Gran Turismo 7: Latest news and discussion thread

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CH-R aside, I'm confused why they wouldn't have modeled the SiR Civic...
So they have an excuse to add another version of the car at some point. It’s something we’ve been seeing more and more, and it wouldn’t surprise me considering how many variations of JDM cars they included in older GT games.
 
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This line always concerns me;

-Performance Points (PP) for certain cars have been updated;

Time to retune but hopefully not too much.

Can somebody have a quick look which cars got nerfed if they get chance.im not home from work until 4pm. 👍
 
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Can somebody have a quick look which cars got nerfed
Those cars that I have most interest in have seen an increase of between +0.5 (very rare) up to +25(also not too common), with an average of +10.
They all were supposed to be at the 600pp mark.
As usual, the Aston Martin DP100 still sits comfortably at a premium spot, and the Rotaccino with just barely 570 is in a league of its own.
The Stratos as my prefered choice, after monthes of not being "adjusted" nos creeps higher and higher and the setup I used when I started playing now propably would sit at 680pp
 
Can anyone explain what difference the Extra trim makes for the Civic as opposed to a normal Si? I can’t find anything that says what differences it has
I did, in yesterday's article :lol:


The car at the back of the shot did indeed prove to be a classic Honda Civic Si, but in the shape of the EF rather than the earlier AH (or AT).

Specifically, it’s the Si Extra model, which gained amenities like electric windows and optional ABS and sunroof at a mild weight penalty.
 
Those cars that I have most interest in have seen an increase of between +0.5 (very rare) up to +25(also not too common), with an average of +10.
They all were supposed to be at the 600pp mark.
As usual, the Aston Martin DP100 still sits comfortably at a premium spot, and the Rotaccino with just barely 570 is in a league of its own.
The Stratos as my prefered choice, after monthes of not being "adjusted" nos creeps higher and higher and the setup I used when I started playing now propably would sit at 680pp
I was wondering if my precious R33 engine swap,400R stock but tuned and engine swap Delta Integrale have escapex ths knife.Cant wait to get home and try.
 
With the leaderboards reset I decided to gen an early word record in the pit in or stay out 1 mission in a meme car.

The time to beat is at the start and the tune is at the end. Cars in general now have a higher pp so for 600 pp exactly that might make for a new dominant car and I will do more testing later but I know for sure driving in rain is more fun now and using a controller seems more consistent over.
 
I can't imagine a better reasonable car for a young driver than a Toyota Hybrid, especially the 1.8 that the CHR initially got. Reliable like nothing else. Looks like Japan also got a 1.2 turbo non-hybrid, but the GT7 screenshots show a blue haze in the Toyota badge, meaning it's definitely a hybrid. Looking online it seems the JDM version of the CHR did get the LED taillights in the higher trims, like the "G".

Europe also got 1.2 turbo C-HR, and that engine was in C-HR that raced on Nurburgring 24h. It's a shame we haven't got that engine as would make more options for tuning and to recreate car that raced on Nurb 24h.
With no engine and transmission swaps, Toyota Hybrids have limited use in the game, they could at least add some eco challenge missions for them.
 
This line always concerns me;

-Performance Points (PP) for certain cars have been updated;

Time to retune but hopefully not too much.

Can somebody have a quick look which cars got nerfed if they get chance.im not home from work until 4pm. 👍
My Escudo went from 800 to 804
787B from 800 to 789
962C from 800 to 782
908 HDi from 800 to 785

Overall, looks to be a bit more breathing room extra aero and/or power.
 
My Escudo went from 800 to 804
787B from 800 to 789
962C from 800 to 782
908 HDi from 800 to 785

Overall, looks to be a bit more breathing room extra aero and/or power.
Most of my engine swaps have gone up,not by a lot at first glance,but when you have to keep adding ballast more and more before the PP drops to 600 again its a bind.The Subaru GrB rally car jumped from 600 to 614pp,very hard to get it back down to 600pp and still be competetive.A lot of my 700-800pp cars seem to have very little or no adjustment.It is what it is I guess,just seems to be the 600pp class that gets the biggest nerfs.
 
This line always concerns me;

-Performance Points (PP) for certain cars have been updated;

Time to retune but hopefully not too much.

Can somebody have a quick look which cars got nerfed if they get chance.im not home from work until 4pm. 👍
When using the power limiter to adjust to prior PP, my Ford GT '17 had lost 20hp from the 1.49 update and has now lost another 15. A widebody Acura lost 12 hp and now has a lot of off-throttle oversteer. The Ioniq Q is tail happy too, but with that car it's sorta fun!
 
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Is the Hyundai delivered to us via a ticket? Ive not recieved one yet,or am i missing something? I watched the live streams and recieved the prizes for them.
 
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Is the Hyundai delivered to us via a ticket? Ive not recieved one yet,or am i missing something? I watched the live streams and recieved the prizes for them.
Tickets have already gone out, but you can also purchase the Hyundai in brand central now.
 
Is the Hyundai delivered to us via a ticket? Ive not recieved one yet,or am i missing something? I watched the live streams and recieved the prizes for them.
Check for a ticket with "Viewers Campaign" on it and that should be the car.
 
I forgot this was a thing they were doing at Bathurst today.

IMG_5898.jpeg

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Cool to see a VGT in motion.
 
Ah yes, those VGT spaceships that many people hate..

While PD are pushing out 700hp, 500kg, impractical, fake cars, that many people love...

SMH.
This one was made in real life and was just driving on a race track roughly an hour ago.

Of all the VGTs, this one may have the most real world implications, as Hyundai/Genesis are making moves and taking performance and Motorsports very seriously. This particular concept intends to be a direct preview of their upcoming performance line, which may result in a GT3 and/or 4 program to compliment the’now confirmed hypercar program that starts in now just under a year.
 
The new Hyundai is actually pretty fun to drive… It’s just very heavy and the brakes need to be upgraded. The car was nice to drive though sounds good also.. I forgot it was an EV definitely a nice addition for GT7.
I was agreably surprised to see it can be fitted with a stage 5 weight reduction. (Cr. 120,000)
 
Another way for PD not having to pay for race car licencing.
Seriously, I don't have a problem with that as long as they give us the tools to make the replicas more realistic(more interior customisation, race car-like fuel economy, plus much more wishes and wants addressed in the appropriate threads).
 
Can anyone tell me if anything changed in circuit experience at all? Because in patch notes they wrote :

 - The target times for all Circuit Experience events have been adjusted, and we have updated all demonstration replays. Also, all rankings boards have been reset.

But i didn’t notice any changes to times since i have some tracks still in progress to complete 🧐
 
Saw this doing the rounds on Twitter.
Supposedly there was a PC port in development, but it was shelved.
Makes sense if Sony/PlayStation don't want their hardware sales to drop, but I guess then why was it developed in the first place? Maybe they saw the Xbox situation and how it played out, and changed their mind on a PC GT7 mid-way through development.
 
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