- 1,349
- United Kingdom
- theufc33
I kind of agree for tracks, but personally, for cars, I know it takes a long time but I'm happy to wait. The models are ****ing ridiculous. PD have outdone everyone bar Evolution Studios and Autovista models in FM4 from the beginning, and they took another leap with GT Sport and GT7.Maybe we’ve all become too obsessed with perfection. Perfect car, perfect track, perfect sound, perfect setup etc. monthly updates to perfect the game. I just fired up the PS2 with GT4 and had so much fun just driving around. The fact that it was released “complete” with no updates or further expectations is now refreshing. I just drove my Jensen Interceptor around El Capitan. Did it look perfect, no. Did it drive perfect, no. Did it sound perfect, no but it was glorious. I think PD needs to focus less on perfection and more on making the game fun. More tracks, events and cars. The cars don’t have to be so detailed that it takes so long to make them available same with tracks. I know not everyone feels this way but I just thought I’d put that out there. 😁
I think for the city tracks, it would be a good idea to pair back the obsession with accuracy to get something "close enough" that results in a new track.
For traditional circuits, I'm not sure. On one hand I would like more tracks, on the other, they do look really good. I wouldn't complain if there was maybe 3-4 tracks per year with a reduced fidelity (maybe they could update the fidelity down the line, say they release the track like 70% visually done). But I love graphics (I don't mind less accuracy though if it makes things faster to develop), but on the other hand, when you're racing, you don't see it as much.
I think for cars I'd like it to stay as is, for tracks, maybe I wouldn't personally mind if they were not as high fidelity but we got more of them.
Last edited: