Gran Turismo is "Taking on New Challenges", says Kazunori Yamauchi

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This is the discussion thread for an article on GTPlanet:

Gran Turismo is “Taking on New Challenges”, says Kazunori Yamauchi

The Gran Turismo franchise has changed a lot over the past 25 years. From breaking ground as a “the real driving simulator” with realistic cars and driving physics to growing into an esports platform, the series has come to attract a wide range of people for many different reasons...
 
Not a single word about the next Gran Turismo? It could be nice just to know for how long they want to support gt7 and if they are already in full production for gt8.
 
“Vision GT is celebrating its 10th anniversary this year, and across 10 years there are close to 40 cars that have been created through that. And by doing that, people are starting to realize the value of that activity and project.
:confused: Can all the people who regularly use the GT Vision cars please make yourself known, because apparently it is a significant part of Gran Turismo to Kazunori Yamauchi. I always saw it as a way of advertising GT by getting different company's to imagine vehicles, and simulate them in a game. Promotes GT and the company, but betond that... Their use in the game, because they followed no framework or limits, was limited to say the least imho. Maybe I'm wrong and people are using them all the time.

“There is of course a lot of traditional Gran Turismo players who have been playing since GT1, and those players prefer to play offline.
So for those players we have given them a game that has to be always connected, and has virtually no content without an internet connection, and the content we have given the is nowhere near the depth of previous (pre GT Sport) GT games. :confused:

To try and cover all of their demands and needs is very difficult, actually,”
Mmm, I don't think so for the single offline player. The game design and progression was there before, and they decided to ignore that for a shallow experience. They have the tracks, they have the cars, setting out a progression system is the easy part. Adding to that over time should be even easier, as it is more challenges, more mini race series, and maybe the odd innovation or surprise.

And there is still no justification for having a game constantly connected to the internet for its content to be available and useable.

“Gran Turismo has always been very experimental and avant-garde, but to convey a lot of different values, it takes time.
Be experimental and avant-garde, but build that on top of a proper core game. In addition to, not instead of.

Even for the online racer, which I am not, there is seems to be too much repetition of the same track/car class races repeated often, with some tracks and cars hardly ever used, from what I have seen and heard. Again, there are a lot of cars and tracks to choose from, do all the combinations. Why be so repetitive!
 
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Not a single word about the next Gran Turismo? It could be nice just to know for how long they want to support gt7 and if they are already in full production for gt8.
You don't mention that while you are still selling the current game. And you do not mention the length of support for that game either, especially when it is connected to the support for its content. Buy GT7, because our new game will be out in 2 years time! :rolleyes:

For me, the slow down of additional content each month, even compared to GT Sport, is an indication that they are working on the next game. Whether that will be on the PS5 or Sony's next console is anyone's guess. I personally think the next game only being on the PS5 would be a very hard sell. Without an increase in the technology of what a new console brings, what would they next GT offer over GT7 with the same technology running it. Seemingly gone are the days of significant software improvements during the lifetime of a console. Is the PS5 offering a massive difference to most GT players than GT7 on PS4!
 
When you unintentionally re-enact the rollsafe meme:

1702670973918.png


"They can't pass you if they can't even catch you"
 
:confused: Can all the people who regularly use the GT Vision cars please make yourself known, because apparently it is a significant part of Gran Turismo to Kazunori Yamauchi. I always saw it as a way of advertising GT by getting different company's to imagine vehicles, and simulate them in a game. Promotes GT and the company, but betond that... Their use in the game, because they followed no framework or limits, was limited to say the least imho. Maybe I'm wrong and people are using them all the time.


So for those players we have given them a game that has to be always connected, and has virtually no content without an internet connection, and the content we have given the is nowhere near the depth of previous (pre GT Sport) GT games. :confused:


Mmm, I don't think so for the single offline player. The game design and progression was there before, and they decided to ignore that for a shallow experience. They have the tracks, they have the cars, setting out a progression system is the easy part. Adding to that over time should be even easier, as it is more challenges, more mini race series, and maybe the odd innovation or surprise.

And there is still no justification for having a game constantly connected to the internet for its content to be available and useable.


Be experimental and avant-garde, but build that on top of a proper core game. In addition too, not instead of.

Even for the online racer, which I am not, there is seems to be too much repetition of the same track/car class races repeated often, with some tracks and cars hardly ever used, from what I have seen and heard. Again, there are a lot of cars and tracks to choose from, do all the combinations. Why be so repetitive!
Just in response to the VGT cars. I think he’s refering to the car designers and now, other types of consumer luxury brands answering the call of promotion. Probably, at this stage, players using the VGT cars isnt really a factor.

