- 105
- United States
- GNR1987
Hello all,
Rather than digging up the old threads linked below, I thought I'd post my findings here in a new thread for those having the same problem.
It seems you cannot counter steer with a wheel in GT3 if you're running the simulation steering setting.
The fix is simple: change the steering setting from simulation to professional.
I kept loosing the rear in arcade mode over the fast left-right-left transition of Trial Mountain's turns 1, 2 & 3. At full lock, the car simply wouldn't come around. So I started watching the replay and noticed there wasn't any opposite steering angle. So naturally, I started playing around and found that to be exactly the case.
If you don't believe me, try it yourself:
Use exterior view, look backwards, take a corner, tap the e-brake, and try to counter steer.
With a controller it works fine.
With a wheel, it simply won't counter steer until your speed slows way down and you've effectively spun to a stop.
On the professional setting however, I was able to over-correct and initiate snap-back oversteer.
Hope this helps anyone who has been dealing with the same issue.
Sidenote: I tested in both arcade and simulation mode. I also used both a DFGT and an original Logitech Driving Force (not the DFP, but the older 180 degree one that looks like the Logitech Wingman).
Old Threads:
https://www.gtplanet.net/forum/threads/gt3-steering-error-how-can-i-eliminate-this.21189/
https://www.gtplanet.net/forum/threads/cant-countersteer-at-all.210127/
Rather than digging up the old threads linked below, I thought I'd post my findings here in a new thread for those having the same problem.
It seems you cannot counter steer with a wheel in GT3 if you're running the simulation steering setting.
The fix is simple: change the steering setting from simulation to professional.
I kept loosing the rear in arcade mode over the fast left-right-left transition of Trial Mountain's turns 1, 2 & 3. At full lock, the car simply wouldn't come around. So I started watching the replay and noticed there wasn't any opposite steering angle. So naturally, I started playing around and found that to be exactly the case.
If you don't believe me, try it yourself:
Use exterior view, look backwards, take a corner, tap the e-brake, and try to counter steer.
With a controller it works fine.
With a wheel, it simply won't counter steer until your speed slows way down and you've effectively spun to a stop.
On the professional setting however, I was able to over-correct and initiate snap-back oversteer.
Hope this helps anyone who has been dealing with the same issue.
Sidenote: I tested in both arcade and simulation mode. I also used both a DFGT and an original Logitech Driving Force (not the DFP, but the older 180 degree one that looks like the Logitech Wingman).
Old Threads:
https://www.gtplanet.net/forum/threads/gt3-steering-error-how-can-i-eliminate-this.21189/
https://www.gtplanet.net/forum/threads/cant-countersteer-at-all.210127/