Most e-sports players prefere learnable high accuracy demands, that they can learn and master. Prefarrably things staying the way they have already mastered. Things changing from proactive to reactive is never their preference. So few grains of salt is always needed with their opinions.
That said - the fast seem to still be fast.. adapt and overcome.
Exactly. Not quite same (and tbf i havent played it for years), but upon the yearly release of the new COD, forums would ne full of sweats bemoaming how cr4p the new game was, gameplay adjusted in a way that made it worse, more 'random- in a way that benefitted casuals more.
Putting aside that its popular to hate cod, Activision, Microsoft etc fullstop (rightly or wrongly).just using cod as easy example.
... Imo, this phenomenon can be applied to any online game that has slightest competitive element.
Oveethe years, It often seemed to boil down them having exceptional kill death ratios in the previous game after nailing it and thousands/hundreds of thousands of hours knowing it through sheer reflex and muscle memory.
Then getting an uneasy feeling, bit fish out of water playing new game, k/d ratio suffering. Not saying all the well known gt players are necessarily suffering this, but probably element of some being so invested in it its almost becomes a not insignificant extension of of who they are, so likely an element of ego taking a hit.
Obviously some updates/cod releases may be considered worse than previous version by near enough everyone after a while,but thats not an overnight thing.
And most the competitive 'haters'(sweats) of new gameplay on cod forums stop over time, as they put in their usual extreme number of hours, and start dominating, k/d ratio back to where it was as muscle memory of new gameplay and maps is settles in and ego/self worth restored
Gt7/sim racers can use the 'not realistic' thing, unlike cod and most other genres. But unless the person has experience in those cars, or very close to reliable people who have and can break down and articulate the differences, it just comes across as a bit of a defence mechanism imo