At the World Tour, the translation from Kaz’ comment on the Genesis VGT, was the first time I heard him asking for a specific VGT to be made.

Seeing the value in this particular game, extending their advertising reach.
 
Gran Turismo is Car Porn.
Loved it from GT1 on and we had a very long relationship. I am playing GT7, but it doesn't feel really good.

I hate to play online, when those kiddies kick you out in the first corner and ruin your race right at the start. And I hate the kiddies with their 3rd account, who are giggling about those dumbasses that are too slow.
Very funny...

I don't have the time anymore for such ******** and I don't have fun with that.

There is no good campaign in GT7, but you can shoot a photo in 48k!

No, for me it's sometimes fun to drive a few races. But I notice, that this is not the feeling I had back in the days.
The story of GT is told out for me.
 
Just in response to the VGT cars. I think he’s refering to the car designers and now, other types of consumer luxury brands answering the call of promotion. Probably, at this stage, players using the VGT cars isnt really a factor.

Seeing the value in this particular game, extending their advertising reach.
Gran Turismo, the real advertising opportunity. :rolleyes: :banghead:
 
I'm not sure why Kaz conducts these interviews.

He usually doesn't disclose much, which is fine as some prefer to let the big reveal speak for itself. He also doesn't say much in general, which is also fine as some are less colorful than others. But I would think that if you are going to hold these sessions with journalists to promote your product, then by all means you should have some interesting talking points that you think would generate curiosity with your current fans and more importantly, those that are sitting on the fence.

It is a bit bizarre how Kaz plans these forums, yet engages in a posture that is somewhat elusive and cryptic, and if I'm being honest, just plain boring and meaningless.

The title of this article is, 'Gran Turismo is taking on new challenges'. At the least, Kaz could elaborate a little on his approach to game design, his love for cars/racing and how this is evolving, some technologies on the horizon, the shifting car culture, etc....something around emerging challenges?

Maybe I'm missing something, but Kaz's interview framework needs a spec 2.0 update rethink.
 
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Another interview where Yamauchi seems to not acknowledge why certain players interact with the game the way they do, and also says nothing. But whatever he's referring to as their new challenge is almost certainly pointless or awful as far as directing resources away from improving the game.

Their biggest challenge isn't new, just make a game that is fun to play offline with an actual career mode and AI that doesn't suck. That's why some players he refers to only switch the game on to play online - because the game is stale and lifeless, and the offline races have no dynamic.

He should focus on that challenge first, they have the resources to do it.
 
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:confused: Can all the people who regularly use the GT Vision cars please make yourself known, because apparently it is a significant part of Gran Turismo to Kazunori Yamauchi. I always saw it as a way of advertising GT by getting different company's to imagine vehicles, and simulate them in a game. Promotes GT and the company, but betond that... Their use in the game, because they followed no framework or limits, was limited to say the least imho. Maybe I'm wrong and people are using them all the time.
It's not a question of people them using all the time or not, that's hardly a fair requirement for them being justified as I'm sure there's a great many people that haven't regularly used most of the cars in the game.

With the exception of Gr. cars most other cars in the game don't fit any kind of 'framework' that the VGT's don't also, and although you say no limits, there obviously were self imposed limits on the majority of the cars as, despite popular perception, they're not all 16 cylinder 'spaceships'.

It's easy to try and undermine it as simply promotion, or cynical marketing exercises, but that intentionally belittles the interest or affection that many petrol heads have for concept cars, which is daft if it's just because it's one you don't share. Often this seems to be fuelled by the notion that if we didn't get a VGT we'd get some other much requested car, but there's basically zero evidence to support this idea. There's been 3 GT titles dedicated to Concept cars at Motorshows, there's been none dedicated to GT3, SuperGT, Le Mans, F1 or any other category people want to rÆÆÆÆpost wishlists for... that should surely give a people a clue as to whether their expectations of the franchise were well reasoned or not.
 
Just in response to the VGT cars. I think he’s refering to the car designers and now, other types of consumer luxury brands answering the call of promotion. Probably, at this stage, players using the VGT cars isnt really a factor.

At the World Tour, the translation from Kaz’ comment on the Genesis VGT, was the first time I heard him asking for a specific VGT to be made.

Seeing the value in this particular game, extending their advertising reach.
I find it pretty strange Kaz thinks of VGT as a noteworthy achievement for the franchise to mention in the larger context of the franchise.

I used to like the direction he provided for gran turismo but comments like this make me cringe. Maybe he’s more marketeer now than racer.
 
