GT4 vs Forza [Let the battle begin]

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Oh yes it's very cartoony indeed. :P

I'm sorry, but if you think that looks bad, your eyes are broken. While it's certainly not perfect, it does look very very pretty.

And jaguar, stop with the engine thing, you got proved wrong, your grudge seems to be with chavs who stick engines in novas. It happens in real life, so it's in. Final. You don't like it? Don't do it, same with ricing your car up, don't like it? Don't do it, it's called CHOICE.

I find it hard to debate with a guy who actually thinks that more fun features in a game is in some way worse :P :dunce:
 
The only people who do engine conversion these days, on a relatively large scale, are hot rodders with their ludicrouse cars.

A Max Power wannabe sticking a 2.0l lump in a Corsa does not count I'm afraid.

What next a Ruf 3.6 Turbo in a Civic Type-R.

No one is forcing you to swap engines, there's 200+ Cars plenty of variety

Back to the original point. Forza could be great, and i will buy it regardless. BUT, they need to get the funamentals right, and that does include the graphics as well.

Whats the point of adding paint Chips if the cars look like Cartoon extras.

From a personal point of view the Forza development team seem to be adding every 'extra' imaginable so they can 'beat' GT4 in a side by side comparison. I have a gut feeling the core product will not be upto GT4's standards.

As far as I can tell the fundementals are in place IGN has already said the game physics are on par with Gran Turismo, and please try watching the Video of the Ferrari taking damage it is an impressive video that doe's show what the game is all about, and graphicly that video is on par or better than any of the content released by PD for GT4...

FERRARI VIDEO FORZA

How will physics and damage modelling affect gameplay?

The on-track experience is a simulation. However, we have customisable levels of difficulty in the form of damage, assists, and opponent skill that allow you to alter your experience.

Forza Motorsport features performance-affecting damage. However, realistic damage can be extremely punishing. Therefore, we've integrated damage into the difficulty system. Play with fully simulated damage, limited damage, or simply cosmetic damage.

Challenging yourself will increase the rewards for winning. With the difficulty settings at default, I expect most players to be able to pick up and play the game successfully. Meanwhile, they are encouraged and armed to grow their racing skills.

INTERVIEW CAN BE FOUND HERE

The above quote is in preperation of your argument that the Damage is not affecting performance within the game :)

I have yet to see anything in Forza that has made me sit back and say wow. I hope that changes.

I find it hard to have a serious debate with a bunch of guys who care more about revesing lights than using a steering wheel!

I have seen so much in Forza that has made me think woah this is gonna be pretty cool, Dynamic Tracks, Engine Swaps, Aero Kit's [That Affect Performace], AI That Learn's, X Box Live, Damage, Exotic Cars [Ferrari, Porsche etc....]

I also find it hard to have a serious debate with a guy who fails to see the obvious flaws within the gran turismo series and labels Forza's innovative features as useless because they can't be accurately portrayed within the constaraints of the current generation console hardware [apparently].

Both games will be awsome Gran Turismo will be relying on it's great gameplay and awsome graphics, where Forza will be relying on the innovative features it's bringing to the table and great graphics :) .
 
Front
I've posted this in a Mixed forum (PS2 and Xbox) and I got a bunch of fan boy's squabbling over who's console is bigger (PS2 and XBox users)...

So i've decided to post on specialist Forum for each game so I can get everyone's opinion and make a desision from there.

I'm condering buying a console, and one of the major reasons for this is because it's the only place developers seem to make any effort to create a serious Sim (GT4 and Forza).
Which brings me to my point i'm either going to buy a XBox or PS2 depending on the quality of GT4 or Forza, i'm been reasearching and watching each title very closely, and needless to say the desision is VERY hard indeed, your all probably vereran console players so I doubt it generates that much excitment ( been there done that got the badge )
Now I can only afford one Console (I'm no millionaire) and my desision soley rests on which game is better GT4 or Forza.
I want to hear your guys opinions on each title good and bad....

