve seen plenty of paid updates to Sony Studio titles - albeit most have been PS4 only titles coming to PS5.

It’s much more tricky to monetise an updated GT7. Would it be an all new PS5 SKU, a paid update for existing users, both? Would it come alongside a PC SKU?

If it was my decision I’d put out a tech update for PS5 Pro alongside Spec III later this year. Then GT8 sometime in late ‘25 - early ‘26. With PS6 expected late ‘28 that still gives PD quite some time to work on GT9 for the new system.
I think it will end up in just adding two „Pro” modes. 60FPS + RT in gameplay and 120FPS without RT (but better than standard PS5)

I wonder if they will upgrade PSVR2 mode for pro.
The question will be how extensive the RT update is as that’s a prime focus of PS5 Pro. New upscaling tech also gives PD more options (and headroom) rather than targeting native 4K.

It’s difficult to tell what the limitations of the PS4 are in GT7. For every track and feature PD need to factor in the machine - which adds to their workload. At least with Sophy they’ve already made the break. A PS5 only SKU would help them greatly to push PS5 and PS5 Pro.
 
The ‘need’ is to generate hundreds of millions of dollars in revenue. It is a business after all and every studio needs to play their part. GT8 is a sure home run - but we’ve seen plenty of paid updates to Sony Studio titles - albeit most have been PS4 only titles coming to PS5.

Look how long games live currently. This is not 90’s or early 2000 anymore. Game development and marketing costs are muvh much bigger than used to be. It is no longer profitable to sent new game every 2-3 years.

It’s much more tricky to monetise an updated GT7. Would it be an all new PS5 SKU, a paid update for existing users, both? Would it come alongside a PC SKU?

They already put microtransactions to monetise it + the game still sales very well

If it was my decision I’d put out a tech update for PS5 Pro alongside Spec III later this year. Then GT8 sometime in late ‘25 - early ‘26. With PS6 expected late ‘28 that still gives PD quite some time to work on GT9 for the new system.

Ps5 pro is here in late 2024 probably. You would burn money for updating GT7 just to send new game just an year later? That doesn’t make sense. Remember GT8 is not just development cost but huge marketing cost…

The question will be how extensive the RT update is as that’s a prime focus of PS5 Pro. New upscaling tech also gives PD more options (and headroom) rather than targeting native 4K.

It’s difficult to tell what the limitations of the PS4 are in GT7. For every track and feature PD need to factor in the machine - which adds to their workload. At least with Sophy they’ve already made the break. A PS5 only SKU would help them greatly to push PS5 and PS5 Pro.


There is really not that big difference beetween PS4 and PS5 you are really overhyping „next gen only” games. Look at Forza it is next gen only and it fails in nearly all aspects…
New game engines are made to be scalable. PD really didn’t cut anything just to make GT7 run on PS4.
 
Why that? I think they are working on a PS6 title to be honest.

I would not be supriced if we got like gt8 before ps6 is released, ps6 is most likely not coming out until late 2027 at best maybe even 2028, i doubt next gt game will release any later than 2027, 2026 is not even out of the window, all depends on how much they support gt7, but next year gt8 will proably already be revealed around june, 2027 release for gt8 would make sense as its 30th year anniversary.
 
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GT7 still selling well, in the PS5 top 20 (Europe).


No urgency to release something new when the current one is going strong.
Maybe making GT8 PS5 exclusive will bring PS4 only owners to PS5/PS5 Pro. Surely Sony would want greater profit than what the system sells now.
 
That list shows quite starkly why Sony are pivoting towards service games. No Horizon, no God of War, no Last of Us, Spider-Man 2 already off of one region's charts and just hanging on in the other.

That GT7 is still charting in month 25 should dispel any thoughts that it isn't a super important IP to Sony, it's the only one they really have that can be evergreen like that (Helldivers might join it in the long term too).
 
GT7 still selling well, in the PS5 top 20 (Europe).

No urgency to release something new when the current one is going strong.
Of course. But even if they announced GT8 in 2024 it wouldn't come out before 2026.
 
it will still kill the sales of GT7... I really doubt we will see GT8 that soon, I think there is high chance of GT8 to come out for PS6 with PS5 crossplatform.
Imho i wouldn't count being a crossplatform especially when PS6 launches , it only happened with GT7 because of obvious reasons
 
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Imho i wouldn't count being a crossplatform especially when PS6 launches , it only happened with GT7 because of obvious reasons
Obvious reasons being GT7 was being developed since 2018 on the base PS4 and the fact that the PS5 had barely sold 20 million units compared to the PS4 with 115 million units? Sony prioritises money, GT7 wasn't even a launch title and was still a crossplatform game, the same will happen with GT8. They'll just restrict some features on the PS6 version like GT7 with Sophy and PSVR2.
 