I can see them doing a better single player career for next game, specially if sophy ai is fully done. It would make no sense to spend all this time to dial in sophy if they didin’t plan to use it, but i dont see it happening in gt7 sadly, and sophy ai that its not ready yet might be one of the reasons why they have not put that much effort into the single player career, outside of the single player and maybe a bit of economy is not the gretest in gt7, but many of the other aspects pd have really nailed,
 
You don't mention that while you are still selling the current game. And you do not mention the length of support for that game either, especially when it is connected to the support for its content. Buy GT7, because our new game will be out in 2 years time! :rolleyes:

For me, the slow down of additional content each month, even compared to GT Sport, is an indication that they are working on the next game. Whether that will be on the PS5 or Sony's next console is anyone's guess. I personally think the next game only being on the PS5 would be a very hard sell. Without an increase in the technology of what a new console brings, what would they next GT offer over GT7 with the same technology running it. Seemingly gone are the days of significant software improvements during the lifetime of a console. Is the PS5 offering a massive difference to most GT players than GT7 on PS4!
Yes, VR2
 
Gran Turismo is Car Porn.
Loved it from GT1 on and we had a very long relationship. I am playing GT7, but it doesn't feel really good.

I hate to play online, when those kiddies kick you out in the first corner and ruin your race right at the start. And I hate the kiddies with their 3rd account, who are giggling about those dumbasses that are too slow.
Very funny...

I don't have the time anymore for such ******** and I don't have fun with that.

There is no good campaign in GT7, but you can shoot a photo in 48k!

No, for me it's sometimes fun to drive a few races. But I notice, that this is not the feeling I had back in the days.
The story of GT is told out for me.
Yep. This is me also in a nutshell. I don't give two ***** about online, and **** all about photo mode. Give me a campaign on par with GT4 again and I'll be over the moon. That's LITERALLY all Kaz has to do. He refuses.
 
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It's easy to try and undermine it as simply promotion, or cynical marketing exercises, but that intentionally belittles the interest or affection that many petrol heads have for concept cars, which is daft if it's just because it's one you don't share. Often this seems to be fuelled by the notion that if we didn't get a VGT we'd get some other much requested car, but there's basically zero evidence to support this idea.
I think this is a fair point. If I put on my optimistic hat and think through on why the VGT feature exists in GT, then I believe that it could be interpreted as more than just a promotional exercise. It may be how Kaz is thinking about courting influential incumbents that are at the heart of our motorsport passion. And signaling to them to join an evolving digital platform that is mindful of creating synergies with mutually benefiting value propositions. If it all works well, Kaz/GT is looked upon as a sophisticated entity that understands how to partner with icons in motorsport.

But, if it doesn't go well, as Kaz continues to show up to these events to chat up certain aspects of what is on his mind, without adding the important bit -- insights into what and why -- then there is a high probability that veteran fans of the franchise may look upon such lackluster expressions as cause to complain.

I for one, like the VGT dimension because it ventures into design. But I am utterly disappointed that Kaz is unable to discuss this monumental cornerstone in motorsport with any substance and credibility.

mef
I find it pretty strange Kaz thinks of VGT as a noteworthy achievement for the franchise to mention in the larger context of the franchise.

I used to like the direction he provided for gran turismo but comments like this make me cringe. Maybe he’s more marketeer now than racer.
Taking on new challenges such as becoming a legitimate advertising platform for luxury brands.
Yep. This is me also in a nutshell. I don't give two ***** about online, and **** all about photo mode. Give me a campaign on par with GT4 again and I'll be over the moon. That's LITERALLY all Kaz has to do. He refuses.
I am not surprised at these comments, and to be perfectly honest, the fans have the right to callout PD. After all, we are the ones that enable him financially to purse his calling.

All of this could be IMO rectified, if Kaz and his team are able to address their priorities to their die-hard fans in a competent manner. I remember when GT1 launched in 1997, the iPhone was still 10 years away. Now, even Jobs' original and elegant proof of concept is due for a new leap...Perhaps this way of projecting is all too much for PD... but I think if I were advising them, I would stir up some courage and table the idea that it may be time to walk away from that beloved 1997 Nismo 400R and step into something a little more akin to a modern 2023 VGT.

Edit -- I want GT to succeed...and succeed like never before.
 
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It's not a question of people them using all the time or not, that's hardly a fair requirement for them being justified as I'm sure there's a great many people that haven't regularly used most of the cars in the game.

With the exception of Gr. cars most other cars in the game don't fit any kind of 'framework' that the VGT's don't also, and although you say no limits, there obviously were self imposed limits on the majority of the cars as, despite popular perception, they're not all 16 cylinder 'spaceships'.
The limits and framework most of the non Gr cars have is that they have been designed to fit a niche in the market, and have been designed to 'compete' in the real world market against each other, and so a similar in design, power, weight and performance so that they can be used to race against each other. Some the VGT cars have nothing close in terms of power and performance.