GT4

+ Well established
+ Amazing Graphics
+ Amazing Physics
+ Scenery (3D people in rally, in pits, crowd)
+ Photo Mode
+ 50+ tracks Plus many with reverse option
+ Car Museum
+ The Logitech DFP
+ Force Feedback (Sorry forgot to add this)
+ 500 Car's
- Online play is not as established as the Xbox (Netcode not as good as XBox)
- No Damage
- No Interiors (Possible Minimal Interiors)
- No Flipping Cars ( For 'the ultimate driving simulation' pretty unrealistic )
- No Skidmarks
- No Ferrari & Porsche & Lamborghini
- No reverse lights
- Some of the car's look blurred (possibe just bad screen shots) and yes it's the car in focus
- The AI runs on tracks ( make's the AI predictable)

Forza

+ XBox Live is more established than the PS2 alternitive
+ Amazing Graphics
+ Amazing Physics
+ Damage
+ Scenery
+ Flipping Car's
+ Ferrari & Porsche ( Lamborghini Probably ) I have my reasons for beiliving Lamborghini will be in Forza :)
+ Reverse Lights (lol)
+ You actually leave rubber down during an entire race to create a racing line and where you skided off (slow down next time you see that :) )
+ Drivetrain AI (The AI learns and doe's not run on tracks)
- No Logitech DFP (unsure the XBox doe's have USB)
- Force Feedback (no one is very clear on this Xbox is appreantly a ***** to program for)

I'd love to hear your points or experiances or if you need to clear any of my points


Online play is not as established as the Xbox (Netcode not as good as XBox)
Xbox live more established? wth? I'm still going to get to race against 5 other people online and I can choose the track and distance. Thats all I need established

- No Damage
Why would anyone in their right mind want damage when there are only 6 cars in a race? You should have put only 6 cars as a minus, that is a much bigger minus.

- No Interiors (Possible Minimal Interiors)
I own NR2003, and the vehicle interiors are visible, but, you know what? WHo looks in the car? Do you look for something else besides the driver? Sure, it would be nice if GT4 had full interiors, but with the PS2 hardware being as old as it is and with more then 500 cars in the game, its not hard to see why PD didnt mes with this

- No Flipping Cars ( For 'the ultimate driving simulation' pretty unrealistic )
GT4 is trying to be a DRIVING SIM not a CRASHING SIM. And yeah, I'm going to lose sleep tonight because GT4 cars cant flip over...you know, maybe I shouldnt get GT4 afterall...in the end the cars dont flip over.... :yuck:

- No Skidmarks
Another small feature that would be nice to have, but you know, Im not going to rate a review on GT4 any lower because it doesnt have skid marks

- No Ferrari & Porsche & Lamborghini
For whatever reason PD hasnt been able to get these cars in the game. But again, GT4 more then makes up for it with 80 other manufacturers

- No reverse lights
Not needed

- Some of the car's look blurred (possibe just bad screen shots) and yes it's the car in focus
Why do the cars look blurry? The PS2 shoots out 640x480 reslolution, and yes, that doenst make the sponsor logos etc not crisp some times, but you have to be a graphics whore to notice and care about it.

- The AI runs on tracks ( make's the AI predictable)
With only 5 AI opponents, I could care less. I have NR2003 where you have 42 very aggressive AI drivers, who will even change their line to draft you etc, but, you know what? I dont care. AI cars are stupid machines. I dont care if they change their lane or not. I usually run the races in GT3 miles ahead of the AI. I dont give a flying flip how they drive. Most of the races I did in GT3 were to earn the extra cars and tracks. I never tried to race AI

iN the end, who cares which is better?

From what I see alot of your + for Forza is stupid crap like flipping cars, reverse lights and skid marks. GT4 absolutley blows it away in customability anda ton of extra modes, which you mysteriously fail to mention

You keep calling people fan boys yet you insist on creating topics that compare GT4 to other games either saying is GT4 as real as this game, is GT4 have damage like this, does GT4 look as good as this one

Why not leave GT alone? For a game that looks this good on a 5 year old system with awesome options and cars that will make any car lover drool, why try to pick on its shortcomings?

Just enjoy GT4 and Forenza, and please, people, do not make any more of these VS topics
 
Just downloaded the ferrari vid, OMFG OMFG OMFG, that is all I will say. IT LOOKS INCREDIBLE, the paint scrapes are bloody cool too :D. Stunning.

