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- Antarctica
For me if they really wanted to bring the classic and modern together, all they needed to do was have driver levelling that was paired to events.Yep, exactly this. I've always maintained that the best racing game careers are open-ended, letting you do a lot of things in different orders depending on how you play the game, while also making sure there are plenty of options available to you at once.
GT used to be the absolute champion of this type of career, but I feel the spark has been missing ever since GT6.
You arrive in a fictional setting as a Sunday driver, you have enough to scrape a box and try to win stuff like Sunday cup, clubman cup or a hatchback series. Then rank up to something like Amateur racer. Now you can do stuff like rallycross. How do you gate check this? The licence tests. Which unlock as you driver progression goes.
It is all in the game and would have been easy to implement