GT Life - Severely Broken

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machschnel
After finally reaching level 30 in both A and B Spec I've come to the belated conclusion that GT Life is broken. That's not to say that it was ever not broken, just that it can be fixed.

Although there a myriad problems with GT Life, I'm going to focus on the credit/economy system used, which will allow me to go into greater detail.

Take for instance the following races and there payouts -

Dream Car Championship @ Indy = 108,000 Cr, 5-6 minute duration.
*1,296,000 Cr per hour
*216,000 Cr per ten minutes


Grand Valley 300km = 136,000 Cr, 1 hour 45 minute duration.
*77000 Cr per hour
*1200 Cr per ten minutes

Nurburgring 24 Hour = 1,830,000, 24 hours.
*76,250 Cr per hour
*12,700 Cr per ten minutes

So from this data you could say an hour racing at Indianapolis is worth 10 times more than an hour on Nurburgring. Forgetting for the moment that Indy is a glorified rectangle while Nurburgring is... well Nurburgring, how exactly can these credit payouts be justified?

Nurburgring 24 hour is -

*A 24 hour race
*A race unlocked much later in the game than Dream Car Indy
*A race that takes so much effort, a large proportion of players will never finish it
*A race that can't simply be won by planting the loud pedal and turning the wheel slightly four times a lap

But based on it's payout relative to Dream Car Indy, you wouldn't think so.

Why is the credit economy system in Gt Life so poor?
 
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You are forgetting about the exp points needed from level 36 and up.

That's what's really broken.

Believe me, I've not forgotten, I just wanted to go into detail on the credit/economy system. Feel free to add data regarding Exp, I'd love to see it.
 
There was no XP levelling system on previous GT's. The issue you're whinging about means absolutely nothing to a lot of different people.
 
Why is the credit economy system in Gt Life so poor?

flameshield.jpg
Prepare to be crucified by the Gran Turismo Fanboy Defense Force, who absolutely will not tolerate any criticism of their golden calf.

You're absolutely right, though. It makes absolutely no sense to give such laughable payouts for major events that require a lot of time for almost no reward. No argument in the game's defense makes this truth go away.
 
There was no XP levelling system on previous GT's. The issue you're whinging about means absolutely nothing to a lot of different people.

I wanna do the freaking 24h of Nurburgring without having to repeat Lemans 5 times. That tracks makes my mind explode in boringness.
 
There was no XP levelling system on previous GT's. The issue you're whinging about means absolutely nothing to a lot of different people.

Your kidding right? So your'e saying you don't care that I could do Dream Car Indy for 10% less time than I'd spend on the Nurburgring 24 Hour and get a similar Credit balance?

Ignorance is bliss I suppose.
 
Your kidding right? So your'e saying you don't care that I could do Dream Car Indy for 10% less time than I'd spend on the Nurburgring 24 Hour and get a similar Credit balance?

Ignorance is bliss I suppose.

No I don't care because I won't be doing the 24hr 'ring and Indy is boring. I'd rather do 5 races at Cape Ring in a fun car instead of 1 race at indy for the same prize. Like I said, there was no XP levelling system on previous GT's. I enjoy driving oddly enough.
 
Haven't the seasonal events sort of fixed this? It may take a couple of weeks to get where you're going, but they're a steady way to get there.
 
No I don't care because I won't be doing the 24hr 'ring and Indy is boring. I'd rather do 5 races at Cape Ring in a fun car instead of 1 race at indy for the same prize. Like I said, there was no XP levelling system on previous GT's. I enjoy driving oddly enough.

Oddly enough, the large majority of people want to play and eventually pass GT Life. Doing this entails dealing with the horrible credits/xp system. But seen as though you are happy, I guess we should just shut up, right?
 
Care to point out where I went wrong? Can't wait to see your post edited



Well thought out, detailed response. I expected nothing less.


Grand Valley 300km = 136,000 Cr, 1 hour 45 minute duration.
*2266 Cr per hour
*377 Cr per ten minutes
:dunce:
 
There was no XP levelling system on previous GT's. The issue you're whinging about means absolutely nothing to a lot of different people.

I must have missed the memo that explained how problems with the game cease to be problems with the game just because some people don't care that they exist.
 
ugh pretty much all of page 1 is full of complaint threads. There needs to be a sub-forum where all the complainers can go and bitch about the game together. Then maybe I could read something interesting on here.
 
ugh pretty much all of page 1 is full of complaint threads. There needs to be a sub-forum where all the complainers can go and bitch about the game together. Then maybe I could read something interesting on here.

So you post in it to point out how awful it is, which contributes towards moving it the front of the queue. Okay...
 
I must have missed the memo that explained how problems with the game cease to be problems with the game just because some people don't care that they exist.