One of the things that really p's me off is when they bring a new car, or should I say vehicle, is that they bring one version of that type of vehicle, and least bring two for some variety and racing opportunity's. If you bring an ambulance, bring at least two different option. Try something different, but two or more matched options.
It's easy to try and undermine it as simply promotion, or cynical marketing exercises, but that intentionally belittles the interest or affection that many petrol heads have for concept cars, which is daft if it's just because it's one you don't share. Often this seems to be fuelled by the notion that if we didn't get a VGT we'd get some other much requested car, but there's basically zero evidence to support this idea. There's been 3 GT titles dedicated to Concept cars at Motorshows, there's been none dedicated to GT3, SuperGT, Le Mans, F1 or any other category people want to rÆÆÆÆpost wishlists for... that should surely give a people a clue as to whether their expectations of the franchise were well reasoned or not.
My argument against the VGT is not that they are blocking another type of car from being introduced, which they obviously are, as they have said they are limited by how many new cars they can produce, no, it is that they are too different to each other. Put some restrictions to the designers to at least give options that could compete with each other.

Something similar to the proposed Hypercar and Grand Touring Prototype (GTP) Championship, where numerous aspects of the design for the new class would be kept open, with a free engine architecture and the freedom to run any number of cylinders with the choice of a Turbo Charged or Naturally Aspirated engine. Hybrid system are allowed. But there are some fixed design elements for weigh and size. Some cars are based of road legal hyper car designs. The cars I saw that were potentially competing in that were varied, but designed to race each other. And that should at least be the point for cars in a racing game.
 
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Yep. This is me also in a nutshell. I don't give two ***** about online, and **** all about photo mode. Give me a campaign on par with GT4 again and I'll be over the moon. That's LITERALLY all Kaz has to do. He refuses.
yahh, so true... and this comment from the article ""with complaints of both a shallow singler-player mode from one group of players,"" is insulting! Players have a right to complain about the shallow SP mode and demand more given that the (dishonest) pre launch marketing heralded GT7 as a "return to roots Gran Turismo" - that had old skoolers so excited... What a lie!
 
I can see them doing a better single player career for next game,
That is what everyone said after GT Sport, and look what we have! And they don't seem to know, or are interested in, how they have ****** this up. Giving them a pass on this game could really impact on them in the future. They could easily fix a lot of the problems now, but they either don't see problems, and if they do, they have chosen to do very little about them.
It would make no sense to spend all this time to dial in sophy if they didin’t plan to use it, but i dont see it happening in gt7 sadly, and sophy ai that its not ready yet might be one of the reasons why they have not put that much effort into the single player career, outside of the single player and maybe a bit of economy is not the gretest in gt7, but many of the other aspects pd have really nailed,
Sophy being ready or not has nothing to do with the basic design of the game. It is not too late to fix it, but if they wait how many years till the next game, I for one will be way past caring. If they don't see the problems now, in all likelihood that next game would be the same, or make even worse, because eh, they sold x million games. :rolleyes: :banghead:
 
mef
I find it pretty strange Kaz thinks of VGT as a noteworthy achievement for the franchise to mention in the larger context of the franchise.

I used to like the direction he provided for gran turismo but comments like this make me cringe. Maybe he’s more marketeer now than racer.
I think he’s genuine in being amazed VGT are still being developed. I really don’t know if he may feel turning away luxury brands would hurt the connections to the franchise.
Look at the For Not Your Eyes Only Dior apparel. Maybe Kaz feels this helps the GT brand. Maybe that’s helping extend car culture to consumers that don’t care for car culture any longer.
 
I think he’s genuine in being amazed VGT are still being developed. I really don’t know if he may feel turning away luxury brands would hurt the connections to the franchise.
Look at the For Not Your Eyes Only Dior apparel.
Maybe Kaz feels this helps the GT brand. Maybe that’s helping extend car culture to consumers that don’t care for car culture any longer.
What you reference here may indeed be Kaz's equation, but when you are not clear about expressing your intent and continuously avoid the expressed needs from veteran fans, you risk developing things that may cause friction with your fanbase.

The Dior campaign, or a similar one-off apparel project, is welcomed as I want GT to explore cobranding possibilities and beyond. But, when it comes at the expense of legacy game features/mechanics that are still not adapted to GT7, then I am relegated to a feeling of being a bit forgotten.

You don't want your dedicated fans to feel forgotten. As Kaz/PD ventures forward, I hope he remembers who enabled him to be in this position to have these collabs with the likes of Dior. Do extend car culture, but be very careful how you bring us dedicated fans along.
 
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