GT4 vs Forza [Let the battle begin]

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cobragt
I know you from the GS board, you are a xboy.

No, I am not. I own all three systems and appreciate all of them for what they offer. I will admit I like the Xbox the most though, so what. Me liking a specific console more doesnt affect which game I will enjoy more. I am not biased, these are just games, not my children I could care less which is more succesful. Im happy with the fact that I get to play them.

Besides, the fact that you used the term "xboy" shows just how mature you are. Grow up.

Anyways, you didn't answer my question in my previous post Cobra . Still waiting...
How did you come to the conclusion that "I dont know of GT4" from the way I added the the list? Was it my sentence structure or choice of words lol?

Give it a rest Cobra, I didnt sign up here to argue with you, I get enough of that sillyness over at the GS boards. I came here to discuss GT4...
 
Maybe I jumped too early when I shouldn't but you have a bad record of being a total bias person on gs :lol: And please, you didin't come here to talk gt, you came here to get in on this thread, that's all.
 
cobragt
Maybe I jumped too early when I shouldn't but you have a bad record of being a total bias person on gs :lol: And please, you didin't come here to talk gt, you came here to get in on this thread, that's all.

Explain to me how im biased? I have never bashed anything at Gamespot, ever. Most of the time I post is whenever I read some BS that a "fanboy" spits out and tries to claim it as fact. Like I said, Im getting both games (forza and GT4), I however, unlike you, want both to be great. So I can enjoy them both. You just bash Forza and want it to fail. See the difference?

And yes I did come here to discuss GT4, whether you want to believe it or not is your problem. I believe I have 7 posts so far, my first two posts in the "When will you go online with GT4" thread, another two in the "Post your cockpit setup" and 3 in here. 2 of the posts in here are just replying to your nonsense and not even on the topic at hand. Way to jump to conclusions...again.

This will be my last post about this, this is getting very off topic. You can continue to assume stuff about me though, I could care less lol. :)
 
Front
I've posted this in a Mixed forum (PS2 and Xbox) and I got a bunch of fan boy's squabbling over who's console is bigger (PS2 and XBox users)...

So i've decided to post on specialist Forum for each game so I can get everyone's opinion and make a desision from there.

I'm condering buying a console, and one of the major reasons for this is because it's the only place developers seem to make any effort to create a serious Sim (GT4 and Forza).
Which brings me to my point i'm either going to buy a XBox or PS2 depending on the quality of GT4 or Forza, i'm been reasearching and watching each title very closely, and needless to say the desision is VERY hard indeed, your all probably vereran console players so I doubt it generates that much excitment ( been there done that got the badge )
Now I can only afford one Console (I'm no millionaire) and my desision soley rests on which game is better GT4 or Forza.
I want to hear your guys opinions on each title good and bad....

GT4

+ Well established
+ Amazing Graphics
+ Amazing Physics
+ Scenery (3D people in rally, in pits, crowd)
+ Photo Mode
+ 50+ tracks Plus many with reverse option
+ Car Museum
+ The Logitech DFP
+ Force Feedback (Sorry forgot to add this)
+ 500 Car's
- Online play is not as established as the Xbox (Netcode not as good as XBox)
- No Damage
- No Interiors (Possible Minimal Interiors)
- No Flipping Cars ( For 'the ultimate driving simulation' pretty unrealistic )
- No Skidmarks
- No Ferrari & Porsche & Lamborghini
- No reverse lights
- Some of the car's look blurred (possibe just bad screen shots) and yes it's the car in focus
- The AI runs on tracks ( make's the AI predictable)

Forza

+ XBox Live is more established than the PS2 alternitive
+ Amazing Graphics
+ Amazing Physics
+ Damage
+ Scenery
+ Flipping Car's
+ Ferrari & Porsche ( Lamborghini Probably ) I have my reasons for beiliving Lamborghini will be in Forza :)
+ Reverse Lights (lol)
+ You actually leave rubber down during an entire race to create a racing line and where you skided off (slow down next time you see that :) )
+ Drivetrain AI (The AI learns and doe's not run on tracks)
- No Logitech DFP (unsure the XBox doe's have USB)
- Force Feedback (no one is very clear on this Xbox is appreantly a ***** to program for)

I'd love to hear your points or experiances or if you need to clear any of my points


This should have gone in the Gaming in General Forum in the first place.
 
cobragt
I know you from the GS board, you are a xboy.
I know you from the GTP board. You are a gtboy.

You know cobra, not everyone hates GT. We all love it. We just don't go flying off of our asses and into the keyboard posting **** about how forza sucks and gt rocks. If someone even remotely says something bad about GT, I swear, you're the first one to post. Just take a look at the last few pages.
 
didn't one mag say that Forza has only 8-player online?

anyway, no ff wheel and only 30fps suck balls
i mean 30 fps is like so bad in racing games it's just pure ass - GT3 set a 60fps standard for racing games so obviously forza is below standards.
human eyes can see beyond 200fps easily so having to play a racing game on a "SUPERIOR" games machine with crappy framerate sucks.