Obvious reasons being GT7 was being developed since 2018 on the base PS4 and the fact that the PS5 had barely sold 20 million units compared to the PS4 with 115 million units? Sony prioritises money, GT7 wasn't even a launch title and was still a crossplatform game, the same will happen with GT8. They'll just restrict some features on the PS6 version like GT7 with Sophy and PSVR2.
Ps5 has sold like 50 million now, gt7 was never planned to be released on ps4 at first, it was marketed as ps5 exclusive but changed because of ps5 shortage,
I think their is a good chance gt8 comes out before ps6
 
Look how long games live currently. This is not 90’s or early 2000 anymore. Game development and marketing costs are muvh much bigger than used to be. It is no longer profitable to sent new game every 2-3 years.
If publishers could release a title and subsequent sequels every 2-3 years they'd be jumping for joy. The biggest cost in game development is staff - the more product they can get to market - the more income generated. Iterative titles like Gran Turismo (and all sports titles) have different development cycles to traditional single-player games which are rebuilt from the ground-up, with new game worlds, all-new story etc.
They already put microtransactions to monetise it + the game still sales very well
Sales legs for GT7 are very strong but we have only just passed it's 2 year launch anniversary. By year 3, and especially year 4, there'll be a significant drop-off and the market will be ready for a sequel. Microtransactions are one means to generate post-launch income - but it's rather outdated and unattractive to most players. I haven't spent a penny on such things but I would be a regular purchaser of cosmetic items (wheels, aero parts, interior items), plus more substantial DLC like car and track packs.
Ps5 pro is here in late 2024 probably. You would burn money for updating GT7 just to send new game just an year later? That doesn’t make sense. Remember GT8 is not just development cost but huge marketing cost…
I'd expect every major AAA title from Sony to receive a PS5 Pro update - for most it would be a case of utilising existing tech. IE, RT support in gameplay, not just replays. Higher LOD car models, higher resolution textures, effects and so on. If, as I suspect, GT7 is one of the showcase titles for PS5 Pro, it make sense to invest.
There is really not that big difference beetween PS4 and PS5 you are really overhyping „next gen only” games. Look at Forza it is next gen only and it fails in nearly all aspects…
New game engines are made to be scalable. PD really didn’t cut anything just to make GT7 run on PS4.
There are diminishing returns but a next-gen only Gran Turismo that maximises PS5 will not be able to run on PS4. Even with reduced resolution and (if you're willing to compromise) sub 60FPS. I'm sure PD's game engine has already undergone updates to take advantage of new tech like the SSD.

For whatever reason (CPU I presume) GT Sophy cannot run on PS4. Larger grids and more complex physics will be possible on PS5, but there has to be parity with PS4 for cross-gen online play. Likewise, streaming much higher quality track assets (see Nanite on Unreal Engine 5) will be possible on PS5 thanks to the SSD. But PD had to limit how much they leant into this as they needed a version of GT7 up and running on the PS4's archaic HDD.

RT is another area that will fundamentally change how PD builds their lighting engine. This is a non-starter on PS4 so they stuck with tried and tested methods for GT7. Plus the added bonus of RT shadows in replays on PS5. For a PS5 only SKU (and particularly PS5 Pro) they can put the R&D into more extensive use of RT.
Obvious reasons being GT7 was being developed since 2018 on the base PS4 and the fact that the PS5 had barely sold 20 million units compared to the PS4 with 115 million units? Sony prioritises money, GT7 wasn't even a launch title and was still a crossplatform game, the same will happen with GT8. They'll just restrict some features on the PS6 version like GT7 with Sophy and PSVR2.
Sales data indicates it was a mistake to continue with cross-gen beyond PS5's launch window. Particularly a title like GT7 with it's long sales legs. I expect GT8 will be PS5 only as I don't see a scenario where we don't get an all new Gran Turismo for 6 years. As for GT9, sure, that could be cross-gen PS5/PS6 if it arrives '28-'30!. But I don't see that being a major issue as the switch to SSD and RT was already made this gen.
 
Why are some cars, like the 8C and LFA, manual in GT7? The animations clearly show paddle shifting, and they are (at least the LFA is) semi in reality.
I hesitated to ask this in case Polyphony fix it :D
 
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