Gran Turismo 7's Next Update Arrives April 25

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I wish they add a dedicated Arcade/Custom race hub on the main menu. Im sick of creating custom races to starting the race only to find out I’m in the wrong car! Then you have to quit everything go to garage and then start again.
A simple arcade menu, that has all your race settings, tracks available and available cars you can use.
 
I know four people that play GT7 casually, and they aren’t even aware that the game has had a controversial launch. They just appreciate it for what it is as Sony’s flagship racing title. Only the GT fanbase is aware and annoyed by PD’s recent PR mistakes, so it’s far from the majority of players whom are upset. I agree that the next content update needs to fire on all cylinders, but it’s only the minority of players (the fans) who will flip the table if it doesn’t.

It's currently number 2 in the UK sales charts. The general public either doesn't know, or care about the issues people here, reddit or metacritic are complaining about. As more PS5's become available, it seems to be a game a lot of people are picking up at the same time according to that article.

But PD isn't on "shaky ground", the game is already a commercial success.


I gave up trying to explain these exact things to people a month ago.

THE VAST MAJORITY players are satisfied with the game as is.

Even more people don’t know that dedicated sim racing websites like this even exist.

It’s interesting, but not the least bit surprising how forums like this, Reddit, and metacritic just become echo chambers. And just like twitter, isn’t reflective of real life majority opinions.

At any rate, I’m really loving this game and looking forward to the future updates and improvements. Hoping for some minor physics and FFB tweaks
 
I wish they add a dedicated Arcade/Custom race hub on the main menu. Im sick of creating custom races to starting the race only to find out I’m in the wrong car! Then you have to quit everything go to garage and then start again.
A simple arcade menu, that has all your race settings, tracks available and available cars you can use.
I feel like the custom race feature is woefully under developed. We should at least be able to save custom races so we don't have to set up 20+ different options every time we want to do a particular race.

We should also be able to make custom championships and even better, let us share them on the showcase. With an increase in winnings for custom races more in line with the events already in the game, this would eliminate the problem of having too few events in the game and allow another avenue for players to creative and share with the community.
 
787B isn't a touring car. They need to use a little imagination and create events actually suited for the cars in the game.
You say that like all the cars in the existing WTC events are touring cars. We both know they’re not.

I was just following PD’s lead. It seems logical to me that any new World Circuit events that are suitable for Group 1 cars will probably be labelled WTC 900/950/1000 - rightly or wrongly.

But all that said, I completely agree that a little creativity wouldn’t go amiss in how they dress up future events. Having ‘WTC’ a catch-all for racecar events in general does a disservice to the merits of the different classes IRL.

And incidentally, some actual TCR, BTCC, WTCC type events, with the right cars, would also be great additions 😉
 
I'm hoping they can add races where we can use the Tomahawk X with it's normal PP ad there was races dedicated to Vision Gran Turismo cars, Most unlikely. Most likely they're going to ban the car from most races except arcade mode, custom races, & time attacks.
 
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GT has had its fair share of OP cars. But all were intended to be used. Not like the Tomahawk.

Escudo in GT2 was never a glitch. Tomahawk at 600PP is. Deal with it. This is no "rebalancing" patch, it's a fix.

If you quit because you can't use Tomahawk anymore, it actually validates Kaz's letter from last month. You now earn 1,650,000/hour with regular cars, which is no small money. And still you resort to exploit that gives you more.

This game's potential far exceeds Tomahawk grind.
 
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I gave up trying to explain these exact things to people a month ago.

THE VAST MAJORITY players are satisfied with the game as is.

Even more people don’t know that dedicated sim racing websites like this even exist.

It’s interesting, but not the least bit surprising how forums like this, Reddit, and metacritic just become echo chambers. And just like twitter, isn’t reflective of real life majority opinions.

At any rate, I’m really loving this game and looking forward to the future updates and improvements. Hoping for some minor physics and FFB tweaks
Yeah, people seem to forget that just because they're disappointed in the game and they can think of a million different reasons why GT7 sucks and PD and Sony are evil, that economics exist outside of the way they feel about a video game.

They also don't seem to realize that GT has traditionally been a game that is supposed to appeal to a broad audience and that that market is where the game is going to make the most money, that market is what the game primarily designed for.
 
I gave up trying to explain these exact things to people a month ago.

THE VAST MAJORITY players are satisfied with the game as is.

Even more people don’t know that dedicated sim racing websites like this even exist.

It’s interesting, but not the least bit surprising how forums like this, Reddit, and metacritic just become echo chambers. And just like twitter, isn’t reflective of real life majority opinions.

At any rate, I’m really loving this game and looking forward to the future updates and improvements. Hoping for some minor physics and FFB tweaks
A Google search returns several results.





Metacritic users are irrelevant.

We're going into the second month of this game's life without a significant content update and it's STILL selling well. It sold well in days when you couldn't even play it due to offline servers. They don't even need to rush with the updates.
 