WELL worth a download.

Good to see you can view the left and right of the car to admire the carnage :D

How am I expected to do well at uni with Gt4 and forza :dunce:


ummm earth, alot of the points you yourself made are pretty crap. I can't believe you actually said stuff like "it's not a crashing sim", the way you try to shoot down whats said to be better AI, and the way you said skid marks arn't needed etc, classic. Some of fronts points were crappy, some were true. Xbox live is more established (it is rather ace), but I havn't seen any blurryness on GT4p, razor sharp imo.

GT4 absolutley blows it away in customability anda ton of extra modes, which you mysteriously fail to mention

Modes which you also fail to mention. Interms of customisation, i was under the impression that forza had the advantage in this area, or is a "turbo stage 4" what you call better customisation?
 
You dont know if gt4 wont have ferrari or porsche. Before you compare and contrast, the games need to come out. That vid was good, not amazing. The newer gt4 vids like the paris and Sincity ones look alot more impressive and alot more realistic.
 
crashes and smart AI are NOT needed in a racing game that features only 6 cars on track at once

The modes?

Drift mode <awesome>

Photo mode <awesome>

Arade mode

Muesem mode <awesome>

Theres more, just cant think of0 them right now0 a0nd i dont feel like looking it up

as for custimization, i want to see first gear adjustable by .001 from 2.100 all the way to 2.600, 500 different settings for first gear alone

JUST wtached some footage of it...dissapointed in how some of the tracks VERY arcady style and look...I hope they put alot of real tracks in there to save it...
 
Earth, in this thing called racing, cars crash. Think about it. <awesome>
While your happy with rubber cars bouncing off walls, I'm not <AWESOME!!!!>

Love your modes list *muffled laugh* <awesome>

Drift mode...rofl

DRIFT MODE
SLIDE MODE
STICK MODE
EMOTION MODE
FAST MODE
SLOW MODE

Is this where I say "it's a racing sim, not a photography sim"? :P
 
live4speed
My point is Forza's physics could be on a par with GT4's, if they are then Forza will be the better game because it has that AND these "nonsence extra's" too. You can't say they won't be because you don't know and with Ferrari's engineers helping to get the feel right I bet it's pretty damn good.
I can't agree with that. If it had physics on par with gt4 it wouldn't be better at all. Gt4 just has more than forza in variety. Having oil on the track, or skid marks wont make any racer better, gameplay wise so your logic is flawed.
 
code_kev
Earth, in this thing called racing, cars crash. Think about it. <awesome>
While your happy with rubber cars bouncing off walls, I'm not <AWESOME!!!!>

Love your modes list *muffled laugh* <awesome>

Drift mode...rofl

Is this where I say "it's a racing sim, not a photography sim"? :P

I do not want damage in GT as long as there are only 6 cars on track.

My own opinion , I guess. Wonder if any agree with me?
 
Cobra, stuff like damage and oil slicks add depth. You can no longer drive like a nut because your car will get torn to bits. See? IF, and I stress IF forza can match GT4s game play, the only thing GT4 will have is it's car amount. It seems weird, but forza is a serious serious risk to GT's throne of best console racing game.

What difference does the amount of cars on track made? I would have thought that people would WANT stuff like damage in, so it's even closer to real life.
 
No code. Gt4 would still be a bigger game than forza. What does forza really offer. Ok, damage, paint on the walls, oil on the tracks, tire marks. Ok, what's next? Do you really think those factors will keep anyone happy for months on end? Dont you think having a mad amount of cars and tracks would be more enjoyable? You would have alot more to do and I'm sure there will be like 500 races in gt4. Kaz said gt4 will hold its fans down till gt5. Gt4 will be the bigger game. If you want real damage, you aren't going to get it in any racer in this gen. Forza's damage isn't real at all. If my car hits a wall going 60, I expect to be out of the race. I dont expect to have a bumper missing.
 
Well I'd say forza offers an alternative to Gt4, that while having less cars has decent AI, better customisation, details missing in Gt4, physics touted as better (hell, it's possible). More cars is a plus point, hell I love cars, the more the merrier, but 200 cars with insane levels of customisation is pretty cool. So theres pros and cons on both sides. I just want thrilling races, and the idea of having to make sure my car survives a race, dodging broken off bits, oil slicks, and having the cars condition degrade over a race like a real car certainly sounds good to me. Damage is part of racing. Also worth mentioning is that no one knows what modes or features forza contains, so let's not start speculating.