Flopza will flop on XFlop!


obviously this site is not called forzaplanet.net or gtvsforzaplanet.net - so i'm enjoying myself to the fullest.
 
Oh dear god, kaniyodrift, I hope to god your taking the piss. BTW I'm quite sure it's 60fps.

And I see the other fanboys are in full force too
 
code_kev
Oh dear god, kaniyodrift, I hope to god your taking the piss. BTW I'm quite sure it's 60fps.

And I see the other fanboys are in full force too
yeah i'm taking teh piss - rightfully ;)

here:

But many hardcore racing fans have criticized Project Gotham Racing 2 for displaying only 30fps (as opposed to the 60fps standard set by Gran Turismo 3 on PlayStation 2). "With antialisasing and the customization options, we couldn't do everything," Greenawalt admits. "It was a trade-off, but we've made up for [Forza's] 30fps by polling [the controller] three times as often for, technically, 180fps handling. In terms of handling, you are right where you need to be."

-Dan Greenawalt interview on Forza Motorsport
XBN magazine, Sept. 2004


3x30=180 eh?
 
oh well, abit dissapointing, will these games devs not realise that we would rather have high frame rates :P. Still I've read in other places it was 60, oh well, wait and see.
 
yeti
BolloX

http://www.madsci.org/posts/archives/nov2001/1006763147.Ns.r.html

The human eye can only get upto about 50Hz = 50 fps...

C.
BolloX

http://amo.net/NT/02-21-01FPS.html

not only that, but there is a program that lets yu0 test yu0r fps-seeing abilities on yu0r computer monitor - i'm terribly sorry that i can't supply it since i've done format c, but i'm sure someone here knows about it and can post a link.

With that program, i could easily tell differences up to 120fps which is my monitor's highest refresh rate.

SO, MY ARTICLE OWNS YU0R ARTICLE - AND THEREFORE:
MY DAD BEATS UP YU0RS!

BolloX
 
If you'd watch a film at 200 fps and in 1 frame there would be a black screen with a big white dot, you'd notice. I can tell that 200fps is smoother than 100fps etc. ;o
 
This tests are inherently flawed though due to the fact that the one frame in 200 is of complete difference to the other 199 frames... Current hardware wouldn't be able to display that one frame perfectly clearly for 1/200th of a second as the difference is to big in magnitude to the current image and the phosphors wouldn't have time to stop glowing...

Also another thing that article highlights is that 200FPS is actually 100Hz Therefore saying the 50Hz is the eye's limit (This was what my physics teacher told me a long time ago maybe things have advance) is 100FPS and is therefore higher than GT and Forza...

C.

PS Was there any need for the extremely immature need of different sizes and numericalisation of O's in your post? And quite why you spelt you yu0 with a zero in the end I don't know!! In case you were wondering I used the phrase Bollox instead of Bollocks cos I didn't want it to be filtered out by the swear filter.
 
yeti, the human eye doesn't need many frames per second to make something look fluid. It does need more than 50fps to make games look really smooth. It needs more than 50hz to stop the film from flickering. (I get a headache watching to long at 50hz)
Some airplane pilots were tested, they could 'identify' a plane in 1/200th frame, that's because of the light flash which leaves an after image on your eye.
But you can see the difference in smoothness between 100 and 200fps.
 
Dixons in the Uk are doing an X-Box for £99 with Tony hawks.

maybe ill get one at that price and just enjoy both.
 
yeti
BolloX

http://www.madsci.org/posts/archives/nov2001/1006763147.Ns.r.html

The human eye can only get upto about 50Hz = 50 fps...

C.

"Cinematography soon understood that a frequency of
50Hz was about right to completely eliminate flicker – this means that our
eye/brain combination refreshes no faster than this – every 1/50th of a
second." - From the link.

The man assumes wrong. The elimination of flicker is no indication that the limit of vision is reached. All you need to do is to look to the side and see the screen with a different part of your eye and your 'flicker fusion rate', the frame rate of your vision so to speak will increase. Our eyes are organic and there is no set limit as to what we can see. In the center around the optic nerve where have alot of cones which let us see color and fewer rods wich see light. The cones seem to be slower than rods and with the center of our vision we see great color but not with great speed. Towards the edges of our eyes are more rods and less cones. We see in balck and white at the edges of our vision and the flicker fusion rate is much higher, we can see higher frame rates. And every one of our eyes are each a little different.

You simply can not say things like 'you can't see more that Xfps'.
 
Pak
Some airplane pilots were tested, they could 'identify' a plane in 1/200th frame, that's because of the light flash which leaves an after image on your eye.
But you can see the difference in smoothness between 100 and 200fps.


That does not mean they could see at 200fps or hz. An after image is cheating. Do it in low contrast and they may not see a thing. And what if the image was made smaller and moved in the following frames? After the image was burnt in they would have been blind to the changes thus missing many frames.
 