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Famine literally explained this exact same thing to you last week, yet you ask the same thing over expecting something different?
Because I want to buy the game, but that requirement is the only thing that prevents me from buying it, I want to make them show that it is a mistake, that it does not give us the desire to have a paperweight, because once the servers have closed it will be UNPLAYABLE, that many do not you understand
 
A Google search returns several results.





Metacritic users are irrelevant.

We're going into the second month of this game's life without a significant content update and it's STILL selling well. It sold well in days when you couldn't even play it due to offline servers. They don't even need to rush with the updates.
And yet we still have people like:
How could you possibly know that is true?
Who don't seem to realize that a world exists outside of their feelings, and can't believe that everyone else doesn't share their disappointment and anger.
 
Who don't seem to realize that a world exists outside of their feelings, and can't believe that everyone else doesn't share their disappointment and anger.
Unrelated, but I wonder how Polyphony got the game to the state where it is now.

checks notes

Oh, they responded to the Metacritic review bombing and firestorm on near every public forum that they would fix the game?

Huh. Weird.
 
Unrelated, but I wonder how Polyphony got the game to the state where it is now.

checks notes

Oh, they responded to the Metacritic review bombing and firestorm on near every public forum that they would fix the game?

Huh. Weird.
Unrelated but I wonder why GT7 was still selling well even before those issues were addressed, and is still selling well despite the noise still coming from the echo chambers.

re-quotes relevant sales numbers from multiple sources
A Google search returns several results.





Metacritic users are irrelevant.

We're going into the second month of this game's life without a significant content update and it's STILL selling well. It sold well in days when you couldn't even play it due to offline servers. They don't even need to rush with the updates.
Oh, the game was still selling well, and posting #1 on multiple charts "despite controversy".

Huh. Weird.
 
Unrelated but I wonder why GT7 was still selling well even before those issues were addressed
GT can sell 10 million copies by virtue of being a first party Playstation title. That isn't in doubt.

What matters is how they make the game, and considering how the first month and a half has shaken out, they sure have done a bang up job. Totally haven't driven away or pissed off their fanbase because of their actions.

Which again, makes me wonder why Kaz bothered to write a letter to the fanbase saying that he would be instituting changes to make the game less of a grind and a slog to get through on the money earning, and event front. Because the game is a top seller, who cares if your fanbase is rightfully pissed at the state of the game, right?
 
I really hope they improve the bad FFB

And it would be nice to change track-conditions without leaving the event, like it was possible in GT Sport.

For me these improvements are more important then new cars or tracks.
I find the FFB no different using it in GT Sport using my Fanatec GT DD Pro. So it maybe your wheel settings, but I don't no.

Sadly I don't play I much and I only do a little bit of grinding for credits, so when my nephew kid come around they have some their favourite cars to drive.
 
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A Google search returns several results.





Metacritic users are irrelevant.

We're going into the second month of this game's life without a significant content update and it's STILL selling well. It sold well in days when you couldn't even play it due to offline servers. They don't even need to rush with the updates.
Imagine taking redditcritic seriously lol
 
Unrelated but I wonder why GT7 was still selling well even before those issues were addressed, and is still selling well despite the noise still coming from the echo chambers.

re-quotes relevant sales numbers from multiple sources

Oh, the game was still selling well, and posting #1 on multiple charts "despite controversy".

Huh. Weird.
Something selling well doesn't make it good and doesn't guarantee customer satisfaction. People don't do their research or are happy with a game that offers less than what it was marketed as being. Either out of ignorance or apathy.

Real fans care because they know what they want and realise that it can be done because other titles are already doing it. Despite this they want GT to improve because those other titles, while good in their own way, don't have the same balance of gameplay that GT has/had.

It's clear to me that Kaz and PD do appreciate their fans and don't just care about sales above all else. I'm not even sure why anyone would argue for "good sales = good game" because nothing is ever that binary.
 
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The first batch of cars and layouts will be very welcome, but it's events that the game needs.

For players that have finished the tutorial, aka Menu Book 39, there's only the three latest events added in the money update that are worth doing (and the eight endurance missions, but only until you work out what idiosyncratic setup gets you gold)

So, if they could go ahead and add at least twenty more races a month with similar pay, that'd be nice.
 
GT can sell 10 million copies by virtue of being a first party Playstation title. That isn't in doubt.

What matters is how they make the game, and considering how the first month and a half has shaken out, they sure have done a bang up job. Totally haven't driven away or pissed off their fanbase because of their actions.

Which again, makes me wonder why Kaz bothered to write a letter to the fanbase saying that he would be instituting changes to make the game less of a grind and a slog to get through on the money earning, and event front. Because the game is a top seller, who cares if your fanbase is rightfully pissed at the state of the game, right?
But Kaz is actually listing to feedback. He promised an update in "early April" and as vague as a promise that was, he kept it.

For the core fanbase who have been with the series since the beginning, those who grew up with it, those who went back and played the games that came before they got into the series, it's fantastic that Kaz promised to make improvements and has thus far kept his word. I'm happy that there are changes being made to the game, and I have no problem with people complaining about the game. I don't even have a problem with people supposedly "review bombing" on places like metacritic, because if a development studio actually listens to the feedback of the community, that means that I end up getting a better game.

