Gran Turismo 7 Telemetry UDP support

  • Thread starter miniraziel
  • 18 comments
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All you need is a usb plug in or Bluetooth connection and a program to convert all the data display from the monitor to a tablet it would make the game more fun especially for streamers. Anyone who makes this I would like to beta test
 
The physics coding of Gran Turismo doesn't have real telemetry where these apps get the data.
I wouldn't feel so sure about that. Here's what looks like a C/C++ printf() formatting string I found in GT Sport:
Code:
Simulator Interface Packet ver 0.0
{
    \"engineRPS\":%f,
    \"maxEngineRPS\":%f,
    \"fuelPressure\":%f,
    \"fuelLiters\":%f,
    \"fuelCapacityLiters\":%f,
    \"engineWaterTemp\":%f,
    \"engineOilTemp\":%f,
    \"engineOilPressure\":%f,
    \"carSpeed\":%f,
    \"numberOfLaps\":%ld,
    \"completedLaps\":%ld,
    \"lapTimeBest\":%f,
    \"lapTimePrevious\":%f,
    \"lapTimeCurrent\":%f,
    \"position\":%ld,
    \"numCars\":%ld,
    \"gear\":%ld,
    \"tireTemp\":[ [%f, %f, %f], [%f, %f, %f], [%f, %f, %f], [%f, %f, %f]],
    \"numPenalties\":%ld,
    \"carCGLoc\":[%f, %f, %f],
    \"carOri\":[%f, %f, %f],
    \"localAcceleration\":[%f, %f, %f],
    \"bodyHeight\":%f
}

Apparently exporting telemetry from replays was also possible:
Code:
// List of Gran Turismo Sport MoTeC i2 telemetry channels
// Format: "long name", "short name", "[unit]"

"Vehicle Speed", "VehSpd", "[km/h]"
"G Force Long", "G Long", "[G]"
"G Force Lat", "G Lat", "[G]"
"G Force Vert", "G Vert", "[G]"
"Throttle Pos", "TPD", "[angle%]"
"Brake Press", "Brake P", "[bar]"
"Gear", "Gear", "[]"
"Engine RPM", "RPM", "[rpm]" 
"Wheel Speed FL", "WSpd FL", "[km/h]"
"Wheel Speed FR", "WSpd FR", "[km/h]"
"Wheel Speed RL", "WSpd RL", "[km/h]"
"Wheel Speed RR", "WSpd RR", "[km/h]"
"Susp Pos FL", "SPosHFL", "[mm]"
"Susp Pos FR", "SPosHFR", "[mm]"
"Susp Pos RL", "SPosHRL", "[mm]"
"Susp Pos RR", "SPosHRR", "[mm]"
"Wheel Load FL", "WH L FL", "[N]"
"Wheel Load FR", "WH L FR", "[N]"
"Wheel Load RL", "WH L RL", "[N]"
"Wheel Load RR", "WH L RR", "[N]"
"Contact Press FL", "CT P FL", "[kPa]"
"Contact Press FR", "CT P FR", "[kPa]"
"Contact Press RL", "CT P RL", "[kPa]"
"Contact Press RR", "CT P RR", "[kPa]"
"Tire Tread Temp FL", "T T FL", "[C]"
"Tire Tread Temp FR", "T T FR", "[C]"
"Tire Tread Temp RL", "T T RL", "[C]"
"Tire Tread Temp RR", "T T RR", "[C]"
"Tire Contact Temp FL", "CT T FL", "[C]"
"Tire Contact Temp FR", "CT T FR", "[C]"
"Tire Contact Temp RL", "CT T RL", "[C]"
"Tire Contact Temp RR", "CT T RR", "[C]"
"Steered Angle", "StAngBK", "[deg]"
"Yaw", "Yaw", "[deg/s]"
"Pitch", "Pitch", "[deg/s]"
"Roll", "Roll", "[deg/s]"
"GPS Longitude", "GPSLong", "[deg]"
"GPS Latitude", "GPSLat", "[deg]"
"GPS Altitude", "GPS Alt", "[m]"
"GPS Heading", "GPS Head", "[deg]"

But of course that's not something they would allow us plebs to use. PD logic™.
 
Only a big company like Fanatec / Thrustmater / Logitech could ask PD to give them access to this telemetry. It could bring us display / leds but also motion rigs !!!

I hope it will happen someday but even the triple screen option doesn't seem to be on PD's plan this time so....
 
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Only a big company like Fanatec / Thrustmater / Logitech could ask PD to give them access to this telemetry. It could bring us display / leds but also motion rigs !!!

I hope it will happen someday but even the triple screen option doesn't seem to be on PD's plan this time so....
Nothing to do with PD. Playstation doesn't support it. Same for ultrawide. I'd love to play racing games on my ps5 with an ultrawide but alas we can't.
 
Actually I Amon the forums but I’m not new when it comes to sim racing I know you can make button boxes with a number key pad and **** like that. But a display for rpm shift light speed similar to an actual car would be ideal and get more in depth with the game. Just my honest opinion
 
Actually I Amon the forums but I’m not new when it comes to sim racing I know you can make button boxes with a number key pad and **** like that. But a display for rpm shift light speed similar to an actual car would be ideal and get more in depth with the game. Just my honest opinion
I fully agree man, but PD will never add this, or allow some other dev to snoop in their source code.
 
Nothing to do with PD. Playstation doesn't support it. Same for ultrawide. I'd love to play racing games on my ps5 with an ultrawide but alas we can't.
PS2 and PS3 didn't support triple screen officially but PD managed to make it work. On the side screens (consoles 2 and 3) it's a simple client that listens the server (main console 1) on the local network.

So yes, if they want they could add triple screen ;)
 
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