Oh and *whispers* those ferraris look damn sexy in it

But even a bumper flopping off would be more damage then Gt has done in all it's games :( Now ofc forzas damage isn't 100% real, but neither is Gt4's graphics, physics, sound, cars, in fact NOTHING in any sim ever is 100% true to life. Hell if you want 100% realism, I'm shocked you can stand playing games full stop!
 
I'm sure changing the look of your car will be strong in forza but what about engine tuning? I can't comment on that, PD wont release any solid info on teh village O_o I'm sure gt4 will have mad loads of parts to make your car's engine bad ass. But gt4 will allow your to make your car into a racer. That's good I guess. I believe we will be so surprised when we pop gt4 in our ps2's. PD has taken so long to release the game, there will be some big surprises hopefully. Like that ice cream truck :D
 
Well I havn't read anything on eithers games tuning options, but I'm guessing Gt will stick to the "turbo lvl 4" route as seen before. Oh and engine swapping in forza sounds fun too, will certainly be interesting. I expect that in terms of tuning the engines, both games will be pretty similar, remember that both the devs of GT and Forza are massive insane racing fans.

I expect to Gt4 to look and play like Gt4p (hell, which is PERFECTLY fine by me), but be abit tidier, and ofc have all the modes etc. All I can say that, is if you have played Gt4p, thats pretty much what your gonna get, don't think they are gonna do a duke nukem forever on us ;). The thing that will shock me the most will be the amount of cars I think, I mean 500!!! OH YES :dopey: I just hope it won't be a case of "50 lancers, 50 imprezas etc etc.
 
There will be like 800 cars I bet. 500 is just a est, think about it. Kaz said gt4 would have more cars than any gt game and gt2 had well over 550 cars. You know there wont be 50 lancers :lol: I expect ever year model of the lancer to be in :)
 
Well, the fact of the matter is that GT4 will end up beating out Forza Motorsport in all but two catagories: car damage and online play. Other than that, GT4 whoops Forza's ass in everything else, and there's a good reason why: PD's main thing is racing games, and Kazunori(?) Yamauchi is THE ultimate car enthusiast. He looks at cars like hot women (and why not?). His passion for cars is unrivaled in the gaming industry, and this shows in the quality of his work, especially GT4. That's a hell of a lot more than I can say for the guys developing Forza Motorsport. They'll both be great, sure, but GT4 will be MUCH better. Peace.
 
cobragt
There will be like 800 cars I bet. 500 is just a est, think about it. Kaz said gt4 would have more cars than any gt game and gt2 had well over 550 cars. You know there wont be 50 lancers :lol: I expect ever year model of the lancer to be in :)

That's perfectly right . I have the feeling that PD is bringing a big surprise , like a 700 cars , half of them have racing modification parts and paints available. As for the 50 Lancers and Skylines , it won't bother me much if they include my favourites , many of which already confirmed. PD has NEVER deceived the GT fans. 👍 👍 👍
 
code_kev
See ya jag!

Front, I totally agree, this guy has no smegging clue!

Forza is for the middle class, damn, my parents are working class, guess this means I can't play it!

So, Kev and Front, the experts. What's up with the fanboyism?

I agree, I read through MS's website too quickly, it read more than 60 manufacturers, and hundreds of cars. so fair enough you might be right.

It being a sim is what you guys hope, it's far from certain, everything I read shows more and more in the direction of the contrary. Sure I understand you guys wanna protect your godchild, but calling my post moronic, or taking speculation as the given truth makes the prize more go your way than mine.

Call me ignorant all you want, I represent the 90% of people that haven't heard of Forza and have formed impressions through the information I get here and on their site. They promise alot, fair, what they promise they'll realise, I'm sure, I'm afraid though that they'll end up the DTM2 way, a fun game... but realistic?

There's really no point in starting to post things like "that's the most moronic post", "get a clue before you post" and stuff like that, as there are plenty of buyers who HAVE to have their opinion, before they buy either.

