Gran Turismo 7: Latest news and discussion thread

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Why are some cars, like the 8C and LFA, manual in GT7? The animations clearly show paddle shifting, and they are (at least the LFA is) semi in reality.
I hesitated to ask this in case Polyphony fix it :D
What do you mean?
 
Obvious reasons being GT7 was being developed since 2018 on the base PS4 and the fact that the PS5 had barely sold 20 million units compared to the PS4 with 115 million units? Sony prioritises money, GT7 wasn't even a launch title and was still a crossplatform game, the same will happen with GT8. They'll just restrict some features on the PS6 version like GT7 with Sophy and PSVR2.
First of all PS5 sold over 50mil now and second i would like to have your crystal ball mate 🤣

only reason why GT7 was crossgen was pandemic and chip shortage - that combination made some of the games crossgen including GT7 , if you don't believe me take a look how GT7 was marketed before the crossgen decision ;)
 
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It was justa marketing trick.
GT7 was advertised as a PS5 exclusive but looking at it, it's 100% obvious that it was developed for the PS4 from the beginnig and later also for the PS5.
Maybe at some point they considered releasing it only on the PS5 but overall from the beginning it was mainly a PS4 game.
 
The age of publishers, even those with hardware platforms, putting out high-budget AAA games exclusively on consoles that have yet to build an install base seems pretty definitively over; they just don't get the profits from them any more.

The first GT on PS6 (whether that is 8 or it is 9 after a PS5-only 8) will go one of two ways:
  • It'll be PS6-exclusive, but it'll also be much lower budget than we're perhaps used to (the Nintendo model), or
  • It'll be cross-gen with PS5 and possibly also PC by that point.
 
It was justa marketing trick.
GT7 was advertised as a PS5 exclusive but looking at it, it's 100% obvious that it was developed for the PS4 from the beginnig and later also for the PS5.
Maybe at some point they considered releasing it only on the PS5 but overall from the beginning it was mainly a PS4 game.
well it wasnt just a marketing trick , most games started as PS4 games since there was no PS5 dev kit yet but they got adapted into PS5 later

for example Rise of the Ronin is the same thing , it started development on PS4 but later adapted into PS5 only
GT7 meant to be PS5 only but Sony decided against that - see my post for the reasons
 
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Hopefully silhouttes next weekend i going to keep predict the Ferrari 812 superfast until pd adds it, its 1 of 3 cars i wanted the most in the datamine, and we got challanger demon and alfa Romeo gulia gta,m already
 
Hopefully silhouttes next weekend i going to keep predict the Ferrari 812 superfast until pd adds it, its 1 of 3 cars i wanted the most in the datamine, and we got challanger demon and alfa Romeo gulia gta,m already
Just out of interest, why is that car so special to you (and many others)?
 
Just out of interest, why is that car so special to you (and many others)?

For me its mainly because i do love the newer front engine v12 ferraris like both f12 and 812, looks beatiful to me and v12 just screams, would love many other v12 supercars to, gt7 still lacks many important cars in my opinion, if i was to see 812 in the silhouttes i would be very excited, but i gues thats a car pd adds in bigger update to generate hype like they did with spec ll update with many strong up to date perfomence cars,
 
My biggest hopes for GT8 are really just one thing: Y'know how it's only in photomode that you can show more things like oil stains and dirt? I want to see those details even outside photomode, and to make it actually worth washing a car. I'm positive it's up to hardware limitations, though.

I'd also hope for new groups for vintage race cars, especially the older prototypes from the late 60s/early 70s, but I really wonder if that's necessary, as opposed to a PP limit, or better yet, offering rental versions of say, the 330 P4/917K/GT40 Mk.IV/XJ13 that are more comparable with each other. I'd say something similar of the race cars from the mid-50s, like the DB3S, the A6GCS, and the D-Type - which are likely going to be joined by the Pebble Beach-winning Cunningham C-4R. Now that I think about it, I do wonder if an additional group is truly necessary at this point, as opposed to potentially refining the PP system.

Furthermore, I'm hoping the Gr.1 Prototype Series will have its rules effectively retconned to limit players to Gr.1 cars - though I'd be fine with either BoP being enabled, or the pre-existing 950PP limit. Indeed, the GT Cup Gr.3 events were changed to have BoP on, and the GT-R Cup was recently changed to permit the KPGC10 and C110.

And sure, I'd totally be down for larger grids in GT8, but I think it should be dependent on the course. For example, I certainly would not imagine the grid size at Tsukuba would be as large as those for the Nurburgring 24h layout, Daytona, or Le Mans.

Ah, but I digress. I wonder what sort of Bonus Menu event could be next? Maybe the Evolution Meeting could return, like the Silvia Sisters.
 
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Now that I think about it, I do wonder if an additional group is truly necessary at this point, as opposed to potentially refining the PP system.
Honestly, I'd go the other way - break up every group other than Gr.3, and make Gr.3 only the "latest" model (so AMG would only have the '20 in it for instance), which is the group Manufacturers Cup would run. Then instead of using groups, expand the tag system that they currently only really use for the Kei car and VGT events, with things like #Group C or #LMP1 or #GT3.

