code_kevIt doesn't have wheels, it hovers.
I saw a pit crew change the tires on a race car like that with the flaps on the back. I don't remember exactly, but they either lifted up from a button inside the car or the pit crew just had to take them off.
code_kevYou mean they DON'T hover?![]()
Yeah, that's what I want to know.the_hatrixyou know, in all the GT4 pitstops, i have yet to see how the car is jacked up...
where is the jack man??![]()
kenseiya, this is a LeMans or Enduro car, pits stops are not super fast, usually under a minute unless they change drivers. Therefore when this car comes into the pits they take the rear engine cover off to switch tires. Probably takes a little more time than a car with open rear wheels in the pits but i bet it makes up for it on the track. That being said you don't see many LeMans cars with closed rear wheel wells so i guess it doesn't make that much difference as to how long pit stops make. Plus if they loose a tire in the race (blowout) the rear of the car is screwed.
Now in GT4 in a short 2 or 3 lap race with this car I ahve no clue how the AI will quickly change the rear tires. My guess is they don't show the tire change in the rear and you just accept it has changed, sorta like in GT3...the car hovers there....hahaha
Yeah, the cars looked kind of silly floating in the air.(100)most probablyGT3 pit stop sucks
one other thing, is the pit stop time allways the same?
That would'n be fun, especialy in B-Spec...
Gabkicksand will the pit crews always do things correctly? WIll they ever spill gas on the road by accident, or tell the driver to take off prematurly w/ out getting a rear wheel put back on?,... probably not. Will they have realistic restrictions for certian races, like rally? mmmmabey. I wonder if it will be possible to hit the guy holding the stop sign in the pits by accident. or if the Computer will just take over as soon as you pull in... I wouldnt really mind..Im just happy they have a 3d pit crew finally. 👍
Ooooh, ooooh, ooooh! Good idea! Very good idea! But would the penalty work better if you have to come in again (but the computer doesn't take over) on the next lap or maybe the pit crew stuffs up the stop costing you the amount of time in the penalty?hellnbackMy real concern for pit stops in the enduro's that need them is this...
A person speeds into the pit lane at excessive speeds and makes no attempt to slow down before the speed restriction line, thus they go from 150km/h to 70km/h (or whatever the pit lane limit is) at that line.
I think PD would be better, as GT4 is meant to be more of a simulation, that they programme it so the player actually has to slow down below 70km/h, hit the line and the cmptr control takes them to the 70km/h pit lane limit.
If a person doesn't slow down it should detect the speed at which you hit this speed restriction line and if it was above 70km/h it should impose some kind of penalty, such as a 10 stop and go next lap around or something, and when you come in for that, it's detecting again...
Do you race
But would the penalty work better if you have to come in again (but the computer doesn't take over)
Yep, and one time I swerved in there and the car got stuck and it I was almost done with a long race.F310BThe most annoying thing about GT3 pitstops was the Laguna Seca pitlane and the way the AI would take control. It has a left-hand 90 degree corner which the computer takes control of, and has a tendency to crash if you are on worn tyres. I have lost a few races at Laguna Seca in this way!
ExigeExcelSome of you mentoned the 'jack man' lifting the car. But in some races teh cars have jacks built in. They are pneumatic pegs on the belly of the car that push it up when they get into the pits. I think they use it in BTCC and other touring car events as the cars are a fair bit heavier than the lighweight F1 cars.