I agree MS has a big budget, but I'm not sure they'd spend much of that on a game that yet needs to prove itself, then again, Forza is the only "racingsim" (*cough* Project Gotham *cough*) X-box offers (? ).

PD's budget has grown since the original GT, I wouldn't underestimate their budget either, Sony or Microsoft... I'm not too sure.

Really Kev you've got the problem you can't agree to disagree with someone, you need to convince everyone you're right, what you're saying is the given truth, and that the game you'd choose is the one. I've seen it in other threads before, but really, you might've better read through my post instead of scanning through it, you got stuck at the words "middle" and "class"... that's pretty early on.

How comes I'm not surprised you two'd respond like that? :rolleyes:

<Z>

Oh no, they're tearing apart the upcoming brilliant sim for my precious x-box...
 
9 pages? Jeez! Why must you have this war all the time!

Now I'm not too excited about this Forza mainly because it's a new game and unlike GT it's unknown. For all anyone knows it could be totally terrible! Besides I don't have an Xbox so I almost want it to suck. Now you may think that I made a statement that makes me a fanboy but that's not true at all. I feel that way because I'm already on the brink of buying an Xbox as it is... But I really don't have the room, money or scart slots for another console right now. Anything to stop me buying one is a good thing. But if this game totally owns... I'm in trouble.

On the other hand... This is a Microsoft simulation. Other MS sims have been lacking in the past. Don't be so foolish to think that MS sims are good. they are very much problematic. In the case of their flightsims the bulk of the greatness comes from 3rd parties.

Actully anyone that happens to play flight sims could compare it like this:

GT4 = Il-2 Forgotten Battles. Tons of aircraft/cars but the simulation is watered down somewhat. Developers are really into the game and want it to be a success and make additions when they can.

Forza = Combat Flight Simulator 3. More of a generic Microsoft product. But it doesn't mean it'll suck as Microsoft are a big company. May not have the "soul" and wonderful fanbase of other products.

If anyone is aware of the Il-2 series you may know what I mean. Fantastic game! But like GT4 it falls short in some areas.

Okay... Gotta stop posting while drunk.
 
It's a nice comparisson, but there's no way to know if MS will **** up again.

I'll just wait and see, I don't care much which will eventually prove to be the one worth playing the most, I just can't stand muffled fanboyism.


Ah well, considering I don't care I've already put too much effort in voicing my own view. Let the fanboys fight it out, GT4 or Forza, what does it matter, what difference would it make if either one is better? People with a PS2 will play GT, people with an X-box Forza, and people with both will end up the happiest, it's all the same, both look promising, both have their down and upsides, but they're not worth a flamewar. They're just games, it's not the end of the world if either of them doesn't fully live up to the expectations/promises they created. I agree to disagree with the fanboys of Forza, and with the fanboys of GT.

<Z>
 
Is anyone aware that this is going to be a flame war? The "Foza will whip...especially online" is now shackled up, so this one will likely fall ill to being locked. Had the question been "which game will be better when they are released?" It would have been a better question. But with all these replies and someone actually sanctioning this fight, it's getting locked sometime in the future. Be sure of that.
 
Many of you are shying away from the title because it carries the big ugly MS on it. Time and again, people have to be told that the developers are the ones responsible for the end product, but people have their hang ups on it being a Microsoft first party.

Quite frankly, I have a hard time believing Forza even stands much a chance against PD's juggernaut, but it shouldnt mean the lot of you can just stomp all over it. Show a little respect and appreciation to developers who are doing this stuff for the gamers. Instead of writing off all of their positive ideas with rubbish about "lack of SOUL" (please, you haven't even met the developers, how would you know if they're not passionate about their game?), show some interest if you are (instead of suppressing it and pretending that you think the game is crap), and if you aren't interested, just say you aren't in a non inflamatory way. It's a simple way to keep the peace around here.
 
Don't misunderstand. I have enjoyed MANY MS products a great deal in the past. But on the other hand they are about a billion miles away from perfect.

When it comes to MS products. For your own sake don't get hyped!

