Gran Turismo Sport Livery Thread and Discussion! (Read Original Post!)

Inspired by Pirelli World Challenge team Flying Lizard Motorsports.
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https://www.gran-turismo.com/nl/gts...lery/all/livery/1677933/1/8223591618282815504
 
I'm a big fan of both Grand Theft Auto & Gran Turismo, they're pretty much the only franchises I play. I thought I'd combine both worlds so I've re-created the Go Go Space Monkey Dinka Blista car from GTA5 story mode. It was only available to players returning to GTA5 from the PS3 consoles.

The Decals took a lot of work and were mainly created square by square to give the "pixelated" appearance. It took about 15 hours all in I reckon. Yes I know, I need to work on my speed, but before GT Sport, I didn't have a clue what a vector (SVG) file was. Anyway:

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Livery available here: https://www.gran-turismo.com/gb/gtsport/user/notifications/livery/1399927/1/8368340124654633984

If you're a GTA nut like me, please see my sig for pretty much every GTA decal you can think of. I've also done some other GTA clone liveries.
 
I haven't posted in a while.

Here are two Larbre Competition Corvettes.
You can find them here: https://www.gran-turismo.com/us/gtsport/user/profile/2299127/gallery/carLivery

2015 Larbre Competition
20180115230433 by Cup Ramen, on Flickr
20180115231559 by Cup Ramen, on Flickr
20180115230454 by Cup Ramen, on Flickr

2016 Larbre Competition
20180115231326 by Cup Ramen, on Flickr
20180115231421 by Cup Ramen, on Flickr
20180115225725 by Cup Ramen, on Flickr
WOW WOW AND WOW awesome work mate
 
I'll start by sharing the direct link to TestuKobura amazing Corvette :
https://www.gran-turismo.com/gb/gts...arLivery/livery/1176772/1/6918185451275682312



After doing the WeatherTech AMG GT3, I went on to do the second car my friend asked me to : the Paul Miller Racing Huracan.
Just like the AMG, there was a special paint to use in order to save the chrome parts, so the car is made of a lot of masking layers.

I started with the 2016 version, as this was the pic he send me. I noticed there were a lot a different versions : the base design was the same, but the sponsor placement vary from race to race, so I decided to stick with the 2016 Laguna Seca event. I found the reference pics on their website.

Link : https://www.gran-turismo.com/gb/gts...lery/all/livery/1276435/1/8296263841113735704

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Making the base design was not so difficult : the red on chrome and black use basic shapes, and we quickly have a car that look very similar to the real one. But then came the details. Just like the AMG, some parts are blacked out, without being in a "other" category. The hood air intakes are black, and as the rest of the area is chrome, you have to be precise to cover them without overflow on the hood. They use almost 15 decals each. The red part goes into the central tunnel, so I had to cover it with the "align to camera" option and playing with the depth and angle so the red didn't show up where it was not intended to. Add the WeatherTech number plate and 5 fonctionnal decals and the hood gets 54 layers itself.

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The A pillar got 3 colours : the chrome goes there to the base of the pillar, and the red is outlined with a thin black line which expand after the roof. The black and red lines which go from the roof to the rear was mostly try/compare with real pic/retry actions. The "grey" part under the side window is actually a chrome zone with a 75% transparency shape on it, so it doesn't shine like the other but still maintain its reflection like the actual car. But the trickiest part was the rear. PMR chose a color scheme that seems very natural to the shapes and edges of the car but which was a pain to recreate. The chrome bottom, then the red line, then the black bumper, then the thin red grille and the trunk... all of them which couldn't show out of the surface to keep the chrome top and black sides...

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Extra note : the Huracan has some parts which belong to the "body" on the paint section, but which are not coverable in the decal section, so we end up with some part that can't be coloured to the true shade. This concerns the outer fuel cap section and the second side plate of the rear bumper which always appear chromed. Finally, I played with the depth and angle on the front lip because the red line is only on the edge of the splitter.

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Sponsors : easy part, they are very few ! WRONG : only some of them were in the game (Castrol, EDGE, IMSA championship related...) and the others doesn't even exist, or at a very low quality. They didn't exist as SVG neither, so I had to create them, mostly even without a PNG to start from. I tried InkScape for the first time and I struggle with it and SVGOMG until I can get proper results. Now I've shared those which work.

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I'm pretty happy with the result.

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Then I saw the presentation of the new car at the Roar before the 24, the opening of the 2018 season.

Link : https://www.gran-turismo.com/gb/gts...lery/all/livery/1276435/1/7359538212593731096

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I decided to give it a try too, because I thought that it was easy to start with the 2016 model. This was true for some areas (the black intakes of the hood were made, the chrome roof has the same shape), but for the main body I started from scratch again. However, the new design was easier to make, and whereas I used 224 layers for the 2016, I stay at 180 for the 2018 (mostly because the rear end is simplier). The stickers were easier too, as the Total Monochrome vector logo is available directly on their website and Quartz was already in the game in a good version.

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Besides that, I also shared the "full" versions of my double side Clio livery, as all the hard part was made and I just had to duplicate existing layers.

'96 Yellow/Blue version
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https://www.gran-turismo.com/gb/gts...lery/all/livery/1276435/1/8359265853428989968

'97 Nescafé Blend version
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https://www.gran-turismo.com/gb/gts...lery/all/livery/1276435/1/7349896587011686424

If you read all of that... many thanks ! If you were more direct, enjoy the liveries !
 

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