It'd fix a few problems - it'd force creativity in daily races rather than have them just go "Gr.3/Gr.4" every week, and it'd remove weird BoP decisions like how the current GT-One BoP makes it run unfaithfully. And in single player, you could have both PP-limited events for the classic GT "run whatever you have" grids and also tag-based events (maybe combined with model year limits) for more focused, limited-entry events.
 
One thing I would love to see in the next GT is the ability to create a livery style and add it to any car that I choose.
 
It was justa marketing trick.
GT7 was advertised as a PS5 exclusive but looking at it, it's 100% obvious that it was developed for the PS4 from the beginnig and later also for the PS5.
Maybe at some point they considered releasing it only on the PS5 but overall from the beginning it was mainly a PS4 game.
If GT7 was developed on the PS4 then I would like to think it would work well on the PS4. My PS4 copy freezes and crashes constantly. Never had a single issue on my PS5.
 
Just out of curiosity, does anyone know how much a typical car increases the overall game size by?
 
If GT7 was developed on the PS4 then I would like to think it would work well on the PS4. My PS4 copy freezes and crashes constantly. Never had a single issue on my PS5.
Your PS4 (or GT7 disc) might have an issue in that case. I don’t recall GT7 ever crashing on my PS4, and I play it often (I don’t even have a PS5)
 
My PS4 copy freezes and crashes constantly.
I’ve been playing GT7 on my PS4 Pro several hundred hours or so (yikes) and haven’t experienced a single crash or freeze. So yeah, probably something wrong with the disc or the console if the game is crashing constantly.
 
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I’ve been playing GT7 on my PS4 Pro several hundred hours or so (yikes) and haven’t experienced a single crash or freeze. So yeah, probably something wrong with the disc or the console.
More or less the same here. Two crashes in almost two years, and I play GT7 nearly every day.
 
Randomly popped the trophy for covering 500 miles on oval tracks yesterday.

This means I'm two away from the platinum...take 100 photos and complete 50 Sport Mode events.

I stopped paying for PS Plus because I wasn't racing online and wasn't finding value in the service, it's silly to rejoin just for a Platinum trophy right?

It doesn't get you any tangible benefits, or will hold any kudos for future GT titles. I've got typically taken a stance that poor trophy list design shouldn't be supported, and while I think 50 is a high number to hit, I think they are more problematic trophies on the list which don't respect your time...

So...I should just leave it right?
 
Randomly popped the trophy for covering 500 miles on oval tracks yesterday.

This means I'm two away from the platinum...take 100 photos and complete 50 Sport Mode events.

I stopped paying for PS Plus because I wasn't racing online and wasn't finding value in the service, it's silly to rejoin just for a Platinum trophy right?

It doesn't get you any tangible benefits, or will hold any kudos for future GT titles. I've got typically taken a stance that poor trophy list design shouldn't be supported, and while I think 50 is a high number to hit, I think they are more problematic trophies on the list which don't respect your time...

So...I should just leave it right?
Get it, if you ask me. It's 50 races, doesn't require any speed or skill on your part, like GT Sport did. This one is a participation trophy and the platinum is pretty easy.
 
If GT7 was developed on the PS4 then I would like to think it would work well on the PS4. My PS4 copy freezes and crashes constantly. Never had a single issue on my PS5.
Because later development was shifted more toward the PS5 so it's the more polished version.
 
Randomly popped the trophy for covering 500 miles on oval tracks yesterday.

This means I'm two away from the platinum...take 100 photos and complete 50 Sport Mode events.

I stopped paying for PS Plus because I wasn't racing online and wasn't finding value in the service, it's silly to rejoin just for a Platinum trophy right?

It doesn't get you any tangible benefits, or will hold any kudos for future GT titles. I've got typically taken a stance that poor trophy list design shouldn't be supported, and while I think 50 is a high number to hit, I think they are more problematic trophies on the list which don't respect your time...

So...I should just leave it right?
Or wait for the three or four free play weekends each year.
 
Because later development was shifted more toward the PS5 so it's the more polished version.
The PS5 version is not more polished. It has some graphical and performance-related advantages, but it is not more polished than the PS4 version.
 
The PS5 version is not more polished. It has some graphical and performance-related advantages, but it is not more polished than the PS4 version.
I mean in terms of bugs causing game freeze etc. it is more polished than the PS4 version.
 
Yeah, it's where the genre is these days. If you put racing games on the "arcade vs sim" scale, everything that's "more sim" than Forza Horizon is will have something that looks a lot like Sport Mode as an integral game mode.
 
Sport Mode is great conceptually it's just its execution that makes it dreary. There's no reason they couldn't appease more groups than they are, but when 90% of races are 7 minute sprints in Gr.3 cars, week in and week out, it's not hard to see why people don't want to touch it.
 
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