What problem with the game? I don't see one :confused: The only problem I see is people bought a driving game and then complain because they don't like driving. There was no XP levelling system in previous GT's for the third time in this thread. What on earth did people do in that game with no XP system? Oh that's right, they drove :dunce:

Maybe it's a generation age group thing. People these days need carrots dangled in front of their faces to get the motivation to do anything - even to play a game they payed for
 
Maybe the 24 hours at Nurburgring should be worth more, but on the other hand I don't think anyone would be doing that race for the money anyway. I'm sure the grinders appreciate the easy money on the oval track. Not a big deal.
 
The only problem I see is people bought a driving game and then complain because they don't like driving.
So, basically, you have no idea whatsoever what people are actually having problems with (here's a hint: It isn't simply that there is a leveling system. It is what the level system causes that wasn't a problem in previous games), but the incorrect notion that you do think people are having problems with ironically makes you basically support what other people are saying even when you are saying that they are wrong (repeating "previous games didn't have a level system" as some kind of proof really just drives their point home that much more each time you say it).
 
In a way I think it is a kind of a big deal. The deal is PD put in a new leveling system for this game. A system that in essence shows the player how far they are progressing in the game. At later levels it takes so much time, so much XP to even show the slightest bit of progression that it's going to frustrate a lot of gamers. You can't expect everyone to just ignore this & play the game. How can you ignore the A-Spec/B-Spec display on the screen? The XP bar after every race? Locked events tied to your Spec level?

If PD wanted to add a leveling system they should have at least gave the player some better feedback that they were actually making progress. I'm at level 31 and I've run 20 lap races online, ran a bunch of A-Spec events and I swear that XP bar hasn't budged a millimeter! I know it has but I always laugh when I see it. It's just taunting me now!! I've gone beyond the point of giving a crap about it but was that PD's goal? To annoy people playing the game and make then give up caring about the level progress? It's strange.

If they had just stuck with the way it was in GT4 then we could have gone back to complaining about more important stuff like 2D trees! :sly: just kiddin! :)
 
Just as a matter of interest what point is there getting Exp from the Lv 40 24 hour race in A spec (I presume you do get Exp) as it won't do you any good.
 
Just as a matter of interest what point is there getting Exp from the Lv 40 24 hour race in A spec (I presume you do get Exp) as it won't do you any good.

I guess you can put a level 1 bob in that race and train him quickly. I can't think of any for aspec though
 
So, basically, you have no idea whatsoever what people are actually having problems with (here's a hint: It isn't simply that there is a leveling system. It is what the level system causes that wasn't a problem in previous games), but the incorrect notion that you do think people are having problems with ironically makes you basically support what other people are saying even when you are saying that they are wrong (repeating "previous games didn't have a level system" as some kind of proof really just drives their point home that much more each time you say it).

What

I'm level 34 and I haven't touched A SPEC since I finished the Vettel event. I never had a problem with monies or XP because I enjoy driving and I went and took my German touring car around the ring, my F430 around Rome and Deep forest etc etc. Xp and money aren't an issue to those that enjoy driving different cars on different tracks. The people that hate the levelling system are the ones continually grinding indy for no reason other than to 'rank'.
 
Not only that, but I've been playing the Sebastian Vettel Challenge, and the times are hard to beat. I can't even reach bronze because on the second lap, I screw up or go too slow. Do they seriously expect the majority of us (especially controller players) to beat those times without making at least one mistake?
 
What

I'm level 34 and I haven't touched A SPEC since I finished the Vettel event. I never had a problem with monies or XP because I enjoy driving and I went and took my German touring car around the ring, my F430 around Rome and Deep forest etc etc. Xp and money aren't an issue to those that enjoy driving different cars on different tracks. The people that hate the levelling system are the ones continually grinding indy for no reason other than to 'rank'.

+1, I also do not understand this attitude, do these guys drive each course only once?
I have run various races over and over again in a number of different cars and had a great time doing so, it was not a 'grind' and the xp and credit took care of itself, why on earth would I want to continually do nothing but coma inducing ovals if there are so many other scenarios to be played, sure it is slower but then again there are no prizes for finishing (the game) first.
 
So from this data you could say an hour racing at Indianapolis is worth 10 times more than an hour on Nurburgring. Forgetting for the moment that Indy is a glorified rectangle while Nurburgring is... well Nurburgring, how exactly can these credit payouts be justified?

Nurburgring 24 hour is -

*A 24 hour race
*A race unlocked much later in the game than Dream Car Indy
*A race that takes so much effort, a large proportion of players will never finish it
*A race that can't simply be won by planting the loud pedal and turning the wheel slightly four times a lap

But based on it's payout relative to Dream Car Indy, you wouldn't think so.

Why is the credit economy system in Gt Life so poor?



I wanna do the freaking 24h of Nurburgring without having to repeat Lemans 5 times. That tracks makes my mind explode in boringness.


I completely agree with you guys! You hit the nail on the head!
... and what are you supposed to do with the 7 million XP points you get for completing the 24hrs of Nürburgring? You're already lvl 40 by that point!
 
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