Hype kills.
 
and Kazunori(?) Yamauchi is THE ultimate car enthusiast. He looks at cars like hot women (and why not?). His passion for cars is unrivaled in the gaming industry, and this shows in the quality of his work, especially GT4. That's a hell of a lot more than I can say for the guys developing Forza Motorsport. They'll both be great, sure, but GT4 will be MUCH better. Peace.

unrivalled hmmmmm

I have no doubt he is passionate about his car's but read this :-

We've heard that some members of the development team are hardcore racing fans. How deep is their involvement with the sport, and how has that influenced the design of the game?

We've got a very passionate and well connected team. Some are professional racers, while others are hardcore race fans. Monday morning water cooler talk invariably revolves around the weekend's televised F1, ALMS, MotoGP or SpeedGT race...or our latest speeding tickets ;-).

One of the developers was fifth on the wait list for an Enzo. When he found out the Seattle Ferrari dealer was only going to receive three, he dropped off the list and ordered a Lamborghini. This same developer drives his 360 Modena at its limit at track days…and on his way to the office. The first time I met this developer, he had just climbed out of his car at Laguna Seca, where he placed 7th in a Star Mazda open-wheel race.

One of our artists is a professional Rally driver. Two team members have raced in open-wheel leagues. We have several accomplished motorcycle racers. We've also got some serious tuners and car collectors. A recent addition to the team has an AC Cobra replica making over 600 hp in a 1500lb body. The rumble from that car will rattle your teeth loose. When this project began, our planner had an RX7 with a suspension so tight, you needed kidney dialysis after a ride in it. Lately, I've been working with the Design Lead for PGR 2 on my S4. On the outside its pretty stealth, but I assure you it's got boost. It still can't compete with his Viper ACR, but a project car can't be built overnight.

Most of the team is addicted to the "Go Fast" crack pipe. In developing a simulator, you couldn't ask to be surrounded by better subject matter experts. Whether it's in car tuning, car upgrades or track layouts; I always have best in class reference material sitting just down the hall from me.

The Forza Team sounds extremely passionate, and the fact they hired TOYO and FERRARI to work on various parts of the game :)
 
As this debate is still steamrollering along I guess I'll post again.

If Forza is good then Forza is good, I will be buying GT4. If Forza is mindblowingly superior to GT4 then I will get an Xbox and Forza. If Forza is roughly on par with GT4 I will not buy an Xbox and Forza. Infact... considering I just got a DFP screw getting an Xbox and Forza at all.. cause no way that pad is gonna compare to the experience I get with a DFP in GT4.

If I already had an Xbox I'd be far more inclined to try it... but I am pretty sick of all this exclusive game to consoles stuff and it gets rather annoying that it constantly happens.

Anyway... I just watched that Ferrari video and I can't really see what the fuss is about. I have never ever seen a car lose it's paint like that and I am pretty damn sure hitting a wall head on at 60mph will do a little more damage than the measly dents that Ferrari suffered. All in all.. adding damage that is not perfectly realistic seems pointless to me and will actually annoy me more than not having it at all. If you are gonna add damage you do it right and you make it accurate. If you are gonna add damage if someone has a hard crash they are out of the race. I don't see that happening in Forza and that again makes me think it's more arcadey rather than more sim.

Also whilst watching that Ferrari drive the graphics seemed fairly nice, but I didn't expect anything different... it still didn't look as nice as I would have thought, but there is time left until release. GT's visuals have a nicer feel about them and I definitely prefer those.

Infact just rewatching the video the guy hits a wall at 110mph and just scoots along it.. oh wait no.. he wallrides it!... and guess what... no penalty at all for wallriding... apart from scuffing your paint. I'd much rather have measures ingame to stop cheating in this way than visual paint scuffing. If I wanted to watch chipped paint I'd rent a paint stripper and use it on my car. If I want to drive, I'll get in the car and drive it.

I'm not gonna judge Forza just on that one video but I'm not that impressed by it's damage functionality. Yeah it looks ok, but it's very unrealistic and seems to give no disadvantage to the driver at all.

Certainly nothing to warrant me buying an Xbox for.. and certainly nothing to warrant not buying GT4.
 
