Ok, I think I’ve identified why (or at least part of why) I’ve been struggling to keep cars under control on GT7, and it’s really frustrating.
On controller there’s smoothing of the steering input, but it’s dramatically increased over the implementation on GT Sport, and as well limits the angle you can turn the wheel above certain speeds. For example - I’m using the C3 Corvette at Willow Springs, and on entry into T1 with no throttle or brake I felt like I was getting massive understeer, but I wasn’t getting any vibration/haptic feedback, nor any audio cues telling me my tires were scrubbing. I’m only running minor aero and weight reduction and custom suspension on SH tires, and was primarily using the rear dampening setting to reduce the snap oversteer and wheel spin. With the amount of front toe out, camber, and front roll bar I’m running there shouldn’t be much understeer going on in most scenarios (in fact it should be pretty oversteery...).
So I kept restarting and running it over and over again, until I finally noticed my steering input indicator (red dot above the rev gauge on the HUD) was stopping only halfway to the edge, if even, while I was pushing the stick as far as it would go, and the input reading wouldn’t budge any further as I coasted around the corner. Ironically too, I pulled the car to a stop to make sure it wasn’t a problem with the controller and no, it’s totally fine, but also the max reading on the input indicator is only around half-2/5ths of the cars maximum steering angle, the wheels continue to turn waaay past it at rest. So I tried again, this time letting the car coast to as low a speed as I could, and it wouldn’t move a millimeter past half input until the car was going under 60mph (and I should be able to take this corner at 90+). So the game is locking me to 20% lock or less in almost any racing circumstance save for a really sharp hairpin, and this goes too for countersteering. So if the tail kicks out to a greater angle than this 20% lock, I have no chance at correcting it because the game will stop me from turning the wheels far enough to do so.
I can keep things in line sub-60 but above that it’s like I have some sort of assist stuck on, and it’s pissing me off. This game has too much hand-holding, if I say I know what I’m doing let me play the game and drive the car. Punish me for going over the limits of the physics, not some artificial input wall.
*Edit: I’ve now been unable to keep my eyes off the input indicator, and I think I now know why the car sometimes snaps into an over correct - when you’re just on the limit of saving it, the car may drift under the 60mph threshold and release more of the steering lock limit, and suddenly the front wheels snap further, grip up, and shoot the car the other way.
Also, upon reaching the final turn it looks like lock limit goes down to around 1/3rd of the rev limiter, so like maybe 15% of maximum lock.
I’m bashing my head against the wall. 🤬🤬🤬