Sphinx
Staff Emeritus
- 6,724
- England
- GTP_Sphinx
you race with a DS2 currently?
No, DFP. 👍
you race with a DS2 currently?
I am so pissed that the U.S. is excluded !!! WTF - Everytime something is going on GTwise it's not happening here or it is delayed - WHY DOES POLYHPONY NOT LIKE THE U.S.???
Sphinx did you get your name off Gone in 60 seconds?
Does anyone know roughly how much seconds you could shave with the G25 on one lap?
Pad vs. wheel with clutch research
After about 600 laps of further practising let me add the following:
I am sure nobody using a pad will do any better than 1.22.xxx
I did a 1.22.6xx utilizing the sixasis and comparing this lap to ALL of the german top-ten replays I can see the difference very clear:
Using a clutch and therewith the technigue of shifting gears without letting the revelations drop inbetween shifting simply gives an advantage in acceleration.
..and the Eiger Track is all about accelerating !
My lap (sixasis) compared to a 1.20.xxx (clutch shifter) :
Getting into control right after the last curve and accelerating onto the start-finish straight the shifting point is just a few meters before the start-finish line.
The Ghost is invisible because im up with him.
Shifting (..into 3rd gear)
The Ghost becomes visible close ahead (a few meters)
Until here theres no problem with traction so the cause of loosing a few meters compared to the ghost is not loosing traction - its simply slower acceleration.
Over the jump...
I manage to overtake (!) the ghost while going into hairpin one (right turn) and afterwards into hairpin two (tight left turn)
Accelerating.... (2nd gear)
No shifting on the short straight down the hill, just going to the left hand side of the track without loosing traction is the key here.
3rd hairpin (right turn)....
I am up with the ghost (!), he is invisible.
(The very difficult..) acceleration onto and over the bridge...
The ghost outperforms me at this part clearly. Shifting from 2nd gear into 3rd gear and afterwards accelerating a (relatively) long distance shows the difference ! At the apex of the following right turn (lowest part of the track) I am clearly behind the ghost. (..some tenth of a second)
Remark: there is no way to keep up with him on this straight !
Going through the right turn...
Dont loose traction, dont get into sliding !
Accelerating up the hill onto the tunnel...
Switching from 2nd gear into 3rd up the hill and inside the tunnel repeats the "drop-behind" again. The ghost outperforms me here the same way as on the straight before.
But here the advantage in accelearation gets even more clear because its going uphill.
I am loosing some more tenth of a second.
The right-left-right turns after the tunnel...
It is indeed not easy to get through these esses without sliding and loosing traction. But I can handle it with my sixasis so that the gap between me and the ghost while braking into the first of the two last right turns remains (visually) equal.
Going through the double-right and accelerating onto the start-finish line..
The point of switching gears (from 2nd into 3rd) is now a bit earlier than in the (opening) lap before and a good distance before the finish-line.
The ghosts of the top 2 players (doing 1.20.4xx / 1.20.6xx) manage to get into 4th gear after the jump (!).
So I have to ask PD:
- Why is it possible to switch gears faster with a wheel/clutch ?
- Why is it possible to use a technique for bringing the revs up inbetween shifting with a wheel/clutch ?
- Why is it possible to enhance the physical performance of a car with a wheel/clutch ?
- Why do pad users have to get a (software caused) disadvantage in acceleration although they already have a disadvantage when it comes to sensitive control / forcefeedback compared to a wheel/clutch device ?
- Why is there a competition where only the wheel/clutch owners are competitive and able to win ?
- Why do I have to own a wheel/clutch for beeing competitive ?
Why do you make me angry by not considering all this before setting up this competition and by developing your game like this ?
I guess Clutch helps out Heal and toe technique![]()
Finally good lap with DFP: 1´21.203 --> 1st (FI)..I can still see a sub 1´21 with the DFP, but that´ll be it. At least with my skills...
FI:
2nd: 1´21.355
10th: 1´22.370
20th: 1´22.639
Don´t you just wish you were also living in Finland.. lol. ...
When you buy that faster G25 and use THE CLUTCH,let us know when your laptimes are even at the same level as using pad or DFP?During this summer of course.
Minium, how is that G25 doing?![]()
@problemsolver:
Thank you for the feedback on my analysis...
You are absolutely right in (nearly) all your statements. What you describe is mostly the same as I have expierenced for myself.
I know about the input lag...
I know about CRTs having less input lag...
I know that input resolution is better with a wheel / pedals..
I know about the advantages of a wheel when it comes to sensitive steering..
But:
I am sure a good "pad" player would have a chance to compete against a "wheel" player if there wasnt the following disadvantages which are simply software related:
In doing a further research on these "disadvantages" and reading through all those replys to my complaint I now know that it is not only the clutch which gives an advantage to their users but its also the H-Shifters.
Let me explain:
Advantage No. 1 for wheel users without using the clutch but using the H-shifter / sequential shifter (compared to a pad):
(shifting goes 2nd - Neutral - 3rd)
Revalations do NOT drop inbetween shifting.
Next gear switches in at likely higher RPM.
Shifting time is less.
Result is simply an improved acceleration performance of the car.
Advantage No. 2 for wheel users using H-shifter / sequential shifter AND also the clutch:
Revalations raise up inbetween shifting.
Next gear switches in at still more RPM.
Result is an even more improved acceleration performance of the car.
Remember GT4: There were options for enhancing / tuning your car with such things like 3-Disc clutches which one could use for faster shifting and therewith enhancing your cars acceleration performance.
The use of these things were independent of the used controller.
They did improve your cars performance no matter if you were using a pad or wheel including clutch or H-shifter.
With GT5P one CAN improve the cars performance by using a different input device (controller). That is what for my understanding should NOT be the case.
Let one use a clutch / H-shifter or anything...
..but dont improve the cars performance by using this device.
If a non tuned 350Z will need 0.2 seconds to switch gears:
Let this specific car take 0.2 seconds to switch gears no matter what !
If a wheel / clutch user is able to assign the functionality of a clutch to his device: Let the pad user do the same ! (to a button for example..)
Arrrrghhhh..................
Problemsolver, could you please upload your replay of your 1'22:718 with the pad for studying ?
And Problemsolver....
You will never do a 1.21.xxx with your pad...
Just checked the UK rankings and I've been dropped into 4th place by another G25 user.![]()
I'll try and improve my time on the DFP over the next day or two and then compare my best DFP time with a good session using the G25 but without using the clutch. It should be interesting to see how they compare. 👍
Could you post the difference in times between the DFP and the G25 please
And Problemsolver....
You will never do a 1.21.xxx with your pad...
I intend to, but it's important to remember that any results will only apply to me and my style of driving. Someone else could produce entirely different results, but it'll be interesting nonetheless.
I improved my time with the DFP
34,047
57,859
1.20,899
Regular 6th in Germany, the new toptime is a 1.20,399![]()
I improved my time with the DFP
34,047
57,859
1.20,899
Regular 6th in Germany, the new toptime is a 1.20,399![]()