If Forza is good then Forza is good, I will be buying GT4. If Forza is mindblowingly superior to GT4 then I will get an Xbox and Forza. If Forza is roughly on par with GT4 I will not buy an Xbox and Forza. Infact... considering I just got a DFP screw getting an Xbox and Forza at all.. cause no way that pad is gonna compare to the experience I get with a DFP in GT4.

This thread is not aimed at forcing you to buy either or consoles it's evaulating each games on the various features they "claim" make each game so great, it's a debate and hopefully both game's live up to the hype surrounding each title !

If I already had an Xbox I'd be far more inclined to try it... but I am pretty sick of all this exclusive game to consoles stuff and it gets rather annoying that it constantly happens.

As a PC gamer I know how yoy feel, it's annoying but we need to live with it :)

Anyway... I just watched that Ferrari video and I can't really see what the fuss is about. I have never ever seen a car lose it's paint like that and I am pretty damn sure hitting a wall head on at 60mph will do a little more damage than the measly dents that Ferrari suffered. All in all.. adding damage that is not perfectly realistic seems pointless to me and will actually annoy me more than not having it at all. If you are gonna add damage you do it right and you make it accurate. If you are gonna add damage if someone has a hard crash they are out of the race. I don't see that happening in Forza and that again makes me think it's more arcadey rather than more sim.

That video will be the arcade damage setting and you will have various levels of damage and if you don't like it you can switch it off, there is an option of Simulation Damage, I'm not sure if simulation damage will be true to life or not that remains to be seen.

Also whilst watching that Ferrari drive the graphics seemed fairly nice, but I didn't expect anything different... it still didn't look as nice as I would have thought, but there is time left until release. GT's visuals have a nicer feel about them and I definitely prefer those.

Please remember that is someone taking a camcorder and recording a monitor that means it's lost ALOT of quality, also this is an E3 video which is several months old, I have no doubt the game has improved since that point in time !

Infact just rewatching the video the guy hits a wall at 110mph and just scoots along it.. oh wait no.. he wallrides it!... and guess what... no penalty at all for wallriding... apart from scuffing your paint. I'd much rather have measures ingame to stop cheating in this way than visual paint scuffing. If I wanted to watch chipped paint I'd rent a paint stripper and use it on my car. If I want to drive, I'll get in the car and drive it.

Again this is more than likely ARCADE damage GT's method of stopping wall riding is controversial at best, game's like Toca managed to do it with Performace Affecting Damage and Online Toca Race Driver 2 is superb !

Certainly nothing to warrant me buying an Xbox for.. and certainly nothing to warrant not buying GT4.

Again no one is foricing Forza upon you don't like it don't buy it but GT could learn alot from Forza too bad we will have to wait until next gen to see GT implement this stuff Forza already has on the cards :)
 
Hello everybody,
I 've been looking to this war since the beginning and I must say, I just watched the video of the Ferrari and the graphics are better than Gt's. As far as the damage goes, graphic wise its nice but gameplay wise it kinda sucks, why say you put realistic damage into it when the guy hit the wall like 4 times at 60 mph + and only got paint sratch!?

But Code, I don't own an Xbox, I'm a 15 year old teen who's in a hurry need of money as always.

Another fact about the GT Vs Forza is that a lot of the time in this world jugement are made before even trying. Those are prejudices, the fact is, Gt has a HUGE reputation following it, Forza has not. That for me is the most decisive point to that of yall wars of graphics,reverse lights,skidmards, ferrari's, etc.

I am no PS2 fanboy, because I know for sure the Xbox is better hardware-wise, but Gt will have the edge until the next Forza will come out, then Forza will be know by a lot more people than before and if a Forza 2 is prepared on Xbox, it would crush GT4 because No Gt5 has been prepared for ps2. This war will go on and on on more than just one generation of console.

That was my point, no flaming was intended.
 
Hmm don't think so... forza as a lot to prove. GT has already built is own reputation and no driving simulator/game (whatever you like to call it) can match it that simply. It will take a lot of time for a game to surpass GT, and that driving simulator/game may never even exist. If PD keeps improving on every GT they make I seriously doubt it will be surpassed by any other driving simulator/game.

I don't think Forza has what it takes to be better than GT4. I'm pretty sure it will have some success in X-Box but GT will continue unchallenged. Until one day, who knows.
 
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