The point that I was trying to make is that there are some people who can't fathom that the majority of people who buy the game are going to be fine with it, and that all of the disappointment that they've built up in their heads doesn't have any effect on how well the game is doing commercially. There's so much doomsaying around this game with some people that one would be amazed that PD are even in business, but that isn't reality because obviously they are doing something about all of the complaints.
Something selling well doesn't make it good and doesn't guarantee customer satisfaction. People don't do their research or are happy with a game that offers less than what it was marketed as being. Either out of ignorance or apathy.

Real fans care because they know what they want and realise that it can be done because other titles are already doing it. Despite this they want GT to improve because those other titles, while good in their own way, don't have the same balance of gameplay that GT has/had.

It's clear to me that Kaz and PD do appreciate their fans and don't just care about sales above all else. I'm not even sure why anyone would argue for "good sales = good game" because nothing is ever that binary.
Actually, from an economic perspective something selling well does make it good. That's why we have GT7 the way that it is. That's why it is painfully obvious that the game is geared more towards what the bean counters at Sony think that the general audience wants to play, that's why the core fans ("real" fans as you refer to them) are so upset with current state of the game. That's why we have pit stops that remove all of the logistics that a veteran of sim racing is used to, but the general audience wouldn't take the time to understand.

I'm sorry to tell you this, but the game released for a general audience so that Sony can capitalize on sales. The whole "going back the the series roots" nonsense was likely a ploy by the same Sony bean counters so as to appeal to the core audience of the game.

I guess this didn't come off in any of my posts, but I don't personally think that GT7 is a great game, I don't think it's the best that it could have been and I think that PD had some ideas they thought were great, but that both the general public and the core fan base didn't actually want.

At the same time, it's really tiring to see people saying the game is completely unplayable because X thing isn't exactly what they expected it to be, so they're never playing the game again until this super major ultra problem, that everyone else must feel the exact same way about, otherwise you're a PD shill and Sony bootlicker, is fixed and exactly the way they want it to be.
 
Actually, from an economic perspective something selling well does make it good. That's why we have GT7 the way that it is. That's why it is painfully obvious that the game is geared more towards what the bean counters at Sony think that the general audience wants to play, that's why the core fans ("real" fans as you refer to them) are so upset with current state of the game. That's why we have pit stops that remove all of the logistics that a veteran of sim racing is used to, but the general audience wouldn't take the time to understand.

I'm sorry to tell you this, but the game released for a general audience so that Sony can capitalize on sales. The whole "going back the the series roots" nonsense was likely a ploy by the same Sony bean counters so as to appeal to the core audience of the game.

I guess this didn't come off in any of my posts, but I don't personally think that GT7 is a great game, I don't think it's the best that it could have been and I think that PD had some ideas they thought were great, but that both the general public and the core fan base didn't actually want.

At the same time, it's really tiring to see people saying the game is completely unplayable because X thing isn't exactly what they expected it to be, so they're never playing the game again until this super major ultra problem, that everyone else must feel the exact same way about, otherwise you're a PD shill and Sony bootlicker, is fixed and exactly the way they want it to be.
I don't see how the game selling well has anything to do with the major complaint of a lack of content. The only relation between the two is that is game is selling now as opposed to when they have actually completed that content. Clearly I agree that Sony would have a hand in that decision. Personally I find it odd that events are what's lacking as I just can't fathom how it could take a long time to create more events. I know there is testing and balancing, but many of the current event aren't exactly perfectly curated to begin with.

I also don't see how most of the requests from fans would damage the balance of the game to any extent that would turn off casual gamers. There's even issues like the physics being off in the way of snap oversteer that if fixed would make the game more accessible to casual gamers and be more realistic, thus keeping the fans happy also.

A better variety of high paying races isn't going to turn off casuals. More decent events for more classes and sub-classes of cars won't either. More options with custom races, being able to save spec sheets for these races and higher payouts for them won't turn off anyone. Fixing lobbies for sport mode and adding more options definitely wont turn off casuals. Casuals will play until they are bored and move on. Understandably that makes them an easier customer, even if there is no guarantee they enjoyed the game enough to buy the next one. While some fans are clearly more difficult to please, they are very important to the series and like I said it's clear Kaz cares about making a good game and not just putting out the bare minimum to make money above all else. Some people might see it differently, I think that's overly jaded, despite some of the odd decisions they end up making.
 
GT has had its fair share of OP cars. But all were intended to be used. Not like the Tomahawk.

Escudo in GT2 was never a glitch. Tomahawk at 600PP is. Deal with it. This is no "rebalancing" patch, it's a fix.

If you quit because you can't use Tomahawk anymore, it actually validates Kaz's letter from last month. You now earn 1,650,000/hour with regular cars, which is no small money. And still you resort to exploit that gives you more.

This game's potential far exceeds Tomahawk grind.

the thing is everything is overpriced in the game the cars and tune ups.... some of the legend cars are severely overpriced...even with the tomahawk exploit you still have to grind a lot to buy all the cars... can you imagine if you did it legit... it would take twice the amount of time
 

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