A friend told me that in Forza you can sell your cars to other people via XBL or buy their cars. That is a really cool feature in my opinion. Forza btw supports 480p (progressive 640x480).
 
nasanu
That does not mean they could see at 200fps or hz. An after image is cheating. Do it in low contrast and they may not see a thing. And what if the image was made smaller and moved in the following frames? After the image was burnt in they would have been blind to the changes thus missing many frames.

I know, that's why I said: But you CAN see the difference in smoothness between 100 and 200fps. And flickering between 50 and 100hz. :)
 
3 more pages with absolutely nothing worth reading, aside from the framerate debacle, which was quite entertaining, and Labounti's not-so-silent protest.

PGR2 looked great to me, as did Halo, my eyes must be broken of course.

As long as a framerate is locked at a certain speed, I have no problems. Hell, I've checked, and I've played games on my PC running at sub 15 fps (sometimes) due to the CPU being overtaxed (or whatever would cause it, I don't know).

If 60 versus 30 frames per second has become a valid reason for gamers to judge whether or not a game sucks or not, there is no god and the Earth should careen into the sun.

PS: Since I want this stupid thread to stretch out for another page, I'll retaliate to a certain poster with his head up his ass, for flamewar purposes of course....JAGUAR YOU WERE WRONG. HAHA. There, that statement fits right in with the immature bull**** that gets thrown around in here.
 
Go kinigitt. Anyways, your eyes weren't broken. Halo and PGR2 were very good looking games.

And BTW, kinigitt, is it true, the makers reworked the drift system after PGR1?
 
McLaren F1GTR
Go kinigitt. Anyways, your eyes weren't broken. Halo and PGR2 were very good looking games.

And BTW, kinigitt, is it true, the makers reworked the drift system after PGR1?

that would depend what you mean by reworked. The physics were rebuilt from the ground up, yet they retain the tail happy mechanics, but as far as the kudos system goes, it remains largely intact, with some added features to keep combos going smoother. Like when you hit another you car, you dont lose your combo string, and you now get points for taking a good line and drafting.

Oh dear me, I'm going to get skewered for talking about PGR on a Gt forum.

I can see it now..."GO BACK TO PGRPLANET.NET YOU XBOY!!1"
 
RouWa
A friend told me that in Forza you can sell your cars to other people via XBL or buy their cars. That is a really cool feature in my opinion. Forza btw supports 480p (progressive 640x480).

Progressive scan doesnt matter. Nobody owns HDTV's. Let's harp on framerates instead.

I kid, both of these features matter little in the end. It's the same as arguing hand over fist that Forza has sharper textures, because sharper textures make or break a game. Not.

**** it, I'm going to play me some GT2. At least people werent such pussies about graphics on the PS1.
 
Front
GT4

+ Well established
+ Amazing Graphics
+ Amazing Physics
+ Scenery (3D people in rally, in pits, crowd)
+ Photo Mode
+ 50+ tracks Plus many with reverse option
+ Car Museum
+ The Logitech DFP
+ Force Feedback (Sorry forgot to add this)
+ 500 Car's
- Online play is not as established as the Xbox (Netcode not as good as XBox)
- No Damage
- No Interiors (Possible Minimal Interiors)
- No Flipping Cars ( For 'the ultimate driving simulation' pretty unrealistic )
- No Skidmarks
- No Ferrari & Porsche & Lamborghini
- No reverse lights
- Some of the car's look blurred (possibe just bad screen shots) and yes it's the car in focus
- The AI runs on tracks ( make's the AI predictable)

Forza

+ XBox Live is more established than the PS2 alternitive
+ Amazing Graphics
+ Amazing Physics
+ Damage
+ Scenery
+ Flipping Car's
+ Ferrari & Porsche ( Lamborghini Probably ) I have my reasons for beiliving Lamborghini will be in Forza :)
+ Reverse Lights (lol)
+ You actually leave rubber down during an entire race to create a racing line and where you skided off (slow down next time you see that :) )
+ Drivetrain AI (The AI learns and doe's not run on tracks)
- No Logitech DFP (unsure the XBox doe's have USB)
- Force Feedback (no one is very clear on this Xbox is appreantly a ***** to program for)

Personally, I don't believe that list, we don't have any hints that Ferrari is or out of the game, Polypony Digital has not I repeat not released a statement that even says the word Ferrari in it, so how can you possibly continue to believe it's not going to be there. Same goes with Lamborghini's. Your pretty much basing your facts over what you've read, what you have read may not necasserily been true.

But I commend you on talking the time to make that comparison. 👍 :)
 
"- No Interiors (Possible Minimal Interiors)"

the OPM vid shows some detailed interiors replete with gauge clusters and shifter knob, rear view mirror and nicely modelled wheel. So that can be taken off the list.
 
kinigitt
"- No Interiors (Possible Minimal Interiors)"

the OPM vid shows some detailed interiors replete with gauge clusters and shifter knob, rear view mirror and nicely modelled wheel. So that can be taken off the list.
I remember that video with the driver in the 350Z Convertible. 👍
 
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