Kinda. But there's a couple of things wrong with that. Firstly, in real life you'd have a helmet and ear protection dampening the most unpleasant high pitched end of the noise, so no real driver actually races listening to the cars like they sound in a video. Secondly, it's a game and it's supposed to be fun. As much as I hate to say it, if the sounds are actively unpleasant to listen to when purely realistic then perhaps it would be a good idea to change them a bit. While the character of the sound is important, I think it's more important that the sound be pleasant to listen to for long periods than it is that it be strictly accurate, particularly if it's nails-down-a-chalkboard painful to hear. I agree. Having recently upgraded my PC to achieve similar performance, Apex knocks seven bells out of pretty much everything. Even Horizon at Ultra/60fps is absolutely stunning. GTS is good looking, but it just can't compete with that sort of hardware power. pCARS is unfortunately a really, really good driving game that tries incredibly hard to drive people away with it's poorly set up control scheme. It's entirely possible to get it feeling as good as anything on the market, it just takes time. Which to be fair, shouldn't be necessary, but I think a lot of people miss out on just how good it is because the terribel controls are getting in the way. With that appeal to your own authority I would say so, yes.