Gran Turismo 7 Undocumented Changes Thread (Update 1.65)

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So do we agree that they drastoically improved the quality rt mode and pssr on ps5 pro? I feel it is so much sharper then before.
Having a hard time to judge it honestly. We would need concrete comparison shots and videos. Before and after the patch.
In think it’s also a little bit better but honestly it wasn’t bad before…
There is still some aliasing in sharp edges, thin lines, grids and fences.
The material of headlights does look better indeed. This had some visible issues before and it looks much much better now.

Definitely wouldn’t call this „drastically“.
 
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Having a hard time to judge it honestly. We would need concrete comparison shots and videos. Before and after the patch.
In think it’s also a little bit better but honestly it wasn’t bad before…
There is still some aliasing in sharp edges, thin lines, grids and fences.
The material of headlights does look better indeed. This had some visible issues before and it looks much much better now.

Definitely wouldn’t call this „drastically“.

May be related, but is this what is being seen as aliasing (diagonal lines in shadows)?
1000022893.webp

1000022892.webp

https://ibb.co/B5QLXcH5
https://ibb.co/4Zyn6sSB
I have noticed this on base PS5.
 
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Does dirt accumulate faster if you up the variable time speed ratio? I often run the Spa 1-hr race (24x time speed and with high chance of rain) but I have not done that lately as I am busy with the power pack.
 
Does dirt accumulate faster if you up the variable time speed ratio? I often run the Spa 1-hr race (24x time speed and with high chance of rain) but I have not done that lately as I am busy with the power pack.
I didn't try but I don't think so. On this run I had time frozen so there was no wind.

But If you want to take pics, save the replay, dirt goes off the car once the race is over.
 
Does dirt accumulate faster if you up the variable time speed ratio? I often run the Spa 1-hr race (24x time speed and with high chance of rain) but I have not done that lately as I am busy with the power pack.
Ran the WTC 800 Spa twice post update and I can say there is some minor accumulation but I also raced cleanly and kept it on the tarmac. However you really have to look for it because it's not noticeable at first glance.

PD just needs to boost the accumulation really.
 
Noticed that the audible note of the tires when traction is broken is more refined, and in my headphones I can hear the corner/side losing grip. Maybe was here all along, but noticed this immediately.
I wanted to post that I immediately noticed that the screeching was louder.

Figured I'd read the thread first 'cause I couldn't imagine that anyone else hadn't noticed.

My submission for the OP:
Tyre-screeching sound level has been raised.
 
Was the Dunlop branding at Trail Mountain always there? Maybe because I haven't raced there until the PP dropped, but I was only aware of the increased Toyota GR branding.
 
So do we agree that they drastoically improved the quality rt mode and pssr on ps5 pro? I feel it is so much sharper then before.
I saw a report that PSSR is getting a new update soon (in general) so I expect there to be a noticeable change at that point. Still, ya, it does seem different but I can't put my finger on it.
 
I saw a report that PSSR is getting a new update soon (in general) so I expect there to be a noticeable change at that point. Still, ya, it does seem different but I can't put my finger on it.
It's less... "dirtier" than before, I would say. And sharper while the cars are in motion.

Still some flickering, though, especially in distant details (and this is something I've noticed in other games that use PSSR, btw). But that's where PSSR 2.0 will likely fix. Mark Cerny has been touting for a while about a new version of PSSR for 2026, so... yeah.
 
Why did PD add the dirt accumulation during races, and have a car wash, and yet the dirt accumulation is gone at the end of the race. Why go through the effort on both fronts? Make it make sense.
Why increase collector level but not increase roulette or custom race payout scaling?
Why show us how much engine or part is worth but not let us sell it?
Why add brands like TVR, Jeep, Skoda, Opel, etc. if they will only have one car?
Why and why and why, etc. etc...

This is Polyphony logic you question. :lol:
 
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Undocumented Change? Fraga no longer is an opponent in the Asia-Oceania Championship. Fraga's face icon and dialogue still appear as before the update though. This is on PS4 so might just be a PS4 bug or maybe is something changed in update before Spec 3? Thought I would report it anyway! :)


Gran Turismo® 7_20251209194551.webp



Gran Turismo® 7_20251209194613.webp
 
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Undocumented Change? Fraga no longer is an opponent in the Asia-Oceania Championship. Fraga's face icon and dialogue still appear as before the update though. This is on PS4 so might just be a PS4 bug or maybe is something changed in update before Spec 3? Thought I would report it anyway! :)


View attachment 1498148


View attachment 1498149
Just because Fraga doesn't race does not mean the comment he makes has to go...
 
1.66 released as a tweak/bugfix for 1.65 - details below


Appreciate this is 'documented' but with these they usually get combined
 
  • 1.65: A bug where country flags of opponents can be jumbled in saved replays has been fixed.
  • 1.66: PS4 stability seems to improve where races with more than 17 races no longer crash the game when a photo is taken on fresh boots, at least outside Yas Marina or CGV (on these, crashes now occur during rendering, rather than upon pressing shutter).
PS4 stability testing was done on Blue Moon Bay and Catalunya with custom races, and using Super Formula and WTC800 races at CGV and Yas Marina respectively.
 
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Why did PD add the dirt accumulation during races, and have a car wash, and yet the dirt accumulation is gone at the end of the race. Why go through the effort on both fronts? Make it make sense.

I made a replica of my first car (VW Bug) and it would really help the realism if I could accumulate dirt on it. It would help all the Bluesmobiles too.
 
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